Oblivion:Roleplaying/Jobs

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Contents

The jobs available in Cyrodiil are widely varied. This page offers some suggestions for roleplaying in one of these occupations.

[edit] Possible Activities

  • Provide food for a tavern. Become a hunter, using a bow and arrow to kill animals outside that town, hit the corpse with a dagger to "clean" it and take the ingredients, and then sell them to the local tavern. Do not poison your weapon, for it could poison the meat.
  • Be a slop boy. Pick a castle dungeon to be a slop boy for and buy a poor quality house. Every day, buy bread and get a dirty plate for every prisoner that needs food. Ask the jailer to "Visit a prisoner" and put the food in front of the bars. The Thieves Guild quest Lost Histories is perfect for this. If you are on PC add your pay by console weekly ( 2 gold and a loaf of bread)
  • Be an arrow boy. In various towns, there are fighters guilds with archery targets out back. Sometimes there will be someone shooting arrows. Collect the arrows as they are shot, take them in the guild building, and collect your pay.
  • If you aren't interested in a full-time job and are quite wealthy then you may want to 'buy' out a town or work towards your own corporate empire, e.g. the 'Blacksmith' empire, that is, go to each town and 'buy' each store (give money through persuasion), say about 50,000 gold per store.
  • If you don't want to 'make up' a job, you can follow the Fighters Guild quests. If you wish, buy a house, but whenever in a town doing the quests in question, stay in the inn. Seeing as you occasionally have to go on longer periods of time in the wilderness on quests, try sleeping when needed or you normally would and eating: this means before you leave on a longer quest you'll need to buy some food. Realism enthusiasts who can make their own spells can further simulate realism by crafting drain attribute spells on self to cast when entering combat. If you haven't slept, use a drain endurance spell. If you haven't eaten, use a drain strength spell. That works with The Dark Brotherhood too.

[edit] Specific Variations

[edit] Apprentice

Find someone who is skilled at something that you wish to learn more about and become their apprentice. The Fighters and Mages Guild both have apprentice ranks which may appeal to you. Perform daily chores for them, for example: delivering five healing potions to the refugee camp in Kvatch, or: get an item from the local store.

Have an occasional problem, for example, you were ambushed by bandits on your way to Kvatch and now you have to get more potions. Take tests to become a full worker, for example making 6 potions of healing or slaying a bear. This type of roleplay can be taken as far as you want, any task can be undertaken and any failure made up for. Buying food from farmers for inns, delivering supplies to outposts (eg: Pells gate), get rid of a pest from an area, clear a section of the Imperial sewers of goblins, rats, crabs and even people or take on the Bruma caves for the more jittery residents who are afraid of cave dwellers entering their homes via the basement.

[edit] Author

To be an author get a fairly good house, Benirus Manor should work, and try to gather up crumpled pieces of paper and chuck them around pretending they are works you've abandoned. You could even find some books that are written by "Anonymous" and pretend you wrote them yourself. Make sure you have some quills and inkwells lying around. You could get up at 6am, have your breakfast, and start work; you should have a chair to sit on or even better have a desk. Take breaks for meals and tea.

[edit] Black Horse Courier

Be a courier for the Black Horse Courier! Wear burgundy linens, a burgundy linen shirt, and leather boots. Gather the newspapers at the headquarters in the Market District and deliver the news to the people, or leave them at settlements in piles for the people to pick up (after all, it's free!). You are fast! Travel to all the towns without fast traveling on a black horse, protect the newspapers from bandits and the creatures of the wild. Try to set a deadline of one week or else the news won't be new. Remember: the more deeds you do in Tamriel, the more newspapers the Black Horse Courier releases. Or perhaps due to the Oblivion Crisis your current duties are suspended and you are ordered by the Imperial Legion to scout around the land in search of Oblivion Gates so the Legion knows where to strike.

