Oblivion:Roleplaying/Hiker
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This is a heavily-edited article and it is not always possible to ensure changes are of the highest quality. Please bear this in mind when relying on information contained herein.
For more information, please see this article's talk page.
- This article provides one suggestion for character-type roleplaying. Please see the main Roleplaying article for contribution guidelines.
- Nords work the best, with The Steed or The Thief birthsign. A class that Specializes in Stealth or Combat, and has major attributes such as Strength, Speed, Agility or Endurance should be used. For Major Skills, use Athletics, Acrobatics, Blade/Blunt/Hand-to-Hand, Light Armor, Block, Sneak and either Alchemy or Marksman.
- Use the right clothes, depending on the place you are. A Full Fur Armor for when in the Snow Ice and extremely cold Mountains, like the Jerall or Valus Mountains (like Dive Rock). Use regular clothes or Leather armor in hotter places, like Anvil or Chorrol.
- Your ultimate goal in life is to reach Dive Rock.
- Prepare for every trip. You won't find deer or food in the mountains.
- Use followers as helpers, Don't leave anyone behind (unless its too late).
- Once you've reached Dive Rock you could act as though the diary was written by a relative, you should avenge the relative. Or even if it wasn't a relative, avenge a fellow hiker...
- Find flat pieces of land to camp at night, wake up early and continue.
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