Oblivion:Isolated House
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| Settlement: Isolated House |
|
|---|---|
| Console Location Code | |
| IsolatedHouse | |
| Location (view on map) | |
| Halfway between Bravil and Skingrad | |
| Region | |
Isolated House is an unmarked house between Skingrad and Bravil. [edit]
It is a house located in the middle of the wilderness with no map marker of its own (it acquires one once an Oblivion Gate spawns inside it) and thus cannot be easily located. It truly is an Isolated House, but it seems to be not much else beyond that.
Location
The house is located just North of the "t" in "West" of "The West Weald" on your world map. It is backed up against the corner of a cliff face and as a result is hidden very well. Do not expect this house to show on your compass as, again, it has no map marker.
There is an overgrown dirt road leading to this house from the West, but it is difficult to find and even more difficult to follow.
If you install the Knights of the Nine plugin you are likely to find this house, since it is located just east of the Priory of the Nine, a building added by the plugin.
Notes
- The house is often destroyed by an Oblivion Gate that spawns inside it. This only happens if you approach the vicinity of the Isolated House some time after completing the Weynon Priory quest and before completing Light the Dragonfires. If an Oblivion Gate does spawn in the house, it provides a map marker for the otherwise-unmarked location.
Interior
The house is three-story with only one zone and is home to respawning Bandits. The first floor has a table, a rack and an unlit fireplace. The second floor has two beds, a dresser and a cabinet. The third floor is really just an attic with some crates. It is a bad idea to use the house as a storage area. Not only do all of the containers respawn, but also if an Oblivion Gate appears at this location, everything in the house is destroyed.
Exterior
Outside of the house are two barrels against its left wall and a stump with an Iron War Axe near the rear wall. The house has an architecture similar to that of certain houses found in Skingrad.
| Cities & Towns | |
|---|---|
| The Imperial City: | Arboretum | Arcane University | Arena District | Elven Gardens District | Green Emperor Way | Market District | Prison District | Talos Plaza District | Temple District | Waterfront District |
| Cities: | Anvil | Bravil | Bruma | Cheydinhal | Chorrol | Kvatch | Leyawiin | Skingrad |
| Towns: | Aleswell | Applewatch | Blankenmarch | Bleaker's Way | Border Watch | Brindle Home | Cadlew Chapel | Cloud Ruler Temple | Cropsford | Drakelowe | Gottlesfont Priory | Greyland | Gweden Farm | Hackdirt | Harlun's Watch | Harm's Folly | Isolated House | Knights of the Thorn Headquarters | Lord Drad's Estate | Lord Rugdumph's Estate | Melus Petilius' House | Odiil Farm | Pell's Gate | Roland Jenseric's Cabin | Shardrock | Shetcombe Farm | Temple of the Ancestor Moths | Water's Edge | Weatherleah | Weye | Weynon Priory | White Stallion Lodge | Whitmond Farm |

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