Oblivion:Imperial
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Known as Cyrodils, or Cyro-Nordics, before the time of Talos, the well-educated and well-spoken Imperials are the natives of the civilized, cosmopolitan province of Cyrodiil. Imperials are also known for the discipline and training of their citizen armies. Though physically less imposing than the other races, the Imperials have proved to be shrewd diplomats and traders, and these traits, along with their remarkable skill and training as light infantry, have enabled them to subdue all the other nations and races, and to have erected the monument to peace and prosperity that comprises the Glorious Empire. Their hegemony has waxed and waned throughout the eras, and most historians refer to three distinct Empires. The repeated rise and fall of Cyrodiil has never failed to reorder the continent, and each Empire has marked a new epoch in Tamrielic history.
Common Cyrodilic names, certain aspects of Nibenean architecture and Colovian martial tradition (military organization and equipment) should seem familiar, as they are inspired by the real world Roman Empire. In Tamriel, many of these parallels are in fact the result of Akaviri influence, dating back to the First Era cooperation between Reman I and the defeated invaders.
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[edit] Attributes
Male
- +10 Personality
- -10 Agility and Willpower
Female
- +10 Personality
- -10 Agility and Speed
[edit] Skills
- +10 Mercantile, Speechcraft and Heavy Armor
- +5 Blade, Blunt and Hand to Hand
[edit] Traits
- Star of the West greater power (Form ID
00047ADE): Absorb Fatigue 100 points on Touch, once per day - Voice of the Emperor greater power (Form ID
00047ADD): Charm 30 points for 30 seconds on Target, once per day
[edit] In-Game Description
The well-educated and well-spoken native of Cyrodiil are known for the discipline and training of their citizen armies. Though physically less imposing than the other races, Imperials are shrewd diplomats and traders, and these traits, along with their remarkable skill and training as light infantry, have enabled them to subdue all the other nations and races, and to have erected the monument to peace and prosperity that comprises the Glorious Empire.
[edit] Gameplay
Imperials are best equipped for the warrior type. Based on their bonuses, with +5 to Blade, Blunt and Hand to Hand, they can pretty much take their pick from weapons and craft a front-line warrior.
Enemy Imperials are, for the most part, non-existent aside from NPCs. However, every nameless guard in Cyrodiil is an Imperial, clad in appropriate uniforms (either Imperial Legion or a variant of Steel Armor or Chainmail Armor). Among the vampires, the Healers (mislabeled as "Sorcerers") and Monks are Imperials. Marauder archers and warlords can be Imperials as well.
[edit] Dialogue
- Fellow Imperials sometimes salute you with "Greetings Imperial brother/sister".
[edit] Notes
- A list of all the Imperials in Cyrodiil can be found here.
| Races in Oblivion | |
|---|---|
| Playable: | Altmer | Argonian | Bosmer | Breton | Dunmer | Imperial | Khajiit | Nord | Orc | Redguard |
| Other: | Ayleid | Dark Seducer | Dremora | Golden Saint | Sheogorath |


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