[edit] Bartender

To be a bartender, you must choose an inn to work in. The Feed bag is a good place to work in. Get a poor to medium looking house. Now, switch the cups, pitchers, and wine into your own, so that if you take them, they won't count as stolen property, and you won't get fined for taking them. The whole idea of being a bartender is to serve people drinks. Pretend that 3 wine bottles fill up a pitcher. Also pretend that you get 15 servings per 1 pitcher full of the drink you're selling. When people enter the inn, and are sitting down, hold the pitcher and serve them the drink with one of your cups. You will have to make up your salary, and how much each serving costs depends on the type of wine.

[edit] Chef

Combine different food ingredients to make new, exciting dishes (a liquid diet, perhaps). Be charitable and deliver meals to the beggars. Either deliver "pre-made meals" (potions from food), or be nice and set a plate with food on it for them, maybe with a beer. Place some food in their food bags, next to their bedrolls.

Deliver your famous food to the local inns and pubs, or hotels. Sell it to the proprietors. Dress in lower-middle-income clothes, like most food providers do in Cyrodiil or use the Apron Of Adroitness. Cook for the counts and countesses. Use the castle kitchen and prepare your meals all day in the fireplace, and chop veggies on the tables. When it’s close to dinner time bring the food to the dining hall and place it on the plates, then grab a few bottles of wine from the wine cellar and place them on the table. You can use the castle chef as your assistant. If it is lunch time bring up a plate to their throne and place it next to them or on a nearby table.

Do you use store bought ingredients, or do you buy it directly from the farmers? Do you hunt your own free-range meat? Decide this by where you are operating: for example, if you are at a roadside inn, you can pick food from local farms. If you are running a bar in the Imperial City, it's better just to buy from local food providers.

Set up your own pub or bar! You could even have the Adoring Fan as the bartender, and the guild members that you can control could be the patrons and customers. Make a meal instead of potions. If your new inn/pub has a fireplace, drop meat along with some vegetables in a bowl, then place it in the fireplace for a few hours to create a pot roast. If you are using a bonfire, put food items in the bucket. After everything is set, wait for the right number of hours, and then remove the "cooked" items. Remember, different types of foods cook for different lengths of time. If you make gourmet dishes, try to garnish them with something luxurious like dragon's tongue, ginkgo leaf, or primrose leaves.

  • PC NoteThe console can be used to own a shop and rename it whatever you want to, along with redesigning it to fill it with chairs, food, plates, etc. Take the private room upstairs and use it as your room: place your things in there and sleep there during the night.


[edit] Fortune Teller

You could be a fortune teller, and know a lot of weird stuff! Here are some ideas to make the part more realistic:

  • Buy the house in the Imperial City. Get some potions and put them on the shelves once you buy the upgrades. Place a crystal ball in the center of the table.
  • Get a follower like the Adoring Fan and tell him to wait near your table. Sit in the chair and read his fortune! For something fun to do, you could "foretell" that he is in grave danger, then push him off a cliff! The main advantage of using him is that he always comes back for another "session."
  • Wear lower-class clothing like aprons, but wear a lot of jewelry.
  • Make the character female, and something like a Breton or Imperial. Invent a custom class, and name it "Fortune Teller." Make it Magic specialization, and have skills like Speechcraft, Alteration, and Illusion.
  • Slide the age slider all the way to the right. Most of these characters are really old, so they can have ancient wisdom.

And remember, if you get bored, you can always just attack people with spells instead!

[edit] Geisha

The Geisha are traditional, female Japanese entertainers, whose skills include performing various Japanese arts, such as classical music and dance. Contrary to popular belief, geisha are not prostitutes.

Create a Geisha with one of the following races: Imperial, Redguard, Nord, Breton, Altmer, or Dunmer. Make a Geisha custom class with the following major skills: Acrobatics, Athletics, Speechcraft, Blade, Marksman, Alchemy, and Hand to Hand.

