Oblivion:Fortify Attribute
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Fortify Attribute |
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| School | Restoration |
| Type | Defensive |
| Effect ID | FOAT |
| Base Cost | 0.6 |
| Barter Factor | 100 |
| Availability (Click on any item for details) |
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| Spells Custom Potions Built-In Potions Sigil Stones Apparel |
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Fortify Attribute M points for D seconds
Fortifying an attribute temporarily raises that attribute's value by M points, for a period of D seconds. Fortify Attribute can increase an attribute above its base value and can even increase an attribute above the maximum value of 100. Fortifying an attribute past 100 will not necessarily improve all of that attribute's effects; each individual attribute page details which effects will or will not improve.
Internally, all of the various Fortify Attribute effects are considered to be the same, so learning Fortify Agility, for example, will give you access to all eight Fortify Attribute commands at the Spellmaking Altar.
[edit] Notes
- Doomstones bestow Greater Powers that include various Fortify Attribute effects.
- Fortify Endurance cast on yourself will increase your Health (but it will not increase an NPC's health), by twice the magnitude of the Fortify Endurance spell. However, the Fortify Endurance effect is more expensive than a Fortify Health effect (0.3/health point vs 0.14/health point).
- One quirk of Fortify Endurance is that when it expires (and you lose the health bonus), you can end up with negative health but you will not die. To get back to positive health you must restore all the missing health. If anything damages you in the meantime, you will immediately die.
- This same quirk applies to Fortify Intelligence. You can cheaply create a 2-second duration Fortify Intelligence spell which provides (Int x2) extra magicka to provide up to a 200 point boost for the next cast. However, if the "bonus" magicka is spent, (e.g. a custom 280-point Summon Creature dropping total magicka to 0 / [100 base +200]), when the Fortify Intelligence expires the magicka counter goes to -200. Unlike the above case, it regenerates at your normal pace.
- If you place a Fortify Magicka with the same duration (or longer!) beside it, it seems to prevent negative magicka by resetting to 0. If it is a longer duration, you can actually see the negative gap between when Fortify Intelligence and Fortify Magicka expire.
[edit] See also
Sections:
- Restore vs Fortify vs Absorb: A comparison of these similar effects.
Related effects:
- Absorb Attribute, Damage Attribute, Drain Attribute, Restore Attribute
- Fortify Fatigue, Fortify Health, Fortify Magicka, Fortify Skill
[edit] Alchemy Ingredients
The following alchemy ingredients can be used to make potions of Fortify Attribute:
| Fortify Agility | Fortify Endurance | Fortify Intelligence | Fortify Luck |
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| Fortify Personality | Fortify Speed | Fortify Strength | Fortify Willpower |
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[edit] Apparel with Fortify Attribute
Strength
Cruelty's Heart 18pts
Gauntlets of Gluttony 15pts
Madness CuirassSI 12pts
Ring of Perfection 10pts
Greaves of Well-Being 8pts
Gauntlets of the Pugilist 8pts
Kvatch Cuirass 8pts
Mind and Body Ring 8pts
Rasheda's Special 5pts
Forgemaster's AmuletMR 5pts
Manacles of PainSI 5pts
Fists of the Drunkard 5pts
Circlet of Omnipotence 3pts
Speed
Acrobat's Amulet 20pts
Ring of Skimming 20pts
Raiment of the Crimson ScarVL 15pts
Morag Tong GreavesMR 13pts
Amber GreavesSI 12pts
Raiment of IntrigueSI 10pts
Ring of Perfection 10pts
Quicksilver Boots 10pts
Phylactery of Litheness 10pts
Ring of Khajiiti 10pts
Gauntlets of Blinding Speed 8pts
Boots of the Olympian 8pts
Mantle of the Woodsman 5pts
Nistor's Boots 5pts
Boots of the Swift Merchant 5pts
Circlet of Omnipotence 3pts
Agility
Raiment of the Crimson ScarVL 15pts
Morag Tong CuirassMR 13pts
Amber CuirassSI 12pts
Apron of Adroitness 10pts
Ring of Perfection 10pts
Helm of Oreyn Bearclaw 10pts
Quicksilver Boots 10pts
Ring of the Vipereye 10pts
Boots of the Olympian 8pts
Gauntlets of the Pugilist 8pts
Gauntlets of Blinding Speed 8pts
Birthright of Astalon 5pts
Circlet of Omnipotence 3pts
Endurance
Ring of Lordship (Dementia)SI 20pts
Madness GreavesSI 12pts
Circlet of VerdureSI 12pts
Ring of Perfection 10pts
Helm of Oreyn Bearclaw 10pts
Escutcheon of Chorrol 10pts
Lord Kelvyn's BulwarkFS 10pts
Kvatch Cuirass 8pts
Greaves of Well-Being 8pts
Fists of the Drunkard 5pts
Ring of Wortcraft 5pts
Circlet of Omnipotence 3pts
Personality
Sheogorath's RegaliaSI 30pts
Helm of the CrusaderKotN 25pts
Masque of Clavicus Vile 20pts
Ring of Lordship (Mania)SI 20pts
The Deceiver's Finery 18pts
Ring of HappinessSI 10pts
Ring of Perfection 10pts
Heavy Raiment of Valor 10pts
Light Raiment of Valor 10pts
Robe of Glib Tongues 8pts
Calming PantsSI 5pts
Robe of Creativity 5pts
Vest of the Bard 5pts
Imperial Breeches 5pts
Arena Light Raiment 2pts
Arena Heavy Raiment 2pts
Intelligence
Necromancer's Amulet 14pts
Amber HelmetSI 12pts
Raiment of Arden-SulSI 11pts
Apron of Adroitness 10pts
Ring of Perfection 10pts
Helmet of the Mind 8pts
Robe of the Conjurer 7pts
Robe of Creativity 5pts
Willpower
Cruelty's Heart 18pts
Necromancer's Amulet 14pts
Madness HelmetSI 12pts
Raiment of Arden-SulSI 11pts
Ring of Perfection 10pts
Helmet of the Mind 8pts
Gauntlets of Blinding Speed 8pts
Robe of the Conjurer 7pts
Robe of the Apprentice 6pts
Manacles of PainSI 5pts
Circlet of Omnipotence 3pts
Luck
Morag Tong GlovesMR 13pts
Raiment of IntrigueSI 10pts
Ring of Perfection 10pts
Sheogorath's RegaliaSI 10pts
Helmet of the Mind 8pts
Greaves of Well-Being 8pts
Ring of Wortcraft 5pts


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