Oblivion:Nibenay Basin
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In Oblivion, the Nibenay Basin is a region in eastern Cyrodiil. The northern part of the region encompasses the city of Cheydinhal.
To the east, it shares a border with the Valus Mountains region. To the west, the region is bounded almost entirely by the Heartlands except for a small area in the north that lies next to the Great Forest. The area stretches south as far as the Panther River. The eastern portion of its southern edge abuts Black Marsh, while the western portion meets the Nibenay Valley and the southern portion borders Blackwood.
The Blue Road enters into the region from the west, and the Yellow Road enters from the west and exits to the south.
The region is surprisingly sparsely-vegetated. The south holds abundant Summer Bolete mushrooms and Foxgloves but only Lavender, Monkshood and Bergamot grow much elsewhere. There is also a sprinkling of other plants including Lady's Smock, Ginseng, Flax, Columbine, Alkanet, Motherwort, Peony and Primroses plus a few Nirnroot growing along the banks of the region's many rivers.
[edit] Nibenay Basin Places
A list of places that can be found within the Nibenay Basin region.
[edit] Major Cities
- Cheydinhal — The main city in the east of Cyrodiil, dedicated to Arkay. (map)
[edit] Villages, Farms, and Settlements
- Cropsford — An under-construction farmhouse southeast of the Imperial City (quest-related). (map)
- Drakelowe — A farmhouse south of Cheydinhal (quest-related). (map)
- Harlun's Watch — A village south of Cheydinhal (quest-related). (map)
- Knights of the Thorn Lodge — A house west of Cheydinhal (quest-related). (map)
[edit] Roads
- The Blue Road — Main road from the Imperial City to Cheydinhal.
- The Yellow Road — Eastern road from the Imperial City to Leyawiin.
[edit] Bodies of Water
- Corbolo River — A river that flows south from near Cheydinhal into Niben Bay.
- Lake Canulus — A lake to the east of the Silverfish River.
- Lake Poppad — A lake north of the source of the Corbolo River.
- Panther River — A river that snakes through the Nibenay Basin east of Bravil.
- Reed River — A short, north-eastern tributary of the Corbolo River.
- Silverfish River — A river that flows down from the Valus Mountains into Niben Bay.
[edit] Ayleid Ruins
- Hame — A medium Ayleid ruin southeast of Cheydinhal containing necromancers. (map)
- Mackamentain — A medium Ayleid ruin between Bravil and Cheydinhal containing necromancers (quest-related). (map)
- Malada — A medium Ayleid ruin far east of Bravil containing undead (mostly quest-specific). (map)
- Nornal — A large Ayleid ruin southwest of Cheydinhal containing marauders and undead (quest-related). (map)
- Ondo — A medium Ayleid ruin far east of Bravil containing monsters and undead. (map)
- Vahtacen — A medium Ayleid ruin south of Cheydinhal containing undead (mostly quest-specific). (map)
- Wendelbek — A large Ayleid ruin east of Bravil containing necromancers (quest-related). (map)
[edit] Forts
- Arkved's Tower — A large fort southwest of Cheydinhal containing daedra (quest-specific). (map)
- Fort Farragut — A small fort east of Cheydinhal containing undead (quest-related). (map)
- Fort Aurus — A small fort northeast of Bravil containing conjurers (quest-related). (map)
- Fort Cedrian — A medium fort between Bravil and Cheydinhal containing marauders. (map)
- Fort Cuptor — A medium fort far east of Bravil containing necromancers. (map)
- Fort Entius — A medium fort far east of Bravil containing conjurers. (map)
- Fort Facian — A medium fort southeast of Cheydinhal containing undead. (map)
- Fort Naso — A small fort south of Cheydinhal containing vampires. (map)
- Fort Sejanus — A medium fort southeast of the Imperial City containing conjurers. (map)
- Sundercliff Watch — A very large fort far east of Bravil containing NPCs and vampires (plugin-specific). (map)
[edit] Mines
- Abandoned Mine — A medium mine far east of Bravil containing bandits. (map)
- Collapsed Mine — A medium mine far east of Bravil containing bandits. (map)
- Deserted Mine — A medium mine between Bravil and Cheydinhal containing bandits. (map)
- Desolate Mine — A small mine northwest of Cheydinhal containing goblins (quest-related). (map)
- Rickety Mine — A medium mine east of Cheydinhal containing bandits. (map)
- Squandered Mine — A medium mine south of Cheydinhal containing bandits (quest-related). (map)
[edit] Caves
- Arrowshaft Cavern — A medium cave far east of Bravil containing animals and monsters. (map)
