Oblivion:Horn Cave

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Cave:
Horn Cave
# of Zones 3
Occupants
Bandits, Monster Enemies
Console Location Code
HornCaveExterior, HornCave, HornCave02, HornCave03
Location (view on map)
West of the Green Road, east of the White Rose River. Near Pell's Gate and Old Bridge.
Region
Great Forest
Horn Cave
Horn Cave

Horn Cave is a medium cave south of Imperial City containing bandits and monsters. [edit] It contains three zones: Horn Cave, Horn Cave Still Pools, and Horn Cave Grottoes.

Notes

  • There is a hidden wine cellar inside the cave, boasting a large quantity of 'Surilie Brothers' Wine. The Bandits may be producing counterfeit wine.

Exterior

Key to Maps
Key to Maps
Horn Cave, Exterior
Horn Cave, Exterior
  • The exterior is located at coordinates: Tamriel 6, 4
  • This location's map marker (M on map) is named Horn Cave (editor name HornCaveMapMarker). The entrance door is SE of the marker, 40 feet away.
  • The following plants can be found near the entrance: 20 Fly Amanita plants, 1 Green Stain Cup plant, 23 Monkshood plants, 1 Primrose plant, and 3 Summer Bolete plants

Zone 1: Horn Cave

Horn Cave
Horn Cave

Occupants:

  • 1-4 Bandit Enemies (each 50% probability melee , 25% archer Bandit, 12% Dog, 12% Nuisance Animal)
  • 1 Bandit Hedge Wizard
  • 1 Monster Enemy (each 80% probability Monster, 20% Rat)
  • 1 Nuisance Animal

Treasure:

  • 1 Large Chest (contains Horn Cave Storage Key; non-respawning) at location k on map
  • 1 Sack (contains Horn Cave Cellar Key; non-respawning) at k
  • The other following items will always be found: 1 Fur Helmet and 1 Iron Dagger

Traps:

Doors and Gates:

Other:

  • 1 Dead Goblin (may carry a lockpick) at location K on map

Zone 2: Horn Cave Still Pools

Horn Cave Still Pools
Horn Cave Still Pools

This zone has sections that are underwater

Occupants:

Treasure:

Traps:

Doors and Gates:

  • There are four doors in/out of this zone

Zone 3: Horn Cave Grottoes

Horn Cave Grottoes
Horn Cave Grottoes

This zone has sections that are underwater

Occupants:

  • 4-7 Monster Enemies (each 80% probability Monster, 20% Rat)

Treasure:

Traps:

  • 1 Cave In trap at location T on map

Doors and Gates:

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