Oblivion:Roleplaying/Dual Personality

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This article provides one suggestion for character-type roleplaying. Please see the main Roleplaying article for contribution guidelines.

If you're a fan of roleplaying a slightly "unstable" character, the movie Fight Club, Sybil, or Dr. Jeckyll and Mr. Hyde, how about splitting your personality in two?

  • First, consider how your personality could have been split. Maybe the sight of Kvatch in ruins caused untold trauma. Maybe a violent attack from an undead beast twisted your mind into two. Possibly the conflict of being both a noble knight and a heartless assassin created two personalities.
  • Secondly, work on creating a world for each of the personalities. Create a costume for each one. If you've got the cash, buy a house for each one. Find each one a job.
  • Now here's the really fun part. Think of a fairly consistent pattern for the personalities to switch. Maybe one emerges at night, while the other is only present in the day. Maybe the "dominant" personality is present apart from when it rains. And maybe, between each personality change, they pass out and wake up as their other self (wolfing down a ton of Rat Meat works well for this).
  • Now, have one personality commit acts that the other would find reprehensible. Murder a man, leave clues lying around, and then have the other personality try to solve the crime. Steal things overnight as personality A, and awake, mystified, as personality B to find a new set of cutlery on the table.
  • Walk into a house and "wonder" why the inhabitants are dead, and why your own dagger is in a pool of blood.
  • Eventually, the conflict between personalities will become too great.The Shivering Isles expansion pack has a great opportunity to do this as it creates a clone of you.If that isn't an option Roleplay an internal battle with damaging spells cast upon yourself, throw yourself about the countryside, fall off cliffs and battle invisible demons, much to the surprise of the good people of Tamriel. Decide which personality "wins" and adopt its mannerisms, clothing and behavior full-time.
  • A good oppertunity to avoid reflecting your A personality crimes with personality B (for 360 and PS3 users especially, or if you don't like using the console) is after recieving the 'Gray Cowl of Nocturnal' and can use this as a tool for your less heroic mind, if not have the Gray Fox as being your other personality entirely!

NOTE: Liberal use of console commands will probably be necessary to avoid getting thrown in jail. Still, it can be quite interesting to be on the run for a crime you kinda-sort-of didn't commit. If you don't want to use the console,or have the xbox 360/PS3 version then feel free to use the gray cowl of nocturnal if say, you are walking around when it starts raining. you collapse and then go on a mad killing spree, in which case the cowl would be welcome.


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