Oblivion:Fort Wariel
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| Fort: Fort Wariel |
|
|---|---|
| # of Zones | 1 |
| Occupants | |
| Marauders (1 boss-level Marauder) |
|
| Important Treasure | |
| 1 boss-level Chest | |
| Console Location Code | |
| FortWarielExterior, FortWariel | |
| Location (view on map) | |
| North-west of Kvatch | |
| Region | |
| Colovian Highlands | |
Fort Wariel is a small fort northwest of Kvatch containing marauders. [edit] It contains only one zone, Fort Wariel.
Exterior
- The exterior is located at coordinates: Tamriel -41, 0
- This location's map marker (M on map) is named Fort Wariel (editor name FortWarielMapMarker). The entrance door is SSE of the marker, 130 feet away.
- 1-3 Campsite Marauders (each 50% probability melee Marauder, 16% archer Marauder, 16% Marauder Battlemage, 16% dog) are near the entrance
- 1 Chest 04 is near the entrance
- The following plants can be found near the entrance: 1 Arrowroot plant, 6 Fennel plants, 1 Flax plant, 1 Ginseng plant, 10 Lady's Mantle plants, 19 Motherwort plants, 4 Viper's Bugloss plants, and 21 Goldenrod plants
Zone 1: Fort Wariel
Occupants:
- 1 boss-level Marauder at location A on map
- 4-5 Campsite Marauders (each 50% probability melee Marauder, 16% archer Marauder, 16% Marauder Battlemage, 16% dog)
- 1 Marauder Battlemage
Treasure:
- 1 boss-level Chest (Marauder variety; locked) at location B on map
- 2 Chests 01 (both locked)
- 1 Chest 02
- 1 Chest 03
- 2 Chests 04
- Wariel's Key at k
- The following armor will always be found: 1 Iron Boots, 1 Iron Cuirass, 2 Iron Gauntlets, and 1 Iron Helmet
- The following weapons will always be found: 3 Iron Shortswords
- Some of the above items are clustered at location C: 1 Iron Boots, 1 Iron Cuirass, 2 Iron Gauntlets, and 1 Iron Helmet
Traps:
- 3 Swinging Mace traps at locations D on map
- 2 Tripwire triggers at E
Doors and Gates:
- There is one door (at Out) in/out of this zone, leading outside
- 1 Old Wooden Door at F (locked, opened by Wariel's Key)
Other:
- 2 bedrolls at locations b on map

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