Oblivion:Fort Chalman

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OB-mapicon-Fort.png
Fort:
Fort Chalman
(view on map) (lore page)
# of Zones 1
Occupants
Undead Enemies
Orc Adventurer
(1 boss-level Undead)
Important Treasure
1 boss-level Chest
Console Location Code(s)
FortChalmanExterior, FortChalman
Region
Heartlands
Location
Northeast of the Imperial City, on the Red Ring Road
Fort Chalman

Fort Chalman is a small fort northeast of the Imperial City containing undead. It contains only one zone, Fort Chalman.

Notes[edit]

Exterior[edit]

Key to Maps
Fort Chalman, Exterior
  • The exterior is located at coordinates: Tamriel 15, 24
  • This location's map marker (M on map) is named Fort Chalman (editor name FortChalmanMapMarker). The entrance door is E of the marker, 140 feet away.
  • 1 Skeleton Archer is near the entrance
  • 2 Wilderness Creatures (Hills variety) are near the entrance
  • 1 Chest (contains 10 repair hammers) is near the entrance
  • 1 Chest 02 is near the entrance
  • 1 Wilderness Chest (non-respawning) is near the entrance
  • The following plants can be found near the entrance: 4 Columbine plants, 4 Elf Cup plants, 10 Flax plants, and 1 Morning Glory plant
  • The other following items can be found near the entrance: 1 empty common soul gem

Zone 1: Fort Chalman[edit]

Fort Chalman

This is a fairly linear and unremarkable ruin. The first few hallways are easy, as the large distance between the enemies permits you to dispatch one at a time. When you arrive at the second bridge, beware the three Swinging Mace traps at T. The hall below you has one enemy and the possibility of an Orc Adventurer at O. From there, head south towards the biggest challenge of the ruin, behind the door. The boss-level undead (A) is waiting in the next room, with the possibility of two other enemies in the hall as well; however, four chests, including the boss chest at B and three minor loot chests, are also here.

Occupants:

  • 1 boss-level Undead at location A on map
  • 1 Orc Adventurer (10% chance of appearing) at O
  • 1-3 Undead
  • 3 Undead Enemies (each 83% probability Undead, 17% Rat)

Treasure:

Traps:

Doors and Gates:

  • There is one door (at Out) in/out of this zone, leading outside