Oblivion:Houses

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Houses in Oblivion are buildings in which the player may sleep and safely store items in non-respawning containers. Each major city (except Kvatch) has a house available for the player to purchase. Some of the official plug-ins also add new homes, and there are even a few free homes that become accessible after completing the associated quest. There is no limit to how many homes the player may own. Once a home is purchased and has been entered, the door is permanently unlocked (although there is a glitch associated with the Bravil house). Although it is impossible to lock the door, no NPCs will enter your house when you are not there, nor will any NPCs steal anything from your house.

The benefits of owning a house might not be immediately evident. There are free beds available in the game, any items left in a pile on the floor are perfectly safe, and there are even some containers outside of houses that do not respawn. One of the main benefits of owning houses is that it allows the player organized, easy to locate storage areas. They also provide the player with a regular place to sleep near his or her stored items, and support roleplaying situations calling for a home.

Note: Each price listed on this page as a Base Cost means that each player will nearly always have to pay more than the amount listed, as detailed on Commerce.

Warning: Immediately selling the upgrade papers after having bought them from the merchant (without ever exiting the conversation) prevents the new upgrades from ever appearing in the house. Furthermore, the upgrades will not reappear in the merchant's sales list, since you "gave" away the no-cost notes.

[edit] City Houses

Once you've learned that a house is for sale, buying that house becomes a quest. The quest is completed when the house and all available upgrades have been purchased. There is no need to carry the house key or the receipts from the upgrades. Upgrades are available for each house, adding furniture and other items. These upgrades can, by the time you've bought them all, easily cost more than the house itself.

[edit] Anvil

Anvil
Home
Purchased From
Velwyn Benirus Price to Purchase Home Image:OBValueIcon small.png 5,000 Upgrade
Obtained by
Completing
Where Spirits Have Lease
Benirus Manor, restored

The house in Anvil is a haunted manor. Completing the Where Spirits Have Lease quest is needed to properly own it. Upon purchasing the house you'll notice that it is ruined on the inside (and outside), however, after you complete the quest the house will be restored to its former beauty. Note that you should not use this house for storage prior to completing the quest, as any items in the house will be lost when the house is repaired. Once you've completed the quest, however, all the containers are safe to use. It's still a little dark inside, but it has a balcony, there is a loft office upstairs right off the bedroom that looks down to the living room, there are thirty-three containers (all non-respawning) in the basement, and there is a secret chamber down there too with a door bearing a necromancer logo. The basement also contains two non-respawning skeleton corpses, both of which can be used as multi-location containers. Note that the remains of the ghosts you encounter on the quest stay in the house for a while but do go away eventually.

All in all, many consider it to be the best value of all the houses, considering there are no upgrades to buy, and you get a nice magic staff from the quest. It is also the second largest house; it is the only house with a basement other than Rosethorn Hall (excluding plugins).

[edit] Bravil

Bravil
Home
Purchased From
Count Regulus Terentius Price to Purchase Home Image:OBValueIcon small.png 4,000 Upgrades
Purchased From
Nilawen
Total Base Cost of All Upgrades Image:OBValueIcon small.png 3,900
Upgrades
House Dining Area
00090EB3
House Kitchen Area
00090EB2
House Racks Assortment
00090EB5
House Reading Area
00090629
House Storage Area
00090EB4
House Wall Hangings
00090EB6

650 gold

650 gold

650 gold

650 gold

650 gold

650 gold

2 Chairs
1 Rug
Assorted Pottery

1 Food Cupboard
1 Small Table
1 Chair
Assorted Pottery

2 Wine Racks
2 Wall Mount Weapon Racks
1 Free-Standing Weapon Rack

2 Bookshelves
1 Rug
1 Chair
1 Candelabra

2 Dressers
1 Chair
1 Chest †
1 Rug
1 Candelabra

4 Assorted Paintings
1 Tapestry

The note for the storage area states that you only receive one chest when you purchase this upgrade. However, there are actually two chests that come with this upgrade.
The House For Sale in Bravil

