Oblivion:Nornal
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| Ayleid Ruin: Nornal |
|
|---|---|
| # of Zones | 4 |
| # of Welkynd Stones | 14 |
| # of Varla Stones | 3 |
| Occupants | |
| Marauders, Undead Orc Adventurer (1 boss-level Bones Undead, see notes) |
|
| Important Treasure | |
| 1 boss-level Ayleid Reliquary Dead Drop Orders #7 1 empty grand soul gem (see notes) |
|
| Console Location Code | |
| NornalExterior, Nornal, Nornal02, Nornal03, Nornal04 | |
| Location (view on map) | |
| East of Yellow-Black Road crossroads, south of Lake Poppad | |
| Region | |
| Nibenay Basin | |
Nornal is a large Ayleid ruin southwest of Cheydinhal containing marauders and undead (quest-related). [edit] It contains four zones: Nornal, Nornal Ageasel, Nornal Goriluch, and Nornal Varlasel.
Notes
- Some Marauders fight with the undead. Don't disturb until one side wins for easier victory.
- You have a 10% chance of meeting an Orc Adventurer here.
- One section of this cave, containing the Grand Soul Gem and boss-level Undead in Nornal Ageasel, does not exist unless you have reached at least stage 30 of the Vampire Cure quest.
Related Quests
- A Kiss Before Dying: In Bravil lies the home of the Lucky Old Lady and a "lucky" Bosmer, and today fortune shines on both... but only one shines back.
- Vampire Cure: A long quest for the cure for vampirism.
Exterior
- The exterior is located at coordinates: Tamriel 24, 10
- This location's map marker (M on map) is named Nornal (editor name NornalMapMarker). The entrance door is ENE of the marker, 10 feet away.
- 1 Wilderness Creature (Hills variety) is near the entrance
- The following plants can be found near the entrance: 9 Bergamot plants, 1 Foxglove plant, 3 Lady's Smock plants, 13 Lavender plants, and 17 Monkshood plants
Zone 1: Nornal
This zone has sections that are underwater
- The gate to the underwater area in this zone is openable with A Rusty Key that can be found in a chest in Nornal Ageasel (other Rusty Keys will not work). The gate is no challenge though. If you are on the associated quest there will be a chest here; otherwise there will be nothing.
Occupants:
- 2 Campsite Marauders (each 50% probability melee Marauder, 16% archer Marauder, 16% Marauder Battlemage, 16% dog)
- 5-8 Nuisance Animals
Treasure:
- 1 Sunken Chest (contains Dead Drop Orders #7 and 500 gold; only appears once related quest has started; non-respawning) at location H on map
- 1 Chest 01 (locked)
- 1 Welkynd Stone
Traps:
- 1 Swinging Mace trap at location I on map
- 1 Tripwire trigger at J
Doors and Gates:
- There are four doors in/out of this zone
- 1 door (at Out) leads outside
- 1 door (at C) leads to the zone Nornal Ageasel
- 2 doors (at D and E) lead to the zone Nornal Varlasel
- 1 Gate at K (locked, opened by A Rusty Key)
- 1 Gate at M (locked)
- 1 Hidden Door at L
Zone 2: Nornal Ageasel
One section of this zone does not exist unless you have started the Vampire Cure quest. At stage 30 of that quest (when Melisande tells you she wants five Grand Soul Gems), hidden door K and the room behind it is added to the dungeon. Before that point, the room, the boss-level undead, and the soul gem do not exist, even if you use Console commands such as tcl. Following the quest, the section remains in place for the remainder of the game.
Occupants:
- 1 boss-level Bones Undead at location A on map (only if Vampire Cure quest has been started, see above).
- 2 Campsite Marauders (each 50% probability melee Marauder, 16% archer Marauder, 16% Marauder Battlemage, 16% dog)
- 1 Bones Undead
Treasure:
- 1 boss-level Ayleid Reliquary (Marauder variety; locked) at location B on map
- 1 empty grand soul gem at s (only if Vampire Cure quest has been started)
- 1 Chest (contains A Rusty Key; non-respawning) at k
- 1 Chest 02
- 12 Welkynd Stones
- The other following items will always be found: 2 Apples and 1 Iron Dagger
- Some of the above items are clustered at location H: 2 Apples, 1 Iron Dagger, and 1 Welkynd Stone
Traps:
- 1 Pressure Plate trigger at location J on map
- 2 Swinging Mace traps at I
Doors and Gates:
- There is one door (at C) in/out of this zone, leading to the zone Nornal
- 1 Hidden Door at K (only if Vampire Cure quest has been started)
Other:
- 4 bedrolls at locations b on map
Zone 3: Nornal Goriluch
This zone has sections that are underwater
Occupants:
- 1 Orc Adventurer (10% chance of appearing) at location O on map
- 3-5 Undead Enemies (each 83% probability Undead, 17% Rat)
- 2-4 Nuisance Animals
- 2-4 Slaughterfish
Treasure:
Doors and Gates:
- There are two doors (at F and G) in/out of this zone, both leading to the zone Nornal Varlasel
- 2 Hidden Doors at L and M
- 4 Iron Gates (opened remotely) at H, I, J, and K
Zone 4: Nornal Varlasel
This zone has sections that are underwater
Occupants:
- 3 Campsite Marauders (each 50% probability melee Marauder, 16% archer Marauder, 16% Marauder Battlemage, 16% dog)
- 1 archer Marauder
- 3-6 Nuisance Animals
Treasure:
- 3 Varla Stones (in 4 Varla Stone Cages) at locations V on map
- 1 Ayleid Cask 02 (locked)
- 1 Chest 03
- 1 Welkynd Stone
Doors and Gates:
- There are four doors in/out of this zone
- 2 doors (at D and E) lead to the zone Nornal
- 2 doors (at F and G) lead to the zone Nornal Goriluch
- 1 Iron Gate (opened remotely) at H

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