Oblivion:Forts

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These are all of the ruined forts in Cyrodiil.

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 Arkved's Tower — A large fort southwest of Cheydinhal containing daedra (quest-related). (map)
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 Crowhaven — A medium-sized fort northwest of Anvil containing vampires (quest-related). (map)
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 Dasek Moor — A medium-sized fort south of Kvatch containing marauders and undead. (map)
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 Fathis Aren's Tower — A medium-sized fort south of Bravil containing conjurers, daedra, and dremora (quest-related). (map)
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 Fort Alessia — A medium-sized fort between the Imperial City and Bravil containing marauders. (map)
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 Fort Ash — A medium-sized fort between the Imperial City and Chorrol containing goblins. (map)
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 Fort Aurus — A small fort northeast of Bravil, across the Niben Bay, containing conjurers (quest-related). (map)
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 Fort Black Boot — A small fort between Bravil and Skingrad containing conjurers. (map)
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 Fort Blueblood — A medium-sized fort southeast of Leyawiin containing marauders (quest-related). (map)
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 Fort Bulwark — A medium-sized fort northeast of Leyawiin containing conjurers (plugin-specific). (map)
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 Fort Caractacus — A small fort north of the Imperial City containing conjurers (quest-related). (map)
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 Fort Carmala — A small fort between Chorrol and Skingrad containing vampires (quest-related). (map)
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 Fort Cedrian — A medium-sized fort between Bravil and Cheydinhal containing marauders. (map)
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 Fort Chalman — A small fort northeast of the Imperial City containing undead. (map)
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 Fort Coldcorn — A small fort between the Imperial City and Chorrol containing monsters (quest-related). (map)
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 Fort Cuptor — A medium-sized fort far east of Bravil containing necromancers. (map)
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 Fort Dirich — A small fort between Skingrad and Chorrol containing undead (quest-related). (map)
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 Fort Doublecross — A medium-sized fort northeast of Leyawiin containing necromancers. (map)
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 Fort Empire — A medium-sized fort northwest of the Imperial City containing monsters. (map)
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 Fort Entius — A medium-sized fort far east of Bravil containing conjurers. (map)
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 Fort Facian — A medium-sized fort southeast of Cheydinhal containing undead. (map)
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 Fort Farragut — A small fort east of Cheydinhal containing undead (quest-related). (map)
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 Fort Flecia — A small fort east of Bravil containing goblins. (map)
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 Fort Gold-Throat — A small fort east of Bravil containing goblins. (map)
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 Fort Grief — A medium-sized fort northeast of Bravil containing NPCs (quest-related). (map)
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 Fort Hastrel — A medium-sized fort north of Kvatch containing vampires. (map)
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 Fort Homestead — A medium-sized fort south of the Imperial City containing marauders. (map)
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 Fort Horunn — A medium-sized fort between Bruma and Cheydinhal containing monsters. (map)
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 Fort Irony — A small fort southeast of Bravil containing goblins (quest-related). (map)
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 Fort Istirus — A medium-sized fort between Skingrad and Kvatch containing necromancers. (map)
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 Fort Linchal — A medium-sized fort north of Kvatch containing necromancers. (map)
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 Fort Magia — A medium-sized fort east of the Imperial City containing undead (quest-related). (map)
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 Fort Naso — A small fort south of Cheydinhal containing vampires. (map)
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 Fort Nikel — A small fort west of the Imperial City containing bandits and marauders. (map)
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 Fort Nomore — A medium-sized fort between Bravil and Leyawiin containing monsters. (map)
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 Fort Ontus — A medium-sized fort between Chorrol and Kvatch containing necromancers (quest-related). (map)
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 Fort Pale Pass — A large fort hidden deep in the mountains northeast of Bruma containing undead Akaviri soldiers (quest-related).
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 Fort Rayles — A medium-sized fort northwest of Chorrol containing conjurers. (map)
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 Fort Redman — A medium-sized fort between Bravil and Leyawiin containing vampires. (map)
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 Fort Redwater — A medium-sized fort far east of Bravil containing vampires. (map)
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 Fort Roebeck — A medium-sized fort south of the Imperial City containing conjurers. (map)
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 Fort Scinia — A medium-sized fort east of Cheydinhal containing marauders and undead (quest-related). (map)
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 Fort Sejanus — A medium-sized fort southeast of the Imperial City containing conjurers. (map)
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 Fort Strand — A medium-sized fort east of Anvil containing marauders (quest-related). (map)
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 Fort Sutch — A small fort north of Anvil containing mercenaries (quest-related). (map)
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 Fort Teleman — A medium-sized fort northeast of Leyawiin containing necromancers. (map)
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 Fort Urasek — A medium-sized fort east of the Imperial City containing goblins. (map)
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 Fort Variela — A medium-sized fort between Bravil and the Imperial City containing necromancers. (map)
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 Fort Virtue — A small fort southwest of the Imperial City containing undead. (map)
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 Fort Vlastarus — A small fort east of Skingrad containing vampires (quest-related). (map)
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 Fort Wariel — A small fort northwest of Kvatch containing marauders. (map)
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 Fort Wooden Hand — A medium-sized fort between Chorrol and Skingrad containing marauders. (map)
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 Frostcrag Spire — A tower east of Bruma that serves as a home for magic-oriented characters (plugin-specific). (map)
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 Sancre Tor — A large fort north of Chorrol containing undead (quest-related). (map)
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 Sundercliff Watch — A very large fort far east of Bravil containing NPCs and vampires (plugin-specific). (map)

[edit] Notes

The sizes (small, medium or large) of Ayleid Ruins, Forts, Mines and Caves are related to the number of zones they contain as follows:

  • Small: One zone
  • Medium: Two or three zones
  • Large: Four or more zones

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