The house in Bravil is in the south part of town -- over the bridge and then to the left, on the south side of the canal below Luciana Galena's house. It's the bottom floor of a two-story house, actually, and very small -- not much better than the Imperial City shack, but it has twice as much floor space. The Count himself admits it's small. When first purchased, the only piece of furniture in the house is the bed. The house has a closet with doors that open and is one of the few with proper weapon racks. A good choice if in the Thieves Guild; the fence Luciana Galena lives above.

  • There is a minor glitch that prevents the player from completely owning the house: there will always be a red (trespassing) icon when you open the front door. However, you will never be arrested for entering the house and you fully own the interior of the house. On PC this can be corrected by using the console, clicking at the door and then typing "SetOwnership" without the quotes.
  • PC Only This bug is fixed by the Unofficial Oblivion Patch.

[edit] Bruma

Bruma
Home
Purchased From
Countess Narina Carvain Price to Purchase Home Image:OBValueIcon small.png 10,000 Upgrades
Purchased From
Suurootan
Total Base Cost of All Upgrades Image:OBValueIcon small.png 9,900
Upgrades
House Bedroom Area
000B1593
House Dining Area
000B158D
House Kitchen Area
000B158E
House Lower Storage Area
000B1594
House Lower Wall Hangings
000B1595
House Study Area
000B1592
House Upper Sitting Area
000B1590
House Upper Storage Area
000B158F
House Upper Wall Hangings
000B1591

1100 gold

1100 gold

1100 gold

1100 gold

1100 gold

1100 gold

1100 gold

1100 gold

1100 gold

2 Wall-Mounted Candle Sconces
1 Clothing Cupboard
1 Dresser
1 Chest
1 Rug
1 Candle Holder
Assorted Pottery and Potted Flowers

3 Chairs
1 Rug
1 Set of Shelves
Assorted Pottery and Utensils
Potted Flowers

1 Cupboard
1 Wine Rack
1 Chest
1 Fireplace Rack
1 Candle Holder
1 Rug
Assorted Bottles and Pottery

3 Barrels
1 Chest
1 Set of Shelves
1 Small Table
1 Bench
1 Chair
1 Rug
Assorted Pottery

3 Paintings
3 Tapestries
4 Wall-Mounted Candle Sconces

2 Bookshelves
1 Desk
1 Chair
1 Candelabra
Assorted Candles

2 Tables
1 Bench
1 Chair
1 Rug
1 Candle Holder
Potted Flowers

2 Chests
1 Set of Shelves
1 Small Table
1 Candelabra
Assorted Pottery

5 Paintings
1 Tapestry
2 Candle Holders

The House For Sale in Bruma

The house in Bruma is immediately to your right when you enter the town from the main road (not the one that goes to Cloud Ruler Temple). The main word for this house is cozy. It is of medium size and in good condition. It has a cellar with a bedroom and will actually be very nice once you buy all the upgrades -- presuming you like the Nord style (and can come up with a total of 10,000 gold plus initial 10,000 for the house itself). It is however, a little dark, even when fully furnished. This house can also prove helpful to thieves as it is close to Olav's Tap and Tack where the Thieves Guild fence Ongar the World-Weary likes to drink. You can store your ill-gotten gains in your house and simply pop across the street and sell them to him.

Note: If you are currently on the Lifting the Vale Quest then you will not be able to speak with the Countess about buying the house.