- Bramblepoint Cave — A medium cave east of Bravil containing monsters (quest-related). (map)
- Carbo's Camp — A campsite south of Cheydinhal containing bandits. (map)
- Cracked Wood Cave — A small cave southeast of the Imperial City containing goblins (quest-related). (map)
- Crayfish Cave — A large cave south of Cheydinhal containing monsters. (map)
- Crestbridge Camp — A campsite southeast of the Imperial City containing NPCs (quest-related). (map)
- Garnet Camp — A campsite far east of Bravil containing bandits. (map)
- Leafrot Cave — A small cave far east of Bravil containing undead (quest-related). (map)
- Lost Boy Cavern — A large cave far east of Bravil containing necromancers (quest-related). (map)
- Muck Valley Cavern — A small cave between the Imperial City and Cheydinhal containing animals (quest-related). (map)
- Nayon Camp — A campsite far east of Bravil containing bandits. (map)
- Newt Cave — A medium cave northeast of Bravil containing monsters. (map)
- Quickwater Cave — A medium cave north of Cheydinhal containing monsters. (map)
- Sage Glen Hollow — A medium cave northeast of Bravil containing conjurers. (map)
- Swampy Cave — A medium cave southeast of Cheydinhal containing trolls (quest-related). (map)
- Timberscar Hollow — A small cave southeast of the Imperial City containing goblins (quest-related). (map)
- Trossan Camp — A campsite northeast of Bravil containing bandits. (map)
- Wenderbek Cave — A small cave south of Cheydinhal containing goblins. (map)
[edit] Campsites
- Sercen Camp — A campsite south of Cheydinhal containing bandits. (map)
- Wind Range Camp — A campsite north of Cheydinhal containing bandits. (map)
[edit] Nibenay Basin Quests
A list of all quests involving the Nibenay Basin region.
[edit] Fighters Guild
- The Desolate Mine: Deliver a weapons shipment to the Desolate Mine.
- Amelion's Debt: Retrieve an heirloom for Biene Amelion.
- The Fugitives: Find and kill some fugitives that have been causing trouble near Bravil.
- The Noble's Daughter: Find Lord Rugdumph gro-Shurgak's missing daughter.
- Mystery at Harlun's Watch: Investigate the disappearance of some locals from Harlun's Watch.
[edit] Mages Guild
- Cheydinhal Recommendation: Recover a lost ring to obtain a recommendation from Cheydinhal.
- Vahtacen's Secret: Find out how the mages are faring at the excavation of Vahtacen.
[edit] Thieves Guild
- The Elven Maiden: Steal a statuette for a mystery buyer.
[edit] Dark Brotherhood
- The Purification: Things at the Sanctuary have gone sour, and the Brotherhood can't afford chance or weakness.
- Affairs of a Wizard: The first Dead Drop contract at Hero Hill, to stop a Necromancer from achieving immortality.
- Next of Kin: Next to the Great Oak in Chorrol, your next Drop asks for the elimination of an entire bloodline.
- A Kiss Before Dying: In Bravil lies the home of the Lucky Old Lady and a "lucky" Bosmer, and today fortune shines on both... but only one shines back.
[edit] Daedric Quests
- Vaermina: Retrieve the Orb of Vaermina from the wizard, Arkved.
[edit] Miscellaneous Quests
- A Brush With Death: Rythe Lythandas, the best painter in all the land, has gone missing! His wife Tivela is distraught and requests your help in finding him.
- A Venerable Vintage: Nerussa, the proprietor of the Wawnet Inn in the village of Weye would like you to collect 6 bottles of a rare wine for her.
- Buying a house in Cheydinhal: Purchase a large house in the exclusive end of Cheydinhal.
- Corruption and Conscience: The Captain of the Guard in Cheydinhal is corrupt and the citizens want him removed.
- Goblin Tribe Wars: See how much trouble you can cause by pitting Goblin tribes against each other.
- Goblin Trouble: Stop a goblin war so a family can return to their farm.
- Lich of Lost Boy Cavern: Follow the story of an exiled mage trying to save his friend from himself.
- No Stone Unturned: Help an Altmer Sorcerer at the Imperial Bridge Inn recover his research notes.
- Nothing You Can Possess: Umbacano wants you to recover a decorative carving from the High Fane.
- The Collector: Help Umbacano, an ancient artifact collector, recover the "Ten Ancestors", a set of ancient Ayleid statues.
- The Wayward Knight: You must escort Farwil and his friends through the Oblivion gate to retrieve the sigil stone.
- Vampire Cure: A long quest for the cure for vampirism.
[edit] Official Mods
[edit] Mehrunes' Razor
- Unearthing Mehrunes Razor: Conquer one of the deepest and most challenging dungeons in all of Cyrodiil to claim this fearsome weapon.

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