The life of a Geisha can be difficult. For example, what weapons they use. A Geisha can use a set of three weapons, a dagger, shortsword and a katana. A set of bow and arrows can also be used as a part of a Geisha's arsenal of weapons. Another example will be the way they dress. Geisha are upper class people that wear only upper class clothing. (Examples: Black & Burgundy Outfit with Gold Trimmed Shoes and Blue Silk Shirt, Blue Silks and White Mage's Shoes).

A Geisha can join a guild to increase their fame (good deeds) or infamy (bad deeds). Guilds to join for a Geisha include the Fighters Guild (for money and personal reasons), the Mages Guild (if a Geisha wants to learn more about the way of magic), the Thieves Guild (for money or your character's personal reasons), and the Dark Brotherhood (if you want to play as an evil Geisha). A Geisha has a set of followers to accompany her on a quest. Examples include the Adoring Fan, the Mages Guild Apprentice and the Dark Brotherhood Murderer.

The Geisha are good at riding horses. For a famous Geisha, she will ride a White Horse. For an infamous Geisha, she will ride a Black Horse.

[edit] Inn Helper

The Imperial Bridge Inn. Fancy a job here?

Out in the Nibenay Basin, lies an Inn named the Imperial Bridge Inn. This Inn is fairly secluded, and is surrounded by many caves, ruins, etc. You can be hired help, or a relative of the Inn-keeper. Live at the Inn. Talk to the people there. Befriend them. After all, you're working there.

Keep a broom handy, and schedule a day to sweep. On your sweeping days, sweep through the entire Inn by moving the broom with the drag key (z on PC, Left Bumper for Xbox 360, L2 on PS3) in a motion that simulates sweeping. Sweep outside of the Inn as well! Remember to wash the dishes either in the morning or the evening, by taking them outside and using the drag key to move them through the water to simulate washing. Once done, leave them to dry for a few seconds (minutes in Tamriel time). Note: When no one is watching, you may want to switch out the plates and forks, knives, cups and such, with your own. If you don't do this, you may be caught stealing. Remember to go out on the harbor each morning, dump your clothes on it, and jump in the water for a quick bath. You have to be clean for the job! Try to cover the breaks in between boards on the top floor with paintbrushes. That way, no one will fall through! Outside of the Inn is a wall, but it's broken down! Duplicate bricks that you can find in the Ayleid Ruin of Vilverin and rebuild the wall.

The Inn-keeper could be whining about how the Ayleid Ruins are scaring off customers, or the necromancers are killing them. Go to the Ruins and wipe them out. Remember, the nearby Cadlew Chapel has some necromancers as well! Take a trip to town every once in a while. Maybe the Innkeeper needs some fine wines or more beer. When in towns, maybe steal some pay. Even go on short mundane quests when in town. But not too long! The Innkeeper just might suspend your pay! Set a day every month to be a 'shopping day', when you go into either Bravil or Leyawiin to go shopping for items for the inn.

Decorate the interior of the Inn. The Inn has clay plates and cups. Is that going to appeal to fancy customers? No! Go out and get new silverware, maybe put collectibles where you deem fit. Maybe place bouquets and books near beds, store some beer or fancy wine across that thing on the stairwell wall. You could have Daedric artifacts lining the walls and shields shining from the glare of the fireplace. The possibilities are endless when decorating. Make a small library. Have books that will entertain all guests, not just the naughty ones who appreciate a good read of the Lusty Argonian Maid. Try to have an extensive collection. Go to cities to get the newest edition of the Black Horse Courier, and put them on beds, on desks, tables, and the bar.

Go out and hunt for some meat! Deer and rats run rampant in these parts, so stock up on your arrows. Once you've brought the meat to the Inn, remember to cook it. There is a grate above the fireplace, just up the stairs. Wait for at least an hour before setting it out.

Help out the researcher at the Inn. Befriend him, if you're a mage, or an Ayleid Enthusiast. Maybe bring him books on the Ayleids, or some Welkynd stones for research.

Consider the desk on the second floor yours. If you're an alchemist, decorate your desk with alchemical tools. If you're a bookworm, you can place books on your desk. For added realism, place a quill and something with a lot of writing on it.

