Oblivion:Kingscrest Cavern

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Cave:
Kingscrest Cavern
# of Zones 4
Occupants
Monsters
Orc Adventurer
Console Location Code
KingscrestCavernExterior, KingscrestCavern, KingscrestCavern02, KingscrestCavern03, KingscrestCavern04
Location (view on map)
North of Cheydinhal, Northeast of Lake Arrius
Region
Jerall Mountains
Kingscrest Cavern

Kingscrest Cavern is a large cave north of Cheydinhal containing monsters. [edit] It contains four zones: Kingscrest Cavern, Kingscrest Cavern Chert Galleries, Kingscrest Cavern Basin Chambers, and Kingscrest Withered Forest.

[edit] Notes

[edit] Exterior

Key to Maps
Kingscrest Cavern, Exterior
  • The exterior is located at coordinates: Tamriel 31, 32
  • This location's map marker (M on map) is named Kingscrest Cavern (editor name KingscrestCavernMapMarker). The entrance door is SE of the marker, 40 feet away.
  • 3 Ogres (quest-specific variety; non-respawning) are at locations C on map
  • 1 Wilderness Creature (Mountains variety) is near the entrance
  • 1 Hollow Rock (used by Orum Gang to stash Skooma; non-respawning) is at location D on map
  • The following plants can be found near the entrance: 27 Clouded Funnel Cap plants, 1 Milk Thistle plant, 3 Motherwort plants, 11 Tinder Polypore plants, and 3 Wormwood plants
  • 1 bedroll is at location b on map

[edit] Zone 1: Kingscrest Cavern

Kingscrest Cavern

When you enter, you are in a large room that probably has at least 1 monster. There are three passages, one on each side of the room other than the one with the door that you came from. Facing opposite the entrance, the door on your left leads to the Chert Galleries, the one in front of you leads to the Basin Chambers, and the one to your right leads to the Withered Forest.

Occupants:

Treasure:

Doors and Gates:

[edit] Zone 2: Kingscrest Cavern Chert Galleries

Kingscrest Cavern Chert Galleries
  • This zone has sections that are underwater

This is by far the most lucrative section of the cave. But it's also the section with the most guaranteed enemies and the only section with a trap.

Occupants:

Treasure:

Traps: To avoid this trap, immediately go left upon entering this section. Continue through until you can see the logs ready to fall at the top of an incline. Look for a right turn at the bottom of the hill. Head towards the tripwire in this hallway, and continue moving forward past the tripwire. This will harmlessly activate the trap. Also, if an enemy from the previous room is chasing the player, then it is possible to activate the trap and hurt, or even kill, the pursuing enemy.

Doors and Gates:

  • There are two doors in/out of this zone
    • 1 door (at C) leads to the zone Kingscrest Cavern
    • 1 door (at F) leads out of dungeon to Kingscrest Withered Forest

[edit] Zone 3: Kingscrest Cavern Basin Chambers

Kingscrest Cavern Basin Chambers
  • This zone has sections that are underwater

Occupants:

Treasure:

Doors and Gates:

  • There are two doors in/out of this zone
    • 1 door (at D) leads to the zone Kingscrest Cavern
    • 1 door (at G) leads out of dungeon to Kingscrest Withered Forest

[edit] Zone 4: Kingscrest Withered Forest

Kingscrest Withered Forest
  • This zone has sections that are underwater

This zone has a lot of water and some underwater chests. For these parts, Water Breathing is highly recommended, especially if your character's speed is below 70. There are also many dead trees. This makes it a unique combat experience, increasing the difficulty for ranged characters to hit enemies. Occupants:

Treasure:

Doors and Gates:

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