Oblivion:Frost Damage

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Image:O-frost.gif
Frost Damage
School   Destruction
Type Offensive
Effect ID FRDG
Base Cost 7.4
Barter Factor 0
Availability
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Spells
Custom Potions
Scrolls
Sigil Stones
Staves
Weapons
Arrows

Frost Damage M points for D seconds

Use frost to damage the target's health by M points each second for D seconds (total damage MxD points). Frost damage is not decreased by Armor. It is reduced by Frost Shield and Resist Frost; it is enhanced by Weakness to Frost.

Of the three elemental damage effects, frost is the cheapest in Magicka cost (7.4 for frost vs. 7.5 for fire and 7.8 for shock). All three are cheaper than Damage Health (cost=12).

[edit] Notes

  • Frost Damage is one of the enchantments available for making a custom mage's staff (it is also found on random generic staves).
  • Frost damage has a Fog projectile, as opposed to a Bolt like Shock Damage or a Ball like Fire Damage; Unlike the other two elemental damage effects, the Area of a Frost Damage spell dictates the size of the actual projectile not simply the size of the explosion upon impact, all targets caught inside the projectile's flight path will be affected by the Frost Damage. The projectile fog also lingers for a short time after impact, damaging anything that passes through it. This makes Frost Damage the most effective way to damage as many foes as possible with one cast.

[edit] See also

Related effects:

[edit] Alchemy Ingredients

The following alchemy ingredients can be used to create a poison of Frost Damage:

Novice
Apprentice
Journeyman
Expert
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