Have a night where everyone parties and drinks endlessly! This would probably fit better in the weekend days. Take the weekend off for enjoying the wilderness, storming ruins, stealing stuff, whatever your character wants to do in their free time. If you have a religious character, take every Sundas off to go to a chapel to honor the Nine.

Conjure a creature to fight off before it kills customers. Get followers from quests to come and be visitors to the Inn. Get a few Goblin totem staffs. Maybe one night when everyone's in bed they attack the inn. Do your best to defend it. Try and bring as many killable NPC's to the inn to add realism. The Dark Brotherhood assassin is good and so is the mage apprentice. They respawn. Bring any horses that you own, and place them right outside of the Inn.

Do the Mazoga the Orc quest, and use this as your vacation house. Stay here for your vacation months. If you want, just use these months to do what you want. Chat it up with Mazoga, mess with the boat, swim, and even bring your little helper.

Buy the truncheon of submission or enchant something with a similar effect and make a frenzy spell so that if you get bored you can frenzy a customer to simulate them getting drunk; you had to knock them out.

[edit] Miner

Even though a miner should be strong, hardy, agile and fast, the miner doesn't need to have a lot of knowledge, doesn't needs to be smart or rich; They know the basic uses of weapons, one or two spells, etc... So your class should be based on Acrobatics, Athletics, Alchemy, Blade, Marksman, Light Armor, Mercantile and Sneak.

You should live at a camp, a house in the woods, or a house in a city. Your house has to be near to the Mine. When you buy your house, find the nearest cave with Gold or Silver in it.

Wear dirty clothes all the time. You're a dirty miner, and proud of it! Always have your "tools" (pickaxe, shovel) with you; don't leave them in the "mine" or at home. You don't want someone to steal them from the mine, and you don't want to get fired for coming to work unprepared.

Every now and then, if you're lucky, you'll strike the motherlode (duplicate some nuggets)! Sell what you've found and get yourself something nice, like a brand new axe or sword to fight off the things living in the mine; your boss is too cheap to hire some guards (Has the idiot never heard of the Fighters Guild or Mages Guild?!). Or, you could use all your profits to get roaring drunk and wake up the next morning in prison, with a really bad hangover and no memory of starting fights, breaking tables with little Bosmer men that looked at you funny, or that cute girl (or guy) from the bar (and maybe a room at the local inn...) that turned out to be the bartender's kid. It's your call...

  • PC NoteDownload a Beards mod. Use long hair ( "Loose" hairstyle recommended ) and long beards, with low-class clothes at work, medium-class outside work.
  • PC NoteDownload the Deadly Clutter mod and arm yourself with the pickaxe, hitting rocks with it to simulate mining.

[edit] Sailor

Become a noble sailor who loots and prosecutes pirates!!

Commandeer the Sea Tub Clarabella at Anvil Harbor and kill the evil pirates there! Kill the pirates at the Imperial City ship - all of them! Visit the harbor outside the white stallion lodge a few times and drop various items there that you have plundered from the pirates there. Wipe out any members of piracy you may meet.

Go to the Fo'c's'le Inn frequently for a drink and start fights with other sailors you will meet at Anvil harbor. Keep a chest full of ye buried treasure ye may find for example- pearls, gems and precious armor such as the Fin Gleam helm you find in the Abecean Sea. Good places to store your treasure would be in your commandeered ships. Find the shipwreck on the northwest coast of Anvil and use the chest outside it to keep your plunder (see above), or bury your treasure on a secret island. Stash your loot in some bushes!

Get some followers to be your crew and pretend you are steering a ship while you are on a ship/shipwreck! You could be stationed at Anvil to work the lighthouse because the former keeper died, or got sick (Poison apples or drain fatigue enchantments).

