Oblivion:Orintur
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| Orintur (RefID: 0000364B) | |||
| Home City | Cheydinhal | ||
|---|---|---|---|
| Location | Mages Guild | ||
| Race | Altmer | Gender | Male |
| Level | 20 | Class | Sorcerer |
| RefID | 0000364B | BaseID | 0002D022 |
| Services | |||
| Available | Rarely | ||
| Merchant | |||
| Gold | 15 | Mercantile | Novice (7) |
| Spells | |||
| Other Information | |||
| Health | 150 | Magicka | 200 |
| Respons. | 50 | Aggress. | 5 |
| Faction(s) | Cheydinhal Riverview; Mages Guild (Magician |
||
Orintur is a male Altmer Sorcerer in the Cheydinhal Mages' Guild. He is married to Eilonwy. He sells spells, but only during his reading times. At some point between 8am and 8pm each day he will sit down (in one of two chairs) and read for three hours. Those are the only times when it is possible to buy spells from him. According to Orintur he spends half his time in the Mages' Guild and the other half conducting his own personal studies in Willow Bank. His schedule indicates otherwise, as he prefers to read and sleep in the Mages' Guild instead.
[edit] Spells
| Spell Name | Level | Cost | Effects |
|---|---|---|---|
|
|
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| Encumbering Touch* | Journeyman | 78 | Burden 50pts for 25sec on Touch |
| Guard* | Journeyman | 104 | Shield 30% for 30sec on Self |
| Ice Shield* | Journeyman | 131 | Frost Shield 20% for 30sec on Self |
| Lighten Load* | Journeyman | 75 | Feather 75pts for 300sec on Self |
| Lightning Shield* | Journeyman | 131 | Shock Shield 20% for 30sec on Self |
| Open Average Lock | Journeyman | 72 | Open Average Lock on Target |
| Fire Shield* | Expert | 221 | Fire Shield 30% for 30sec on Self |
| Glacial Wall* | Expert | 221 | Frost Shield 30% for 30sec on Self |
| Lightning Wall* | Expert | 221 | Shock Shield 30% for 30sec on Self |
| Open Hard Lock | Expert | 176 | Open Hard Lock on Target |
| Oppressing Grasp | Expert | 158 | Burden 75pts for 30sec on Touch |
| Pack Mule | Expert | 183 | Feather 150pts for 300sec on Self |
| Shield | Expert | 151 | Shield 40% for 30sec on Self |
| Weight of the World* | Expert | 178 | Burden 60pts for 30sec on Target |
| Aegis | Master | 403 | Shield 50% for 60sec on Self |
| Flame Shield* | Master | 443 | Fire Shield 30% for 60sec on Self |
* Indicates spells which cannot be purchased from anyone else. (However, spells with the same effects at different magnitudes can be purchased elsewhere.)
[edit] Purchased Spell Notes
- The magicka cost for most purchasable spells matches the value you would calculate from the Spell Cost equation. In other words, if you were to create the same spell at the Spellmaking Altar, it would have the same magicka cost as the purchasable spell. There are a few exceptions. Spells that are a bad deal, i.e. more expensive than a custom spell, are in red; spells that are a good deal are in green. The magicka cost if you were to create a custom spell at the Spellmaking Altar is shown in parentheses.
- The magicka cost for spells is dependent upon your skill in the school (as modified by Luck, see Magic Overview). The provided baseline values are the magicka cost when your skill level is 33. For other skill levels the magicka cost can be determined from:
Cost * (1.4 - 0.012 * Skill)
- More powerful spells cost more to buy, have a higher skill requirement, and consume more Magicka.
- Level indicates what skill level you must reach (or surpass) in order to use a spell. Skill Level 0-24 = Novice, 25-49 = Apprentice, 50-74 = Journeyman, 75-99 = Expert, 100 = Master.
- The base cost in gold that you must pay to purchase a spell is always three times the current magicka cost of the spell, taking into account your character's skill level and Luck. (The actual cost you pay is further increased based on how well you haggle with the merchant). Therefore, if you have any Fortify Skill or Fortify Luck spells/potions handy, you can get significantly better deals when purchasing spells.
Categories: Oblivion-NPCs | Oblivion-Altmer | Oblivion-Sorcerer | Oblivion-Spell Merchants | Oblivion-Merchants-Broke | Oblivion-Factions-Cheydinhal Riverview faction | Oblivion-Factions-Mages Guild | Oblivion-Factions-Mages Guild-Magician | Oblivion-Factions-Cheydinhal Citizens | Oblivion-Unique Spell Merchants

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