[edit] Cheydinhal

Cheydinhal
Home
Purchased From
Count Andel Indarys Price to Purchase Home Image:OBValueIcon small.png 15,000 Upgrades
Purchased From
Borba gra-Uzgash
Total Base Cost of All Upgrades Image:OBValueIcon small.png 15,000
Upgrades
House Bedroom Area
000B15AD
House Dining Area
000B15B3
House Dressing Area
000B15AE
House Kitchen Area
000B15B1
House Lower Wall Hangings
000B15B5
House Sitting Area
000B15B2
House Storage Area
000B15B0
House Study Area
000B15B4
House Upper Hall Area
000B15AF
House Upper Wall Hangings
000B15B6

1500 gold

1500 gold

1500 gold

1500 gold

1500 gold

1500 gold

1500 gold

1500 gold

1500 gold

1500 gold

1 Bed Upgrade
1 Dresser
1 Chest
1 Table
1 Rug
Assorted Candles and Pottery

2 Chairs
1 Set of Shelves
1 Rug
1 Thatched Basket
Assorted Pottery and Utensils

1 Clothing Cupboard
1 Dresser
1 Set of Shelves
1 Chair
1 Rug
Assorted Candles and Pottery

2 Cupboards (1 Food, 1 Drink)
1 Table
1 Rug
Assorted Pottery and Utensils

5 Paintings
2 Tapestries

2 Chairs
2 Small Tables
1 Bench
1 Rug
1 Barrel
Assorted Pottery

3 Barrels
2 Wood Crates
2 Chests
Assorted Candles

1 Desk
1 Stool
1 Bookshelf
1 Rug
1 Thatched Basket
Assorted Desk Accessories

2 Wall-Mounted Candle Sconces
2 Sets of Shelves
2 Candle Holders
1 Bench
Assorted Pottery

3 Tapestries
3 Paintings

The house for sale in Cheydinhal

The house in Cheydinhal is located at the far southwestern tip of the city. If you stand as if you just exited from the Mage's Guild, you'll see it directly in front of you across the plaza. It's bigger than all the cheaper ones and looks to be in very good condition -- pricey too, though. Once fully furnished, it will look great inside.

The ideal part about this house is that there are 13 containers on the second floor: 7 crates, barrels, and chests are in a pile in front of the staircase, 2 cupboards are on the other side of the staircase, and 4 bureaus and chests are in the bedroom. Unlike many other houses where you have to run around the entire house to empty your loot, these 13 containers are all laid out conveniently. This along with many, many shelves lead to the conclusion that it is the second best "real" house in the game regardless of the price, second only to Rosethorn Hall. For only 15,000 septims, it is a good alternative.

[edit] Chorrol

Chorrol
Home
Purchased From
Countess Arriana Valga Price to Purchase Home Image:OBValueIcon small.png 20,000 Upgrades
Purchased From
Seed-Neeus
Total Base Cost of All Upgrades Image:OBValueIcon small.png 19,400
Upgrades
House Bedroom Area
000B15DA
House Dining Area
000B15D8
House Dining Upgrade
000B15D9
House Kitchen Area
000B15D5
House Lower Wall Hangings
000B15DD
House Middle Wall Hangings
000B15DE
House Servants Quarters
000B15DB
House Sitting Area
000B15D6
House Study Area
000B15D7
House Suite Area
000B15DC
House Upper Wall Hangings
000B15DF