[edit] Servant

Become a servant to a chosen count/countess. Spend your day going around the castle, tidying up, preparing meals, making sure everything is in order, and keep an eye out for thieves. To get paid, you could use the console to hand you some cash, pickpocket your master, or dupe some objects that you can sell for 10-100 septims, depending on your salary. Sometimes (whenever the castle is out of something), go down to a store in the town, buy what you need and then return and place the needed around the castle. Be careful not to get caught around the house while tidying up, 100% chameleon will work for this.

Perhaps the noble will give you a few hundred septims if you go and check on his horse in the stables? Maybe he has a garden out the back that needs watering? You could get a raise by doing a rather difficult task for your master, such as delivering something from across Cyrodiil, or clearing out a dungeon that is too close for comfort. (Dupe some scrolls and pretend he gave them to you.)

You can create crises for you masters! Perhaps they are running late and you have to find their shoes before 10 a.m. or you get cut from the payroll.

You could be Sheogorath's loyal servant! You know that you must do what he says, no matter how crazy or its to execution point with you! Maybe he pays you in cabbage. (Dupe some cabbage and put it somewhere.) Perhaps he asks you to go give yarn to everyone in Split, to cheer them up, or perhaps while delivering bones to Passwall, you spot the Gate to Cyrodiil, a chance for escape, if you don't like your job! The possibilities really are endless.

You could choose to have an off day every weekend, and visit relatives or friends in a close by town.

Perhaps you decide you no longer want to work for the count. Go on strike or, if you're playing an evil character, kill the count/countess and take their place (If you're on the PC, use the console to turn off their essential tag; if you're not try making a command humanoid spell and take them miles away). Or if the townspeople suspect something, become an exile. Somebody could be hiring you to spy on a certain noble. Maybe they want you to kill the noble in his sleep?

[edit] Slave

Slaves are people who work for their boss. The boss buys a slave from a slave trader. Argonians & Khajiits work best for this roleplay, since they are often used as slaves all over Tamriel.

Wear old pants (like sack cloth) but not a shirt or shoes. Seek a boss, this can be a Count or just a wealthy person. You could be Lord Drad's Servant. Prepare his meals, guard the Ogre pens, and hit an ogre with your fists to make it work harder are a few examples. Maybe when hunting for some meat near the estate, you come across a troll and kill it, gaining troll fat to cook or sell for yourself, but during further wandering, you arrive at Malacath's shrine, and upon offering the hard-earned troll fat, you learn that Drad is an evil man. You can then do the quest, or infiltrate him and assassinate him. make sure to free the ogres!

You don't have to serve nobility and rich people. You could help out Owyn down in the bloodworks by buying meals, making sure the weapons down there are in tip top shape, Fluff up the bedrolls, and at night make sure the arena winnings and finances are in check. (Break into the chest by the Elf that lets you bet on matches, and make sure there is 500 septims worth of stuff in there.)

Help out a shop owner! Perhaps Paloniyra need more clothes to stock her inventory with. Once a week at night, break into the store and take all of the clothes, then go to the pond near the gate to Green Emporer Way, and wash each garment. Make sure you are not caught and are back by daylight, 100% chameleon will help.

Work in the garden for your boss, harvesting fruits and vegetables. Maybe your boss owns a mine, go collecting gems and nuggets, maybe you can keep a gem and sell it for some booze. When your boss gets in a fight, protect him.

Sometimes your boss gets angry with you, prepare for punishments like getting whipped. Maybe you don't like being a slave. Plan your escape. If your boss orders you outside, making you do something that should take a long time, sneak away, and find a weapon. Once you do, hurry back, or the guards your master has hired will be searching to kill you. You probably won't finish the task given. Stash the weapon in a barrel or something and go inside. Take your punishment with a smile, knowing that a small scale revolution will go down tonight, when all the guards are at home, save for one, dozing off when he is supposed to be on nightwatch. If you escape, you should get as far away from the town as possible. Get decent clothes etc. (You might even want to escape into the Shivering Isles...) Always wear Wrist Irons; after escaping perhaps you search out a blacksmith to remove them.

