Oblivion:Goblin Jim's Cave
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|---|---|---|---|
| # of Zones | 3 | ||
| Occupants | |||
| Goblin Jim White Skin Goblins |
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| Important Treasure | |||
| 1 Blunt Skill Book | |||
| Console Location Code(s) | |||
| GoblinJimsCaveExterior, GoblinJimsCave, GoblinJimsCave02, GoblinJimsCave03 | |||
| Region | |||
| Great Forest | |||
| Location | |||
| North of Skingrad | |||
Goblin Jim's Cave is a medium-sized cave north of Skingrad containing goblins. It contains three zones: Goblin Jim's Cave, Goblin Jim's Whiteskin City, and Goblin Jim's Pantry.
[edit] Notes
- This cave contains 40 Cairn Bolete plants and 34 Wisp Stalk plants.
- The map marker can be added by talking about "Goblin hunting" with Fadus Calidius in Skingrad Fighters Guild.
- In Goblin Jim's Pantry there is a dead rat on the table in the shack area which is roughly one quarter the size of a normal rat.
[edit] Exterior
- The exterior is located at coordinates: Tamriel -17, 7
- This location's map marker (M on map) is named Goblin Jim's Cave (editor name GoblinJimsCaveMapMarker). The entrance door is NW of the marker, 40 feet away.
- 1 Daedra is near the entrance
- 2 White Skin Goblin Skirmishers are near the entrance
- 1 Wilderness Creature (Forest variety) is near the entrance
- The following plants can be found near the entrance: 16 Alkanet plants, 5 Columbine plants, 21 Flax plants, 3 Fly Amanita plants, 3 Lady's Smock plants, 12 Motherwort plants, 1 Nightshade plant, 8 Peony plants, and 2 Viper's Bugloss plants
- 1 Oblivion Gate is at location O on map
[edit] Zone 1: Goblin Jim's Cave
Occupants:
Treasure:
- 1 Blunt Skill Book: Night Falls on Sentinel, on a bookshelf
- 1 Chest 01
- 2 Chests 02 (1 locked)
- 1 Chest 02 (locked)
- 1 Chest 04
- The following alchemy equipment will always be found: 3 Novice Alembics, 1 Novice Calcinator, 2 Novice Mortar & Pestles, and 5 Novice Retorts
- The following plants will always be found: 11 Cairn Bolete plants
- Some of the above items are clustered at the following locations:
- At F: 1 Chest 02 (locked), 1 Novice Calcinator, 1 Novice Mortar & Pestle, and 2 Novice Retorts
- At G: 3 Novice Alembics, 1 Novice Mortar & Pestle, and 3 Novice Retorts
Traps:
- 1 Falling Log trap at location J on map
- 2 Swinging Mace traps at H
- 2 Tripwire triggers at I
Doors and Gates:
- There are three doors in/out of this zone
- 1 door (at Out) leads outside
- 2 doors (at C and D) lead to the zone Goblin Jim's Whiteskin City
[edit] Zone 2: Goblin Jim's Whiteskin City
Occupants:
- 2 White Skin Goblin Berserkers
- 1 White Skin Goblin Skirmisher
- 1 White Skin Goblin War Chief
- 5 standard White Skin Goblins
Treasure:
- 2 Chests 02 (1 locked)
- The following weapons will always be found: 1 Iron Dagger
- The following plants will always be found: 27 Cairn Bolete plants and 34 Wisp Stalk plants
Traps:
- 1 Pressure Plate trigger at location H on map
- 3 Rotten Plank traps at F
- 1 Swinging Log trap at G
- 2 Swinging Mace traps at I
- 1 Tripwire trigger at J
Doors and Gates:
- There are three doors in/out of this zone
- 2 doors (at C and D) lead to the zone Goblin Jim's Cave
- 1 door (at E) leads out of dungeon to Goblin Jim's Pantry
[edit] Zone 3: Goblin Jim's Pantry
Occupants:
- Goblin Jim (non-respawning)
- 4 standard White Skin Goblins
- 3 Rats (weak tutorial variety; non-respawning)
Treasure:
- 1 Chest 01
- 1 Chest 02
- 1 Chest 03
- 1 Chest 04
- The following armor will always be found: 1 Fur Helmet
- The following ingredients will always be found: 1 Bread Loaf, 1 Carrot, 1 Corn, and 1 Lettuce
- The following plants will always be found: 2 Cairn Bolete plants
- Some of the above items are clustered at location F: 1 Bread Loaf, 1 Carrot, 1 Corn, and 1 Lettuce
Doors and Gates:
- There is one door (at E) in/out of this zone, leading to the zone Goblin Jim's Whiteskin City
- 1 Wood Door at G (locked)
Other:
- 1 bed at location b on map
- 2 bedrolls at b
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