Oblivion:Endurance
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Endurance is the governing attribute for Block, Armorer, and Heavy Armor. It affects:
- Fatigue = Endurance + Agility +Strength + Willpower (NPCs and player)
- Base health = Endurance × 2 (player only)
- Health increase on leveling = Endurance ÷ 10 (player only)
If the player's Endurance is increased while leveling, the player's health will increase both because the base health has increased and because of the health increase on leveling. In other words, base health is recalculated at each level-up after applying any Endurance gains.
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[edit] Character Creation
- The Races page provides a table summarizing the initial endurance for each race and gender.
- The following standard classes have endurance as a class attribute (initial +5 bonus):
- Or any custom class can select endurance as one of the custom class' two attributes.
[edit] Health Gains
The health gain each time you level is dependent upon the current value of your endurance; this increase is not retroactive without using a mod such as retroactive health. Therefore to get maximum health you need to raise your endurance to 100 as quickly as possible. To illustrate, the following table compares the health for five characters who all reach 100 endurance by level 20.
| Level | Case 1 | Case 2 | Case 3 | Case 4 | Case 5 | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Endur. | Health | Endur. | Health | Endur. | Health | Endur. | Health | Endur. | Health | |||||
| 1 | 30 | 60 | 30 | 60 | 60 | 120 | 60 | 120 | 60 | 120 | ||||
| 2 | 35 | 73 | 30 | 63 | 65 | 136 | 60 | 126 | 60 | 126 | ||||
| 3 | 40 | 87 | 30 | 66 | 70 | 153 | 60 | 132 | 60 | 132 | ||||
| 4 | 45 | 101 | 30 | 69 | 75 | 170 | 60 | 138 | 60 | 138 | ||||
| 5 | 50 | 116 | 30 | 72 | 80 | 188 | 60 | 144 | 60 | 144 | ||||
| 6 | 55 | 131 | 30 | 75 | 85 | 206 | 60 | 150 | 60 | 150 | ||||
| 7 | 60 | 147 | 35 | 88 | 90 | 225 | 60 | 156 | 60 | 156 | ||||
| 8 | 65 | 163 | 40 | 102 | 95 | 244 | 65 | 172 | 60 | 162 | ||||
| 9 | 70 | 180 | 45 | 116 | 100 | 264 | 70 | 189 | 60 | 168 | ||||
| 10 | 75 | 197 | 50 | 131 | 100 | 274 | 75 | 206 | 60 | 174 | ||||
| 11 | 80 | 215 | 55 | 146 | 100 | 284 | 80 | 224 | 60 | 180 | ||||
| 12 | 85 | 233 | 60 | 162 | 100 | 294 | 85 | 242 | 60 | 186 | ||||
| 13 | 90 | 252 | 65 | 178 | 100 | 304 | 90 | 261 | 65 | 202 | ||||
| 14 | 95 | 271 | 70 | 195 | 100 | 314 | 95 | 280 | 70 | 219 | ||||
| 15 | 100 | 291 | 75 | 212 | 100 | 324 | 100 | 300 | 75 | 236 | ||||
| 16 | 100 | 301 | 80 | 230 | 100 | 334 | 100 | 310 | 80 | 254 | ||||
| 17 | 100 | 311 | 85 | 248 | 100 | 344 | 100 | 320 | 85 | 272 | ||||
| 18 | 100 | 321 | 90 | 267 | 100 | 354 | 100 | 330 | 90 | 291 | ||||
| 19 | 100 | 331 | 95 | 286 | 100 | 364 | 100 | 340 | 95 | 310 | ||||
| 20 | 100 | 341 | 100 | 306 | 100 | 374 | 100 | 350 | 100 | 330 | ||||
The minimum Endurance you can start with is 30 and the maximum is 65. Between these two characters, there will be a 37 point difference in maximum health as long as both max out their Endurance as soon as possible.
[edit] Notes
- Any Fortify Endurance effect will also provide a health increase (equal to two times the endurance boost).
- Conversely, Damage Endurance or Drain Endurance effects cast upon the player will decrease the player's health. In the case of Damage Endurance, this is substantially more expensive than directly casting a Damage Health spell. On the other hand, Drain Endurance is effectively cheaper than Drain Health (although obtaining access to the Drain Endurance effect is very difficult, and draining Endurance only amounts to a temporary decrease in health).
- However, using a Damage Endurance or Drain Endurance effect upon NPCs does not decrease their health.
- Fortifying endurance to values greater than 100 continues to increase the player's health and fatigue.
- If you have installed the Knights of the Nine official mod and completed its questline, you can permanently gain extra health on each level up with Mara's Blessing (obtained by praying at Sir Casimir's tomb). The blessing only needs to be activated before the player sleeps to level up.
[edit] See Also
- Increasing Attributes: Tips on how to increase endurance


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