[edit] Teacher

To be a teacher you need students, so you will need to gather some followers and find a good place to act as a school. You could use a church or priory to pretend that you teach your followers how to follow the Nine Divines or be a monk. You could even use the Arcane University if you want to teach magic since it has a huge library and students sit on benches and listen to a mage standing infront of them. You will need books too, so find or buy some books and hand them all out to your class.

You could set up a school at The Feedbag. Bring in a few followers, scatter books all around, and teach! Pretend at lunchtime your school become a cafeteria open to the public, as a source of income for the school, but students are free to stay for lunch. Have different classes! Maybe Martin, Jauffre and the Mage Apprentice come in for a magic lecture, and The Jemane Brothers, DB Murderer, and maybe Amusei come in for Lockpicking and Sneak studies. You can try garden of Arcane University too.There is some benches and a stand. This is real class of (high ranked members uses here). Then you will need to teach your class something.

Roleplay that some of your students get into a fight and you have to expel them

Go on a school trip with your students, perhaps to an Ayleid ruin.

[edit] Vintner

Unlike it's worker counterpart, the idea of this role is to make a new brand of wines on the market! Claim Tamika's Vineyard as your own. The workers there are yours. Collect some grapes and other items to "flavor" your wine and collect the alchemy items (to enhance your wine). Brew grapes and other items together to make the wine have the following effects:

1.) Restore Fatigue

2.)Damage Intelligence

3.)Any other drain (Third is optional; you must be an advanced "Vintner", meaning high alchemy, to brew it with this effect.)

4.)(For Vintners with 100+ Alchemy) make your wine with Restore Fatigue, Drain Intelligence, Drain Agility, and Fortify Personality for the most expensive wine on the market!

Name your wine "[Your character's name here]'s Wine", "Cheap [Your character's name here]'s Wine", etc. For those who don't have the PC version use the Battlehorn castle's vintner to make the rare wines and pass them off as your own. Or use the potion making ability and name then things like "[Your character's name here]" wine, juice, punch or brew. Remember, it doesnt always have to be wine. Get a watermellon, strawberry, orange, and grape to make a fruit punch.


Wake up at 6:00 AM, head to the church and pray, then go to your vineyard and work. Either crush grapes by stepping on the barrel full of them and jumping, or taking a bottle of cheap wine next to the brewing barrel and pretending to fill it. Stop working at 8:00 AM for breakfast, then again at 11:30 AM for lunch, and stop working at 6:00 PM and go to your house or socialize around town. Pick one day of the week every week to sell your "wines" and make a profit. Be a High Elf or Imperial for this job. Only required things are Intelligence as a main attribute, and alchemy, mercantile, and speechcraft as major skills, the rest is personal preferences. Wear fine clothes and eat expensive foods.

Maybe leave cheap wines with the poorer inns to try to sell more of your product. Try the Roxey in as it has a large number of regulars, also for the more adventurous vintner you could take down the necromancer who is drawing buisness. Also you could travel to far off places to aquire rare plants and lichors to add to your wine or juices (named potions)

With Shivering Isles you could use the new wines (Fellmoor Red Wine and Bernice's Summer Wine). If you don't want one single vineyard but lots of small vineyards, go to a stable and kill the owner and the horses but not the person who tends the horses. You can now safely sleep in the house next to the stable; the door locks itself so unlocking it is a crime but that can work with roleplaying because it's like you locked it behind you.

To make it look like a vineyard make piles of grapes to look like bushes, or on the PC version use the construction set. If your grapes grow of the floor you don't need bushes. You can end up with loads of vineyards, each with a worker (stablehand). I recommend the Imperial City stable because it has no horses for sale and two stablehands. Also you can make cheap wine from Bravil and Leyawiin because they are not very good areas for grape farming; Bruma and Cheydinhal could make Bernice's Summer Wine, and Chorrol and Anvil could make the Fellmoor wines but could get swamp ingredients for the spore and swamp wine. Finally, you could buy (take over) the Skingrad stable or maybe buy out Tamika or Surilie brothers vineyards and make the ultimate wine, Shadowbanish Wine.