1800 gold

1800 gold

1800 gold

1800 gold

1800 gold

1500 gold

1800 gold

1800 gold

1800 gold

2000 gold

1500 gold

3 Chairs
1 Bed Upgrade
1 Set of Shelves
1 Dresser
1 Clothing Cupboard
1 Chest
1 Chandelier
1 Desk
1 Rug

4 Chairs
1 Rug
1 Chandelier
1 Wine Rack
Silver Place Settings and Utensils

3 Tables
2 Sets of Shelves
Assorted Pottery

1 Cupboard
1 Barrel
1 Table
1 Stool
1 Candle Holder
Assorted Pottery

7 Paintings
5 Tapestries
2 Wall-Mounted Lanterns

3 Paintings
3 Tapestries
1 Wall-Mounted Lantern

1 Bed
1 Clothing Cupboard
1 Table
1 Rug
1 Chandelier
Assorted Pottery

3 Tables
2 Benches
2 Chairs
1 Small Table
1 Cupboard
1 Large Rug
Assorted Pottery

2 Bookcases
2 Small Bookcases
1 Chair
1 Desk
1 Rug
Assorted Desk Accessories
Assorted Candles

4 Chairs
2 Tables
1 Large Bed
1 Large Rug
1 Rug
1 Dresser
1 Clothing Cupboard
1 Chandelier
Assorted Pottery

4 Tapestries
3 Paintings

The House For Sale in Chorrol

The house in Chorrol is called Arborwatch and is located in the circle around the Great Oak, next door to the Mages Guild hall. It has a large downstairs and two upstairs areas; one is called the Suite and the other is the Bedrooms, which contains two small bedrooms. Unless you are a Master of Mercantile, it will likely cost considerably more to upgrade than the 20K you spend to purchase it. Completing the A Shadow Over Hackdirt quest will give you automatic 100 Disposition with Seed-Neeus, which will help you with the prices. Countess Valga will not discuss its sale unless you raise her disposition to approximately 70 and also requires that your fame rating is at least 13 before she will sell it to you. The exact combination of maximum disposition possible may vary with fame or associations.

For more information, see the Arborwatch article.

[edit] Imperial City

Imperial City
Home Purchased From Vinicia Melissaeia Price to Purchase Home Image:OBValueIcon small.png 2,000 Upgrades
Purchased From
Sergius Verus
Total Base Cost of All Upgrades Image:OBValueIcon small.png 2,000
Upgrades
House Dining Area
00092022
House Kitchen Area
0009202C
House Sitting Area
0009202E
House Storage Area
00092023
House Wall Hangings
00092027

400 gold

400 gold

400 gold

400 gold

400 gold

1 Set of Shelves
1 Rug
Assorted Pottery and Utensils
Assorted Candles

1 Cupboard
1 Rug
1 Thatched Basket
Assorted Pottery

2 Chairs
1 Small Table

2 Dressers
1 Chest
Assorted Candles

3 Tapestries
1 Painting

The house for sale in the Imperial City

The "house" in the Imperial City is located on City Isle at the destitute Waterfront harbor area, and is nothing more than a small pitiful shack, but it does have a bed where you can sleep and ascend. The upgrades are rather pathetic as well, but you will likely need the storage extension, because the basic house comes with zero containers. The Kitchen extension also adds some storage. The box outside the house is not safe for storage. You may want to buy this house anyway, because of its excellent location (right outside of the Imperial City). This can also be a great home base for a vampire, since there is always somebody sleeping nearby who could be used for feeding (at night, Puny Ancus, the beggar near the wall; during the day, your neighbor Armand). It is also perfect for people with large bounties and a need to avoid all guards until you can meet with a Thieves' Guild Doyen to clear it. You can travel to the Dzonot Cave just west of the Imperial City Temple District, and from there it is only a short swim to your house. Another advantage is, you can sleep until midnight to meet Armand Christophe.

Three of the upgrades can be obtained by theft. Stantus Varrid and Tertius Favonius both have the notes for the Kitchen and Paintings upgrades in the upstairs rooms of their houses. Luronk gro-Glurzog also has the Paintings note, which he keeps in his basement along with the Storage upgrade note. The Storage upgrade note is also owned by Marinus Catiotus, who keeps it on a crate in his basement.

