Oblivion:Goblin Trouble
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Cropsford, unfinished.
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[edit] Quick Walkthrough
- Speak with the refugees at Crestbridge Camp to learn about a goblin war that has overrun their farm.
- Get the goblins to stop fighting.
- Let the refugees know that they can return and rebuild their farm
[edit] Detailed Walkthrough
[edit] Crestbridge Camp
At Crestbridge Camp you will find a small group of farmers (headed by Barthel Gernand) who were trying to set up a new farm at Cropsford, a short distance to the northwest. However, goblins overran their farm; they would like your help in putting an end to the goblin skirmishing. Their guide, Mirisa, can give you the details: Cropsford is between two caves occupied by rival goblin tribes, the Rock Biter Goblins at Timberscar Hollow and the Bloody Hand Goblins at Cracked Wood Cave. They are fighting because the Rock Biter Goblins stole the tribal Totem Staff from the Bloody Hand Goblins. You have two options for how to stop the fighting:
- Steal the Totem Staff back from the Rock Biter Goblins
- Kill the Shaman of the Bloody Hand Goblins
These are the minimum actions necessary to stop the fighting, but you can definitely be more extreme (i.e., kill all members of both goblin tribes and get both tribes' Totem Staffs) if you're feeling bloodthirsty.
[edit] Stealing Back the Totem Staff
This option requires the least fighting (especially if you have good Sneak capabilities). The totem is in the depths of Timberscar Hollow, which will also be marked on your map by Mirisa. You are likely to find both Bloody Hand Goblins and Rock Biter Goblins at the entrance to the cave, but since they are busy fighting each other you can generally sneak past them. Inside the cave, find the Totem Staff, either sneaking past or killing the Rock Biter Goblins along the way. (The totem will probably be in the possession of the War Chief.) Once you have the Totem Staff, you have several options:
- Mirisa suggests that you give the Totem Staff to another goblin tribe, and start a new goblin war.
- You can keep the Totem Staff: it is an enchanted staff that does 20 pts Shock Damage (3000 charge, 111 uses, 7760 gold).
- You can return the Totem Staff to the Bloody Hand Goblins (leave it outside Cracked Wood Cave).
- You can even keep the Totem Staff until the quest is officially completed, then return it to the Rock Biter Goblins and watch as the war starts back up again on top of the hapless farmers.
As long as the Totem Staff is not in the Rock Biter Goblins' possession at the moment, the goblin war is over.
[edit] Killing the Shaman
The Shaman is located in Cracked Wood Cave, which Mirisa will mark on your map. You need to make your way to the depths of the cave to find the Shaman, getting past about ten other goblins of varying strength along the way. The Shaman has spellcasting abilities and is likely to give you the hardest fight. With the Shaman dead, the remaining Bloody Hand Goblins (if there are any!) will lose their desire to keep warring with the Rock Biter Goblins.
[edit] Completing the Quest
After halting the goblin war, return to Crestbridge Camp and talk to Barthel Gernand. He will thank you, which unfortunately is basically the only reward for this quest, though if you wait for Cropsford to be finished, you can go inside the larger of the two houses - the Bincals' House - and you will find a chest named "Reward Chest" in the second floor. This chest refills with gold once per week, and contains a leveled amount of gold (the amount will be ten times the character's level plus 0-19 additional gold). He also suggests that you return to Cropsford in a month for a "Hero's Welcome". The farmers pack up their camp, return to Cropsford, and proceed to rebuild their farm. You can visit them at various times and watch their progress.
[edit] The Construction of Cropsford
[edit] Notes
- It is possible for one of the Bloody Hand Goblins raids to be a success, in which case the Bloody Hand Goblin War Chief will take their tribal staff back to his cave. However, this will only happen if the player character is nearby (the goblin war scripts only become fully active when the player is in the vicinity).
- If you keep the staff, the goblin war will be over. However, the Bloody Hand Goblins will still be looking for their staff and come after you (given you didn't kill their shaman or their war chief). Keep in mind that they can smell you and your staff from a long way away and are able to jump you anywhere, anytime...for as long as you possess the staff.
[edit] Bugs
- It is possible that after stealing the Totem Staff, Barthel Gernand won't recognize that the quest is done; the quest log does not update. One reported solution is to drop the Totem Staff and then pick it back up a short time later.
- Goblins in the Cracked Wood Cave have been found stuck in the wall, and could not be killed. However, it is not necessary to kill all the goblins to complete this quest.
- For some, the aftermath of the quest where Cropsford is rebuilt will not happen, either because Barthel Gernand is missing or because the family gets "stuck" en route back to Cropsford. To summon Barthel, go to Cropsford or Crestbridge Camp and at the console enter the code:
-
prid 0003186Dmoveto player
- If all three are at Cropsford but aren't doing anything, enter the code:
setstage ms46fin 2
- A campsite should appear at the fringe of Cropsford, which the family will use as a temporary house until buildings are constructed. Check back at Cropsford to observe the progress.
[edit] Journal Entries
- Notes
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order.
- If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
- On the PC, it is possible to use the console to advance through the quest by entering
setstage quest stage. Wherequestis the internal name of the quest, andstageis the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages. See SetStage for more information.


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