Oblivion:Roleplaying/Gang Leader
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Ever wanted to storm the streets of an unexpecting city, taking over each street and finally end up controlling the whole city? Maybe lead a group of heroes and do good deeds? Here are some basic guidelines and tips to help you accomplish this in a roleplaying manner:
[edit] Evil gang leader
Be a godfather, and act as if you have your own family, pretend another family has angered you, and start a war against them.
--Guidelines--
- If possible, have the rest of your gang members use the same weapon as you. Find more of the same and then reverse-pickpocket them to give your members all the same weapon (It has to be a weightless one).
- Wear the same clothes/armor as your gang members, or even use different hoods or hats to symbolize ranks in the gang, or just to be able to tell who is who within the gang.
- Pretend to confront other gangs with your gang (e.g Blackwater Brigand, Bandits in caves, anyone who fights in groups really).
- Have your gang fight the other gang while you take on the "leader". Having the Staff of Worms to resurrect the gang members you have been fighting could be used to pretend that the other gang leader's men have turned on him/her because of how powerful you are. Do this regularly, but not daily.
- Go around town and try to find someone between houses or in an alley and beat them up with your gang. Steal your gangs' weapons and give them back when you're done. Act as if this person didn't pay your protection money. Don't kill him/her and get arrested. Do your time and pretend the days you spend in jail are years. When you get out, find the person and murder him/her. Drag the body behind a house or by a beggar's bed and put a dagger on the bed, or drop the body in a lake.
- Get every bound item, dupe and give to gang members, dont forget yourself!
- Bring members into your house (houses with basements are most effective, like anvil, skingrad etc...) and plan your evil deeds, maybe stand behind the alter and plan, while having members in front of it (wait command needed here), like they're listening! Be creative!
- Have your infamy as high as possible, does having an evil player with 100 fame and 0 infamy make any sense?
Another idea for being a gangster: You can either be a two-bit thug and carry nothing but some rusty armor and a club, or go Michael Corleone and use your earnings to buy top-notch weapons and armor. And, as you become the king in one city, take it to another, "recruiting" a DB murderer or a MG apprentice to help you.
If you're really feeling a little gangster, go with nothing but prison clothes and a simple club and mug/pickpocket people on the streets, then make a run for it. Then come back in the city during night and stash your loot in the shack in the Imperial City Waterfront. Better yet, have a hideout!
Beat people up and go to jail. While you're there try to escape. If you succeed, kill the owner of a house and use it as a hideout. Start a skooma trade in your hideout and sell it regularly to some NPCs. After you get enough money, buy a larger house and use companions as guards.
[edit] Party of Heroes
Maybe you're not a gangster or a god father or a thug for that matter maybe your a good guy.
--Guidelines--
- Get a bunch of followers that can fight - maybe ones from mods too.
- Try to balance your party don't only have warriors or only mages.
- An ideal party is you, 1 MG, 1 DB Archer (the human male) and 1 KotN.
- Now that you have a party you need a headquarters. The White Stallion lodge might work but if you're not planing to have Mazoga in your team, Rosethorn Hall might work. A camp site seems ideal if the enemies don't respawn there, or a tavern can also be a good idea (The Inn of Ill Omen has an archery target for training). The Fighter Stronghold Plug-in would also serve as an amazing HQ if your party are rich or really deserve a castle.
- Now go and do a quest with your party or just explore the world with them. Role play them with personalities like the DB being sadistic, the MG being snooty and the KotN being over-zealous. Maybe the KotN and DB don't get along and refuse to work together and one leaves the team or temporarily gets replaced while the other gets some R&R at the base. Your adventures might be endless.
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