[edit] Leyawiin

Leyawiin
Home
Purchased From
Count Marius Caro Price to Purchase Home Image:OBValueIcon small.png 7,000 Upgrades
Purchased From
Gundalas
Total Base Cost of All Upgrades Image:OBValueIcon small.png 7,000
Upgrades
House Bedroom Area
000B1581
House Dining Area
000B157F
House Kitchen Area
000B1583
House Reading Area
000B1580
House Storage Area
000B1584
House Study Area
000B1582
House Wall Hangings
000B1585

1000 gold

1000 gold

1000 gold

1000 gold

1000 gold

1000 gold

1000 gold

1 Dresser
1 Privacy Screen
1 Rug
1 Set of Shelves
Assorted Candles

3 Chairs
1 Rug
1 Candle
Assorted Pottery

1 Cupboard
1 Large Table
Assorted Baskets

3 Bookshelves
2 Candles on Holders
1 Chair
1 Small Table
1 Rug
1 Large Privacy Screen

3 Barrels
1 Chest
1 Basket
1 Rug
1 Broom

1 Desk
1 Chair
1 Bookshelf
1 Candelabra

5 Paintings
2 Tapestries

The House For Sale in Leyawiin

The house in Leyawiin is in the east of town, next to the castle, where many other homes are. It is somewhat bigger than the cheaper shacks, but looks very rundown and ugly, especially next door to the huge and beautiful house of the wealthy Rosentia Gallenus.

The interior of the home is rather bland and unimpressive, even after all interior upgrades have been acquired. Considering the price of the property and its size (barely larger than the Bravil shack yet 3,000 coins more expensive), it is debatable whether this house is worth the 7,000 coins you will have to spend on it.


[edit] Skingrad

Skingrad
Home
Purchased From
Shum gro-Yarug Price to Purchase Home Image:OBValueIcon small.png 25,000 Upgrades
Purchased From
Gunder
Total Base Cost of All Upgrades Image:OBValueIcon small.png 24,000
Upgrades
House Balcony Area
000B1626
House Balcony Upgrade
000B1627
House Bedroom Area
000B1628
House Den Area
000B1624
House Dining Area
000B1621
House Display Case Upgrade
000B162B
House Kitchen Area
000B1622
House Lower Wall Hangings
000B162E

1600 gold

1600 gold

1600 gold

1600 gold

1600 gold

1600 gold

1600 gold

1600 gold

2 Stools
2 Rugs
1 Chair
1 Chest
1 Small Table
Assorted Candles

2 Large Shelves
Assorted Candles
Assorted Pottery

2 Clothing Cupboards
1 Bed Upgrade
1 Set of Shelves
1 Chest
1 Dresser
1 Rug
1 Stool

2 Dressers
1 Desk
1 Chair
1 Rug
Assorted Wall-Mounted Candle Sconces
Assorted Pottery

3 Chairs
1 Set of Shelves
1 Chandelier
1 Large Rug
1 Candle Holder
Silver Place Settings and Utensils
Assorted Pottery

3 Large Display Cases
4 Small Display Cases
Assorted Candles

2 Cupboards (1 Food, 1 Drink)
1 Table
1 Barrel
1 Set of Scales
Assorted Pottery

10 Paintings
5 Tapestries

More Upgrades
House Servants Quarters
000B162D
House Sitting Area
000B1623
House Storage Area
000B162C
House Study Area
000B162A
House Upper Hall Area
000B1625
House Upper Sitting Area
000B1629
House Upper Wall Hangings
000B162F

1600 gold

1600 gold

1600 gold

1600 gold

1600 gold

1600 gold

1600 gold

2 Stools
1 Privacy Screen
1 Bed
1 Clothing Cupboard
1 Table
1 Chest
Assorted Candles
Assorted Pottery

2 Stools
2 Rugs
1 Bench
1 Set of Shelves
1 Table
Assorted Pottery

4 Crates
4 Barrels
3 Chests
2 Wine Racks
1 Set of Shelves
Assorted Candle Holders

2 Bookshelves
1 Executive Desk
1 Chair
1 Chest
Decorative Mini-Tapestries

2 Chests
2 Chairs
1 Set of Shelves
1 Small Table
1 Rug
Assorted Candles
Assorted Pottery

2 Stools
2 Chairs
1 Table
1 Chandelier
Assorted Pottery

6 Tapestries
5 Paintings

Rosethorn Hall in Skingrad

The house in Skingrad is called Rosethorn Hall. It is a very large home in the eastern part of town, and it is the grandest (and most expensive) house in the game. Rosethorn Hall was formerly owned by Vandorallen Trebatius, but he is 'evicted' when you buy the house.

