Oblivion:Respawning
The UESPWiki – Your source for The Elder Scrolls since 1995
[edit] General Information
Respawning is the progress that regenerates generic NPCs and determines how often you can harvest ingredients. Respawning also changes the items found in containers and leveled lists.
In this article, generic NPCs, ingredients, containers and leveled lists will be referred to as objects or respawnable objects.
[edit] Getting Objects to Respawn
To get respawnable objects to respawn, you must leave the area (a.k.a. zone or cell) containing the objects for 72-73 consective game hours. Specifically, 72 hours from the next whole hour. For example if you leave an area at 1:05 pm, the objects will first respawn at 2 pm three days later. If you re-enter the area before 72 whole hours are over, the respawning clock gets reset.
For interior areas, you must leave the area (go through a door that triggers the display of a load screen and/or an auto-saving message) in order for the objects to respawn. For exterior areas, you must travel at least a couple of areas away or go into an interior area such as a cave, fort, building or city.

![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)