Oblivion:Forts

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These are all of the ruined forts in Cyrodiil.

Arkved's Tower — A large fort southwest of Cheydinhal containing daedra (quest-specific). (map)
Crowhaven — A medium fort northwest of Anvil containing vampires (quest-related). (map)
Dasek Moor — A medium fort south of Kvatch containing marauders and undead. (map)
Fathis Aren's Tower — A medium fort south of Bravil containing conjurers, daedra and dremora (quest-specific). (map)
Fort Alessia — A medium fort between the Imperial City and Bravil containing marauders. (map)
Fort Ash — A medium fort between the Imperial City and Chorrol containing goblins. (map)
Fort Aurus — A small fort northeast of Bravil containing conjurers (quest-related). (map)
Fort Black Boot — A small fort between Bravil and Skingrad containing conjurers. (map)
Fort Blueblood — A medium fort southeast of Leyawiin containing marauders (quest-related). (map)
Fort Bulwark — A medium fort northeast of Leyawiin containing conjurers (plugin-specific). (map)
Fort Caractacus — A small fort north of the Imperial City containing conjurers (quest-related). (map)
Fort Carmala — A small fort between Chorrol and Skingrad containing vampires (quest-related). (map)
Fort Cedrian — A medium fort between Bravil and Cheydinhal containing marauders. (map)
Fort Chalman — A small fort northeast of the Imperial City containing undead. (map)
Fort Coldcorn — A small fort between the Imperial City and Chorrol containing monsters. (map)
Fort Cuptor — A medium fort far east of Bravil containing necromancers. (map)
Fort Dirich — A small fort between Skingrad and Chorrol containing undead (quest-related). (map)
Fort Doublecross — A medium fort northeast of Leyawiin containing necromancers. (map)
Fort Empire — A medium fort northwest of the Imperial City containing monsters. (map)
Fort Entius — A medium fort far east of Bravil containing conjurers. (map)
Fort Facian — A medium fort southeast of Cheydinhal containing undead. (map)
Fort Farragut — A small fort east of Cheydinhal containing undead (quest-related). (map)
Fort Flecia — A small fort east of Bravil containing goblins. (map)
Fort Gold-Throat — A small fort east of Bravil containing goblins. (map)
Fort Grief — A medium fort northeast of Bravil containing NPCs (quest-specific). (map)
Fort Hastrel — A medium fort north of Kvatch containing vampires. (map)
Fort Homestead — A medium fort south of the Imperial City containing marauders. (map)
Fort Horunn — A medium fort between Bruma and Cheydinhal containing monsters. (map)
Fort Irony — A small fort southeast of Bravil containing goblins (quest-related). (map)
Fort Istirus — A medium fort between Skingrad and Kvatch containing necromancers. (map)
Fort Linchal — A medium fort north of Kvatch containing necromancers. (map)
Fort Magia — A medium fort east of the Imperial City containing undead (quest-related). (map)
Fort Naso — A small fort south of Cheydinhal containing vampires. (map)
Fort Nikel — A small fort west of the Imperial City containing bandits and marauders. (map)
Fort Nomore — A medium fort between Bravil and Leyawiin containing monsters. (map)
Fort Ontus — A medium fort between Chorrol and Kvatch containing necromancers (quest-related). (map)
Fort Rayles — A medium fort northwest of Chorrol containing conjurers. (map)
Fort Redman — A medium fort between Bravil and Leyawiin containing vampires. (map)
Fort Redwater — A medium fort far east of Bravil containing vampires. (map)
Fort Roebeck — A medium fort south of the Imperial City containing conjurers. (map)
Fort Scinia — A medium fort east of Cheydinhal containing marauders and undead (quest-related). (map)
Fort Sejanus — A medium fort southeast of the Imperial City containing conjurers. (map)
Fort Strand — A medium fort east of Anvil containing marauders (quest-related). (map)
Fort Sutch — A small fort north of Anvil containing mercenaries (quest-related). (map)
Fort Teleman — A medium fort northeast of Leyawiin containing necromancers (quest-related). (map)
Fort Urasek — A medium fort east of the Imperial City containing goblins. (map)
Fort Variela — A medium fort between the Imperial City and Bravil containing necromancers. (map)
Fort Virtue — A small fort southwest of the Imperial City containing undead. (map)
Fort Vlastarus — A small fort east of Skingrad containing vampires (quest-related). (map)
Fort Wariel — A small fort northwest of Kvatch containing marauders. (map)
Fort Wooden Hand — A medium fort between Chorrol and Skingrad containing marauders. (map)
Pale Pass Fort — A large fort hidden deep in the mountains northeast of Bruma containing Undead Akaviri Soldiers (quest related). (map)
Sancre Tor — A large fort north of Chorrol containing undead (quest-specific). (map)

[edit] Notes

The sizes (small, medium or large) of Ayleid Ruins, Forts, Mines and Caves are related to the number of zones they contain as follows:

  • Small: One zone
  • Medium: Two or three zones
  • Large: Four or more zones
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