See the Rosethorn Hall article for additional information, including the three quests related to this house.


[edit] Downloadable Content

Downloadable content houses and their associated quests are introduced upon loading the official plug-ins. The associated quest page will explain how to fully own the house.

[edit] Battlehorn Castle

Battlehorn Castle
Home
Obtained By
Downloading
Fighter's Stronghold
Official Plug-in
Total Base Cost
of All Upgrades
Image:OBValueIcon small.png 15,000 Upgrades
Purchased From
Nilphas Omellian
Upgrades
Battlehorn Barracks
xx00D42B
Battlehorn Bedroom
xx00B097
Battlehorn Captain
xx00D42E
Battlehorn Dining Area
xx00B099
Battlehorn Dwemer Forge
xx00B0AC
Battlehorn Kitchen Area
xx00B09A
Battlehorn Library Area
xx00B098
Battlehorn Training Room
xx00B09D
Battlehorn Trophy Hall
xx00B0A1
Battlehorn Wine Cellar
xx00B09C

1500 gold

1500 gold

1500 gold

1500 gold

1500 gold

1500 gold

1500 gold

1500 gold

1500 gold

1500 gold

Castellan Athon,
two other men-at-arms
to patrol the castle

Private Quarters furnishings
Rona Benanius, a maid

An NPC named
"Battlehorn Castellan"
to replace
Castellan Athon

Dining table
in east wing

Dwemer Forge
provides 15pt
Armorer skill boost whilst standing next to the forge.

Kitchen furnishings
Plautis Rusonius, a cook
Allows cook & maid
to furnish food

Many various books
Four (4) skill books

Weaponry
Targets
Shagrol gro-Uzug,
an invincible sparring partner

Area for trophies
Melisi Daren, a taxidermist

Wine cellar furnishings
Talan, a vintner

Exterior of Battlehorn Castle

This is the Castle from the Fighter's Stronghold official plug-in. The associated quest is required to claim it as your home. It is designed for warriors and fighters. The castle has three 'hidden' doors. The easiest can be found by exploring the basement - a door at the back of the wine cellar leads to a hidden pillar door on the main floor. The second is a hidden pillar door at the back of the private quarters. This door leads to a small 'storage vault' with 3 chests, 2 barrels, a box and a jewelry case. In the ceiling is a trapdoor that leads to the roof where you will find a steel bow, arrows and some mugs, presumably for drinking and shooting from the roof of your castle. There is a journal on the top of a bookcase that leads you to the third secret door, behind the archery target in the weapons room in the basement. Use the unlit wall candelabra to the right to open the door. Travel through another hidden pillar door to fight the skeleton and lich that inhabit the castle's Grotto.

[edit] Deepscorn Hollow

Deepscorn Hollow
Home
Obtained By
Downloading
Vile Lair
Official Plug-in
Total Cost
of All Upgrades
Image:OBValueIcon small.png 15,250 Upgrades
Purchased From
Rowley Eardwulf
Upgrades
Deepscorn Bedroom Area
xx0046AE
Deepscorn Cattle Cell
xx0046B3
Deepscorn Dark Minion
xx0046B2
Deepscorn Dining Area
xx0046AF
Deepscorn Garden Receipt
xx004B9C
Deepscorn Storage Area
xx0046B1
Deepscorn Study Area
xx0046B0
Ichor of Sithis
xx004B9B

1750 gold

1750 gold

1750 gold

1750 gold

1750 gold

1750 gold

1750 gold

3000 gold

Desk
Ingredients
Coffin Bed

Prison Cell
Captive for feeding (vampires)

