Oblivion:Moranda
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| Ayleid Ruin: Moranda |
|
|---|---|
| # of Zones | 3 |
| # of Welkynd Stones | 16 |
| # of Varla Stones | 2 |
| Occupants | |
| Monster Enemies | |
| Important Treasure | |
| 1 Ayleid Statue 1 boss-level Ayleid Coffer 1 boss-level Ayleid Reliquary |
|
| Console Location Code | |
| MorandaExterior, Moranda, Moranda02, Moranda03 | |
| Location (view on map) | |
| North of the Orange Road, roughly halfway between Chorrol and Bruma. There is a small path leading to it from the Orange Road (starting a bit to the east of the small unnamed lake next to the Orange Road). | |
| Region | |
| Great Forest | |
Moranda is a medium Ayleid ruin between Chorrol and Bruma containing monsters (quest-related). [edit] It contains three zones: Moranda, Moranda Aratasel, and Moranda Abaspania.
Related Quests
The Collector: Help Umbacano, an ancient artifact collector, recover the "Ten Ancestors", a set of ancient Ayleid statues.
Exterior
- The exterior is located at coordinates: Tamriel -6, 30
- This location's map marker (M on map) is named Moranda (editor name MorandaMapMarker). The entrance door is NE of the marker, 100 feet away.
- 0-2 Monsters are near the entrance
- 1 Wilderness Creature (Forested Mountains variety) is near the entrance
- The following plants can be found near the entrance: 80 Bergamot plants, 11 Clouded Funnel Cap plants, 12 Green Stain Cup plants, 10 Monkshood plants, 6 Motherwort plants, 6 Steel-Blue Entoloma plants, and 2 Viper's Bugloss plants
Zone 1: Moranda
- Take advantage of the various gates and half-blocked tunnels to kill off any monsters you can see. Otherwise, those monsters are likely to surprise when you re-emerge from one of the other zones using one of the alternate exits.
Occupants:
Treasure:
- 1 Ayleid Cask 01
- 2 Ayleid Casks 02 (1 locked)
Doors and Gates:
- There are five doors in/out of this zone
- 1 door (at Out) leads outside
- 2 doors (at C and D) lead to the zone Moranda Aratasel
- 2 doors (at E and F) lead to the zone Moranda Abaspania
- 1 Gate at H (locked, hard lock, opened by Moranda Gate Key)
- 1 Iron Gate (opened remotely) at G
Zone 2: Moranda Aratasel
- This area is a huge chamber, which contains one Varla Stone and all of the Welkynd Stones plus a crowd of creatures. Caution while picking them out is advised; if they all rush at you at once, you'll have lots of problems.
Occupants:
Treasure:
- 1 boss-level Ayleid Coffer (Monster variety) at location B on map
- 1 boss-level Ayleid Reliquary (Monster variety; locked) at B
- 1 Varla Stone (in a Varla Stone Cage) at V
- 1 Ayleid Cask 01
- 1 Ayleid Cask 02 (locked)
- 1 Chest 03
- 16 Welkynd Stones
Doors and Gates:
- There are two doors (at C and D) in/out of this zone, both leading to the zone Moranda
Zone 3: Moranda Abaspania
- If you're in a rush to get to this level, you'll need to pick the lock of the gate to your right as you first enter. Otherwise, you will reach Moranda Abaspania last. The Moranda Gate Key is in an Ayleid cask on this level (next to the activation switch for the Varla Stone); it unlocks the gate in the Moranda zone.
Treasure:
- 1 Ayleid Statue at location S on map
- 1 Varla Stone (in a Varla Stone Cage) at V
- 2 Ayleid Casks (contains Moranda Gate Key and two potions; non-respawning) at k
- 2 Restoration Ayleid Chests
- 1 Restoration Chest
Traps:
- 3 Gas traps at locations T on map
Doors and Gates:
- There are two doors (at E and F) in/out of this zone, both leading to the zone Moranda

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