[edit] Vineyard Worker

First of all, set up a job interview with the Surilie Brothers or Tamika to work at their vineyards. You should sleep at The West Weald Inn and wake up at 6 o'clock in the morning to go to church and pray every morning then go get your breakfast (something simple not fancy; you're poor remember) then at 8 you should head out to the vineyards to start your work. You could use tools such as the shovel and Scythe to roleplay that you are picking the grapes etc.

You should take food with you for your lunch e.g. Bread Loaf and some apple maybe even a wine. Carry lots of baskets, while you collect grapes - put them into the baskets.

Once every week take the grapes and sell them to the local food taverns for a bit of extra income, or if you're dirt poor, your only income. Also with the spare grapes make some wine and name it after yourself.

[edit] Jobs by Town

In a roleplaying aspect, nearly all the towns in Cyrodiil have jobs available. Here are just a few.

  • Anvil - Be a sailor; be the lighthouse keeper, turning the lighthouse-lamp on and off every morning/night.
The sailor job would be hard to roleplay since you never actually sail anywhere (there are mods that let you sail a ship). But you could roleplay as a sailor who was ordered to stay ashore and bring news to your fellow seamen. You could get "jobs" from your captain to scout out the land, gather information of treasure from the locals. You could "receive your pay" from the captain by duplicating some treasure.
  • Kvatch - Be a support-worker and hand out food to all the refugees, placing food in their tents etc. Supply them with defensive weapons in case some wayward traveler drags a mountain lion into the refugee camp. You can also be a defender of Kvatch, standing outside the gate holding the enemy back.
  • Skingrad - Work at either Tamika or Surilie vineyards. Your duties could include picking grapes and delivering your wine across Cyrodiil. For realism, try to fill every bucket in the vineyards with grapes. You can also pretend to stomp the grapes in the massive barrels into wine. If you want to brew the wine after stomping, make a potion named the name of your wine "Tamika Wine" or what name you might pick. Make sure it has grape ingredient, and maybe something else too to add flavor or make it become wine faster.
  • Chorrol - Work at the farm just outside of Chorrol, harvesting the vegetables. Or you could work at Weynon Priory. Dress in the monk's robe, and take orders from Jauffre.
  • Bruma - Try your luck with hunting and selling the skins/meat. Or find a mine to work in. Or be a mountaineer.
  • Cheydinhal - Work as a slightly corrupt guard, fining everyone or taking possession of their items as tax (stealth obviously would be a major part of this). Also, investigate any crimes, such as the corrupt guard or the Skooma ring. Bring justice to this town!
  • Imperial City - Live in the waterfront as a poorly-paid peasant and search all the ships' storage areas for smuggled items. Work at the arena.You could also be an alcohol smuggler. Put some beer, rum or any other alcohol that you find illegal. Make sure no guards are watching! Then come back later to collect your pay at the drop-off point. You could also work for the Black Horse Courier and deliver the latest news to stores in all of the towns in Cyrodiil, but for this, you need to make sure you have a horse, otherwise, the news you deliver won't necessarily be the latest by the time you reach your destination. You could even set up time limits, such as one day or so for each delivery to each town, so you deliver on time.
  • Bravil - Join in the Skooma trade to buy/sell and deliver it. If you're law abiding, try taking all the Skooma and handing it into the guards. Or, if you are a guard yourself, investigate the Skooma Den, report to your commander for orders, then act on them-Killing all the addicts or sneaking in, steal the Skooma and throw it all in a lake.
  • Leyawiin - Assist with the Countess' monthly travels to Chorrol as her bodyguard. Or rob/kill her if you are more inclined towards evil. Work as an Imperial activist for Leyawiin expansion, or as a representative from Black Marsh or Elsweyr on the land grab.
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