Dark Minion NPC

Table
Food
Cupboard
Improved Lighting

Garden of Venomgrowth area
All poisonous ingredients
New Chokeberry Vines

Chests
Crates
Greywyn's Poison Supply Chest

Desk
Bookshelves
Various rare books
New Manifest Cyrodiil Vampyrum
New Opusculus Lamae Bal ta Mezzamortie

Needed to activate the Shrine of Sithis

The Shrine of Sithis inside Deepscorn Hollow

This isn't a house in the traditional sense, but Deepscorn Hollow that comes with the Vile Lair official plug-ins. A quest must be completed to actually own it. It is tailored for "evil" or "criminal" characters. This house is for those that wish to live like the Dark Brotherhood but do things their own way. The "lair" is in a very hard to reach area of the map in a swampy area, and is decorated with interesting and morbid items. When the upgrades are completed, you have the perfect house for a vampire assassin. The Shrine of Sithis can cure illnesses if your infamy is too high to use temples, and the Font of Renewal can cure vampirism. It offers many poisonous plants, some unique. You can even send out a Dark Minion to "kill in the name of Sithis" for you, storing the items of the victim in the lair's chest, though this will earn you an infamy point. The upgrades for this "house" are all fixed prices; haggling is not necessary. It is possible to obtain and use all of the lair's benefits except the Shrine of Sithis and sending the Dark Minion out without earning any infamy points. The Gray Cowl of Nocturnal may be used to circumvent these restrictions, but a character concerned with keeping his or her infamy at zero likely will not have obtained the cowl.

[edit] Dunbarrow Cove

Dunbarrow Cove
Home
Obtained By
Downloading
Thieves Den
Official Plug-in
Total Base Cost
of All Upgrades
Image:OBValueIcon small.png 5,500 Upgrades
Purchased From
Dahlia Rackham
Upgrades
Personal Quarters Upgrade Hire a Supplier (Jak Silver) Hire a Fence (Khafiz) Hire a Security Expert (Tahm Blackwell) Hire a Fletcher (Melliwin the Mongrel) Hire a Spymaster (Kovan Kren)

500 gold

1000 gold

1000 gold

1000 gold

1000 gold

1000 gold

Bed
Chest
Dresser
Cupboard
Improved Lighting

A Salesman with rare goods

A Smuggler/Fence
Bacon, a pet boar

A Security Trainer and merchant with security-related goods

A Marksman Trainer and merchant with marksman-related goods

A Sneak Trainer and merchant with weapons and armor

Dunbarrow Cove Interior

This isn't a house in the traditional sense; this is the Dunbarrow Cove from the Thieves Den official plug-ins. This "house" is particularly well suited for thief-type characters. It may be slightly difficult to reach if your character is heavily burdened. To obtain this as a base of operations, you must complete a quest and purchase all of the upgrades. It offers 5 Merchants, one of whom is a Spell Merchant and one of whom is Fence, and they also offer training in Speechcraft, Mercantile, Security, Marksman, and Sneak. The cave contains both Cairn Bolete Cap and Wisp Stalks - useful in making both healing potions as well as damaging poisons. Outside the cave entrance and along the coast nearby are Sacred Lotus, Water Hyacinth, Lady's Mantle, and Aloe Vera plants. All of these are very useful in making those same potions and poisons. The upgrades for this "house" are all fixed prices; haggling is not necessary.

