Oblivion:Restore Fatigue
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| School | Restoration | |
| Type | Restorative | |
| Effect ID | REFA | |
| Base Cost | 2.0 | |
| Barter Factor | 0 | |
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| Spells Custom Potions Built-In Potions |
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Restore Fatigue M points for D seconds
Increases the value of the target's Fatigue by M points each second for D seconds. (The duration is 1 second if not specified). The total increase is MxD points. Restore Fatigue only repairs previous damage (whether from a Damage Fatigue effect or from swinging your weapon many times); Restore Fatigue will not increase Fatigue past its base value. Also, Restore Fatigue will not heal a Drain Fatigue effect.
[edit] See also
Sections:
- Restore vs Fortify vs Absorb: A comparison of these similar effects.
- Options for Healing: Differences between all the various healing effects.
Related effects:
- Absorb Fatigue, Damage Fatigue, Drain Fatigue, Fortify Fatigue
- Restore Attribute, Restore Health, Restore Magicka
- Cure Disease, Cure Poison, Dispel
[edit] Alchemy Ingredients
Restore Fatigue potions are by far the easiest to create, due to the sheer number of alchemy ingredients which have the effect available at Novice level, and the fact that most of these ingredients are extremely common. Creating these is the fastest way to level your Alchemy skill (and an easy source of income and Mercantile practice as well, since it's rather unlikely you'll want to actually use that many Restore Fatigue potions). The complete list of ingredients which have the effect is below:
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