Oblivion:Roleplaying/Dark Knight

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Dark Knights are more powerful than assassins but less sneaky. They listen to the dark secrets, dark, terrible secrets. Too terrible for any mortal ears. They perform acts the one would find disgraceful.

  • There are no restrictions on the race or birthsign options but for the class create one that specializes in Combat, with Strength and Intelligence as Favorite Atributtes, for major skills choose Athletics, Alteration, Blade, Blunt, Block, Destruction and Heavy Armor.
  • You must wear armor at almost all time, but when not, use dark, black clothing or Robes. There is a mod that adds a Black Daedric armor to the game, you should wear it, along with a Black Hood. Enchant your armor, hood and robes/clothing with powerful effects, gained from the Sigil Stones of the Daedra, after all, you are an almighty Lord.
  • Live at Battlehorn Castle and Reverse-Pickpocket an enchant full Bound armor and enchanted Bound Claymore, into all of your Mens-at-Arms, so they all look evil.
  • Find shrines to murderers or famous evil people. Pretend they are speaking to you.
  • Kill any travelers that would pose a threat to you when you come across them.
  • If you are caught and jailed, sit in a chair and don't talk. If asked why you did what you did, only reply, "the voices".
  • If you break out, kill the jailor. Don't sneak. You are all powerful are you not? You shouldn't need to sneak.
  • Only go to the shrines at night. Do what they say.
  • Buy a black horse, or even better, get Shadowmere; This is a very important part


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Up: Character Type Roleplaying Next: Dark Lord
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