Oblivion:Speed
The UESPWiki – Your source for The Elder Scrolls since 1995
Speed is the governing attribute for Acrobatics, Athletics, and Light Armor. It affects:
- Speed of travel (including fasttravel)
- The height of your jumps.
[edit] Character Creation
- The Races page provides a table summarizing the initial speed for each race and gender.
- An initial +20 speed bonus is possible by selecting Steed as birthsign; a +10 bonus comes with the Thief birthsign.
- The following standard classes have speed as a class attribute (initial +5 bonus):
- Or any custom class can select speed as one of the custom class' two attributes.
[edit] Notes
- Don't underestimate the usefulness of speed. A fast character can outrun trolls, clannfears, bears, wolves, and other fast and annoying creatures. More importantly, it allows a character to move out of the way of melee and ranged attacks and get in a quick attack on a recovering opponent.
- If a character's speed is reduced to 0 (Through Drain Speed or Damage Speed) not only are they rendered immobile, but they will cease targeting the player and won't try and defend themself if attacked, even if they have ranged attacks or spells. In this state they can be repeatedly sneak attacked from behind.
[edit] See Also
- Increasing Attributes: Tips on how to increase speed
- Movement Formulas: Details of how game settings interact and affect movement speeds.


![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)