[edit] Frostcrag Spire

Frostcrag Spire
Home
Obtained By
Downloading
Wizard's Tower
Official Plug-in
Total Base Cost
of All Upgrades
Image:OBValueIcon small.png 8,500 Upgrades
Purchased From
Aurelinwae
Upgrades
Frostcrag Alchemy Lab
xx000D5F
Frostcrag Bedroom Area
xx000D5A
Frostcrag Library Area
xx000D5E
Frostcrag Vault Area
xx000D5D
Magetallow Candles Box
xx000D44
Magetallow Candles Box
xx000D44

1500 gold

1000 gold

1000 gold

1000 gold

2000 gold

2000 gold

Alchemy Table (provides Fortify Alchemy 15)

Bed
Better Lighting
Various chests and containers

Bookshelves
Assortment of Books (including one skill book)

Containers in Vault
Wines in Vault
Vault Guardians

Both must be purchased to activate the spellmaking and enchanting altars

Both must be purchased to activate the spellmaking and enchanting altars

Frostcrag Spire exterior

This is not a house in the traditional sense; it is Frostcrag Spire from the Wizard's Tower official plug-ins. It is particularly well-suited for mage-type characters, but it is also useful for any character that does not want to join the Mages Guild but wants access to custom spells and custom enchantments. To use all available features of this "house", you must complete the associated quest. Even with no upgrades, the tower contains a wide variety of plants to harvest, including those only available in Oblivion and Mankar Camoran's Paradise.

[edit] Priory of the Nine

The Priory of the Nine Restored

Once you have completed the Knights of the Nine quest line, you can safely use the Priory of the Nine as a house. There are multiple available beds to sleep in and all of the chests and containers in the Priory are non-respawning. However, do not use any of the second floor chests other than in the bedroom before completing the Knights of the Nine quest line: as the Priory is being cleaned up by the other knights, several containers vanish completely. After the Priory is restored, it is safe to store items in any container for the remainder of the game. Beware, though; the other knights may take books to read and ingredients to eat, especially if you drop them on the floor rather than putting them in your room.

[edit] Free "Houses"

Note: Free "Houses" must provide the player with a place to sleep, and must provide easily identifiable safe (non-respawning) containers.

[edit] Room in the Aleswell Inn

After you have completed the Zero Visibility quest, you will get a free room at the Aleswell Inn as a reward. The drawer within that room can safely be used for storage (but the other containers in the building cannot be used safely). There is also a small bedroll in the room that you can sleep on. One thing you should keep in mind however is that some of the inn's regulars enjoy hanging out in your room, thus often making it tricky for you to enter or exit the room.

[edit] White Stallion Lodge

If you travel to Leyawiin you will hear rumors about Mazoga. Her questline can be initiated by speaking to Count Marius Caro at Leyawiin Castle County Hall. One of the rewards for completing the second of the two quests is the key to the White Stallion Lodge. You can sleep in the lodge and all of the containers in the building can safely be used for storage. Your friendly Orcish roommate, Mazoga, will only eat the food, and will often leave to hunt Black Bow Bandits. You can follow her to Rockmilk Cave, Undertow Cavern and Telepe to fight together.

[edit] Arch-Mage's Quarters

The Arch-Mage's Quarters found at The Arcane University contain a large bed and a chest of drawers entitled "The Archmage's Night Stand" which can be used to store items safely. You gain access to the night stand and the bed after you complete the quest Confront the King and become the Arch-Mage of the Mages Guild. The Arch-Mage's Enchanted Chest and the drawers at the foot of the bed respawn periodically however, and so are not safe for storage.

[edit] Guildmaster's Quarters

The Thieves Guild Guildmaster's Quarters contain a bed and multiple containers, all of which are safe for storage. These quarters are only accessible after you have completed the quest The Ultimate Heist at the end of the Thieves Guild quest line. At that point, this room becomes accessible via Dareloth's Basement in the Imperial City Waterfront District.

[edit] Dark Brotherhood Sanctuary

After you have completed the Dark Brotherhood Quest Line, the Sanctuary will be safe as a place to stay. All the crates, barrels and cupboards respawn, but chests and sacks are safe as is Valtieri's desk. You can also leave stuff on the tables as decoration, or for storage as well. There are many beds here, plenty of storage, and a Spell/Weapon Merchant hanging around. There are also 3 murderers that you can have follow you around to assist you in battle.

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