Oblivion:Illusion

The UESPWiki – Your source for The Elder Scrolls since 1995

Jump to: navigation, search
Skill: Illusion
Illusion
Governing Attribute:
Personality
Specialization:
Magic


Use the school of illusion to create light, conceal, charm, paralyze or alter an actor's aggression or confidence.

Contents

[edit] Mastery

[edit] Mastery Perks

  • A Novice can only cast Novice level Illusion spells.
  • An Apprentice can cast Apprentice and Novice level Illusion spells.
  • A Journeyman can cast Journeyman, Apprentice and Novice level Illusion spells.
  • An Expert can cast Expert, Journeyman, Apprentice, and Novice level Illusion spells.
  • A Master can cast all Illusion spells.

[edit] Skill Benefits

As your illusion skill increases, the Magicka cost to cast illusion spells decreases, according to the following equation:

Cost = BaseCost * (1.4 - (0.012 * Skill))

The maxium value for Skill in this equation is 100; increases past 100 will not continue to decrease spell-casting cost.

[edit] Skill Increases

You gain 3 experience points every time an illusion spell is cast upon an appropriate target, regardless of the magicka cost.

General tips for increasing spell-casting skills are provided at General Magic Strategies.

Many of the novice illusion spells are good for practice. Starlight is the only novice spell that can be cast upon yourself. Many of the other novice spells are cheaper, and can be cast on any townsperson without any negative consequences; Inspiration and Inspiring Touch are the cheapest spells.

To create a custom practice spell, the cheapest illusion effect that can be cast upon yourself is Light. Rally is an even cheaper effect, but it is not possible to create a cast-on-self Rally spell (but as above, this effect can safely be cast on townspeople).

See also:

[edit] Dialogue

When your skill reaches 70 or higher, NPCs will start saying: "You have the hands of an illusionist".

[edit] Character Creation

The following races provide initial skill bonuses in illusion:

The following standard classes include illusion as a major skill:

If you choose Illusion as one of your major skills, you will start with two Illusion spells: Soothing Touch and Starlight.

[edit] Magical Effects

A list of all standard illusion spells can be found on the Spells page. The following individual effects are all considered to be be part of the school of Illusion (see the individual effect pages for full details on availability; the Magical Effects article also provides a summary):

Oblivion:List of Spells by Effect#Calm    Oblivion:List of Spells by Effect#Demoralize    Oblivion:List of Spells by Effect#Night-Eye    Oblivion:Alchemy Effects#Night-Eye   
Oblivion:List of Spells by Effect#Chameleon    Oblivion:Alchemy Effects#Chameleon    Oblivion:List of Spells by Effect#Frenzy    Oblivion:List of Spells by Effect#Paralyze    Oblivion:Alchemy Effects#Paralyze   
Oblivion:List of Spells by Effect#Charm    Oblivion:List of Spells by Effect#Invisibility    Oblivion:Alchemy Effects#Invisibility    Oblivion:List of Spells by Effect#Rally   
Oblivion:List of Spells by Effect#Command Creature    Oblivion:List of Spells by Effect#Light    Oblivion:Alchemy Effects#Light    Oblivion:List of Spells by Effect#Silence    Oblivion:Alchemy Effects#Silence   
Oblivion:List of Spells by Effect#Command Humanoid   

[edit] Notes

  • The most powerful (but also most costly) of all the Illusion spells in combat is Paralyze. Even the toughest opponents can become easy targets when paralyzed. Act quickly: paralysis does not last long unless you have a very high-powered spell. Some of the more powerful enemies such as Mannimarco, Mankar Camoran and Mehrunes Dagon are immune to paralysis.
  • With demoralize (enemies run), frenzy (enemies attack each other), command, invisibility, silence, and paralyze, Illusion magic has more ways to protect you from combat and injury than any other school of magic. It is excellent as a primary stealth skill, and its abilities lend themselves extremely well to high difficulty games, where you can't afford to take damage.
  • The Mages Guild in Bravil specializes in illusion; Delphine Jend and Ita Rienus sell the most illusion spells.
  • If you visit the Apprentice birthsign doomstone you can receive the greater power Void Seed. This power fortifies your illusion skill 20 points once a day for 120 seconds.
  • Once your renown reaches 40, you can visit the Sithian heaven doomstone to receive the greater power Sithian Web. One of several benefits of this power is that it fortifies your illusion skill 20 points once a day for 120 seconds.
  • You can trick opponents with a Chameleon spell. If you summon a creature and give yourself 100% Chameleon, the NPC will try to find you regardless of your summon.
Sponsored Links
Personal tools