Oblivion:Fort Sutch

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Fort:
Fort Sutch
# of Zones 1
Occupants
Mercenaries
Roderick
Console Location Code
FortSutchAbbeyExterior, FortSutchInterior
Location (view on map)
Straight North of Anvil, slightly to the right of Malacaths Shrine.
Fort Sutch
Fort Sutch

Fort Sutch is a small fort north of Anvil containing mercenaries (quest-related). [edit] It contains only one zone, Fort Sutch.

Quests Starting Here

Related Quests

Notes

County Sutch, and the cities of Sutch, Kvatch and Skingrad.
County Sutch, and the cities of Sutch, Kvatch and Skingrad.
  • If you go here before the Dark Brotherhood quest it is full of Mercenary characters who are seemingly the same as Marauders. No-one is on Roderick's bed (you can sleep on it if you like) and there is no medicine cabinet.
  • There was originally a city named Sutch at this location; the city was, obviously, removed before release, but the fort and the Oblivion gate remained. In addition, there are two references to the "city" of Sutch in journal entries for the Fighters Guild quests Mystery at Harlun's Watch and The Wandering Scholar.

Exterior

Key to Maps
Key to Maps
Map of Fort Sutch Exterior
Map of Fort Sutch Exterior
  • The exterior is located at coordinates: Tamriel -48, 3
  • This location's map marker (M on map) is named Fort Sutch (editor name FortSutchMapMarker). The entrance door is SE of the marker, 190 feet away.

Zone 1: Fort Sutch

Fort Sutch
Fort Sutch

This zone has sections that are underwater

Occupants:

Treasure:

  • 3 Chests 01 (1 locked)
  • 1 Chest 02
  • 1 Chest 03 (locked)
  • 2 Chests 04
  • 1 Medicine Cabinet (target in related quest; non-respawning) at location Q on map
  • The following weapons will always be found: 1 Silver Dagger

Doors and Gates:

  • There are two doors (at C and D) in/out of this zone, both leading outside
  • 1 Ancient Wooden Door at E (locked)
  • 4 Gates at G, H, I, and J (all locked, G and J key required, opened by Fort Sutch Gate Key)
  • 1 Portcullis Gate at F

Other:

  • 2 beds at locations b on map
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