Oblivion:Pothole Caverns
The UESPWiki – Your source for The Elder Scrolls since 1995
| Cave: Pothole Caverns |
|
|---|---|
| # of Zones | 1 |
| Occupants | |
| Necromancer Enemies | |
| Console Location Code | |
| PotholeCavernsExterior, PotholeCaverns | |
| Location (view on map) | |
| Northwest of Bravil, South of the White Rose River | |
| Region | |
| Great Forest | |
Pothole Caverns is a small cave between the Imperial City and Bravil containing necromancers. [edit] It contains only one zone, Pothole Caverns.
[edit] Exterior
- The exterior is located at coordinates: Tamriel 5, -2
- This location's map marker (M on map) is named Pothole Caverns (editor name PotholeCavernsMapMarker). The entrance door is NE of the marker, 50 feet away.
- 3 Wilderness Creatures (Forest variety) are near the entrance
- The following plants can be found near the entrance: 9 Fly Amanita plants, 9 Green Stain Cup plants, 37 Monkshood plants, and 4 Summer Bolete plants
- Wayshrine of Zenithar is at location W on map
- The exterior of this cave offers some clues as to the profession of its inhabitants: just outside the entrance you will find 3 coffins, one open to reveal a Zombie corpse, various tools and bones scattered around.
[edit] Zone 1: Pothole Caverns
You start off in this zone at a triple intersect: left and straight ahead bring you to smaller rooms whilst right leads to the bigger part of the dungeon.
In the first corridor to the right you will find a Falling Log trap (E), which you may use to take out the necromancer in same corridor.
The next room you enter is the main chamber of the dungeon. Be wary as you could find yourself fighting against up to four enemies at the same time. In this chamber you will also find an altar area, with two altars, a corpse clamped to the wall and a sacrifical altar (b) that you can sleep in. From here you have two options: if you follow the tunnel that departs from the altra area you end up in a room with up to three enemies, a minor loot chest and a corpse dangling from the ceiling by its feet. In alternative, in the north corner of the chamber is a second, smaller room with two enemies, two chests and a small living area containing a bookshelf and a bed (b).
If you return to the beginning and take left you will find two Swinging Mace traps (C) to greet you before you decide whether to go right or continue straight. Straight ahead leads you to a small room with a hole in the middle and a rope going through it. From here you can fall down to the room with the dangling corpse. Right is a small room with up to two enemies and a minor loot chest.
If you decide to go straight ahead from the intersection, you find yourself in a prison area. This consists of three cells. The first one is open and contains a Dead Captive (H), the second (G) is locked and contains two enemies while the third (F) is also locked but only contains a Bread Loaf.
Occupants:
- 7-12 Necromancer Enemies (each 50% probability Necromancer, 50% Undead)
- 1-2 Nuisance Animals
Treasure:
- 2 Chests 01 (both locked)
- 1 Chest 02
- 1 Chest 04
- 1 Necromancer's Chest (contains Pot Hole Cell Key, 1 silver arrow; non-respawning) at location k on map
- The other following items will always be found: 1 Bread Loaf, 1 Cheese Wedge, and 1 Iron Shortsword
Traps:
- 1 Falling Log trap at location E on map
- 1 Pressure Plate trigger at D
- 2 Swinging Mace traps at C
Doors and Gates:
- There is one door (at Out) in/out of this zone, leading outside
- 1 A Rusty Door at G (locked, opened by Pot Hole Cell Key)
- 1 Prison Cell Door at F (locked, opened by Pot Hole Cell Key)
Other:
- 1 Dead Captive (carries light armor greaves and gauntlets, 10% chance jewelry, all possibly enchanted) at location H on map
- 1 Sacrificial Altar (can be used as a bed) at b
- 1 sleeping slab at b

![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)