Oblivion:Ita Rienus
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| Ita Rienus (RefID: 0001EE38) | |||
| Home City | Bravil | ||
|---|---|---|---|
| Location | Mages Guild | ||
| Race | Imperial | Gender | Female |
| Level | 10 | Class | Battlemage |
| RefID | 0001EE38 | BaseID | 0002D01C |
| Services | |||
| Available | 6am-6pm every day | ||
| Training | |||
| Other | |||
| Merchant | |||
| Gold | 10 | Mercantile | Novice (16) |
| Spells | |||
| Other Information | |||
| Health | 85 | Magicka | 192 |
| Respons. | 50 | Aggress. | 5 |
| Faction(s) | Mages Guild (Journeyman |
||
Ita Rienus, a female Imperial Battlemage, offers advanced Mysticism training, recharges enchanted items and sells spells in Bravil's Mages Guild. She will only offer these services early in the day: look for her in the Mages Guild basement around 7 A.M.
[edit] Spells
She sells the following spells:
| Spell Name | Level | Cost | Effects |
|---|---|---|---|
|
|
|||
| Candlelight* | Journeyman | 103 | Light in 40ft for 180sec on Self |
| Chameleon* | Journeyman | 116 | Chameleon 25% for 30sec on Self |
| Debilitate* | Journeyman | 142 | Paralyze for 3sec on Touch |
| Eyes of Midnight | Journeyman | 66 | Night-Eye for 30sec on Self |
| Hush* | Journeyman | 90 | Silence for 10sec on Target |
| Shadow Shape* | Journeyman | 120 | Invisibility for 30 sec on Self |
| Voice of Dread* | Journeyman | 68 | Demoralize up to level 5 for 20sec on Target |
| Voice of Rapture* | Journeyman | 88 | Charm 36pts for 30sec on Target |
| Fearful Gaze* | Expert | 171 | Demoralize up to level 7 for 30sec on Target |
| Ghostwalk | Expert | 240 | Invisibility for 60sec on Self |
| Immobilize | Expert | 332 | Paralyze for 7sec on Touch |
| Mute | Expert | 303 | Silence in 15ft for 15sec on Target |
| Shadow | Expert | 282 | Chameleon 50% for 30sec on Self |
| Torchlight | Expert | 183 | Light in 50ft for 240sec on Self |
| Grasp of Terror | Master | 401 | Demoralize up to level 20 for 30sec on Touch |
| Spectral Form* | Master | 480 | Invisibility for 120sec on Self |
|
|
|||
| Minor Life Detection | Novice | 15 | Detect Life in 60ft for 10sec on Self |
* Indicates spells which cannot be purchased from anyone else. (However, spells with the same effects at different magnitudes can be purchased elsewhere.)
[edit] Purchased Spell Notes
- The magicka cost for most purchasable spells matches the value you would calculate from the Spell Cost equation. In other words, if you were to create the same spell at the Spellmaking Altar, it would have the same magicka cost as the purchasable spell. There are a few exceptions. Spells that are a bad deal, i.e. more expensive than a custom spell, are in red; spells that are a good deal are in green. The magicka cost if you were to create a custom spell at the Spellmaking Altar is shown in parentheses.
- The magicka cost for spells is dependent upon your skill in the school (as modified by Luck, see Magic Overview). The provided baseline values are the magicka cost when your skill level is 33. For other skill levels the magicka cost can be determined from:
Cost * (1.4 - 0.012 * Skill)
- More powerful spells cost more to buy, have a higher skill requirement, and consume more Magicka.
- Level indicates what skill level you must reach (or surpass) in order to use a spell. Skill Level 0-24 = Novice, 25-49 = Apprentice, 50-74 = Journeyman, 75-99 = Expert, 100 = Master.
- The base cost in gold that you must pay to purchase a spell is always three times the current magicka cost of the spell, taking into account your character's skill level and Luck. (The actual cost you pay is further increased based on how well you haggle with the merchant). Therefore, if you have any Fortify Skill or Fortify Luck spells/potions handy, you can get significantly better deals when purchasing spells.
Categories: Oblivion-NPCs | Oblivion-Imperial | Oblivion-Battlemage | Oblivion-Spell Merchants | Oblivion-Recharging | Oblivion-Trainers | Oblivion-Merchants-Broke | Oblivion-Factions-Mages Guild | Oblivion-Factions-Mages Guild-Journeyman | Oblivion-Factions-Bravil Faction | Oblivion-Unique Spell Merchants

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