Oblivion:Fire Damage

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OB-icon-Fire.png Fire Damage
School Destruction
Type Offensive
Effect ID FIDG
Base Cost 7.5
Barter Factor 0
Availability
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Spells
Custom Potions
Scrolls
Sigil Stones
Staves
Weapons
Arrows

Fire Damage M points for D seconds

Use fire to damage the target's health by M points each second for D seconds (total damage MxD points). Fire damage is not decreased by Armor. It is decreased by Fire Shield and Resist Fire; it is enhanced by Weakness to Fire.

Of the three elemental damage effects, fire is intermediate in magicka cost (7.5 for fire, vs 7.4 for frost and 7.8 for shock). All three are cheaper than Damage Health (cost=12).

[edit] Notes

  • Since all players start with the spell Flare, this effect is immediately available for spell making and enchanting as soon as the player gains access to the appropriate altars.
  • Fire Damage is one of the enchantments available for making a custom mage's staff (it is also found on random generic staves).
  • Fire damage has a Ball projectile, as opposed to a Bolt like Shock Damage or a Fog like Frost Damage. The Area effect of Fire damage dictates the explosion size on contact with scenery or an NPC, as opposed to the projectile size as in Frost damage.

[edit] See also

Related effects:

[edit] Alchemy Ingredients

The following alchemy ingredients can be used to create a poison of Fire Damage:

Novice
Apprentice
Journeyman
Expert


[edit] Apparel with Fire Damage

Blackwood Ring of Silence 150pts

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