Oblivion:Summon

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Image:O-Summonskeleton.gif
Summon
School   Conjuration
Type Defensive
(No enchanting)
Effect ID varies
Base Cost varies
Barter Factor 0
Availability
(Click on any item for details)
Spells
Scrolls

Summon {Creature} for D seconds.

This spell allows you to summon various creatures to fight on your side. The more powerful the creature, the more costly the spell. You may only summon one creature at a time. Summoned creatures will not summon underlings. For example, Spider Daedra would normally summon Spiderlings, but summoned Spider Daedra are not able to do so. You can also attack summoned creatures and capture their souls; after three hits they turn hostile and attack you. You may not collect ingredients from summoned creatures after they're dead; they simply vanish into thin air.

[edit] Notes

  • There is a Summon Dremora Lord test potion (available in the editor, but not anywhere in the game); with the Wizard's Tower plugin, a Daedric Lava Whiskey potion is available that includes the Summon Dremora Lord effect.
  • The Staff of the Everscamp in the quest Whom Gods Annoy provides limitless (and constant) summoned scamps, which can be taken advantage of just like regular summons: target practice, soul trapping (Lesser souls), etc.
  • This effect has been categorized as defensive, because you actually cast the effect upon yourself (and casting the spell is not considered to be a hostile act).
  • Some summoned creatures are equipped with weapons (i.e., skeletons, dremora). Normally, these weapons disappear with the creature when the spell expires. However, if the summon drops his weapon, it remains present after the end of the spell. This is one way to obtain Dremora weapons; there is even a chance your summon will have an enchanted Dremora weapon. The fastest way to get a summon to drop his weapon is by using Disintegrate Weapon (however, the weapon must already be drawn; if you disintegrate the weapon before he starts to attack, he will never pull it out). Be careful not to do this where other weapons are available: your summon will pick up any other weapon, and that weapon will disappear when the summon spell expires.
  • With careful timing and luck it is possible to remove weapons and items from dying summons by quickly hitting the activate button at the instant when the summoned creature is killed. The time window in which this will work is very short, and it never works if the summon effect's duration has expired.

[edit] Summonable Creatures

In each of the following tables, the creatures are arranged in order from the weakest to the most powerful. Those figures provided in the Effect Base Cost column are taken from the Spell Effects page, and are equal to the magicka cost of a 10 second duration spell. Note that the magicka cost of any summon spell depends on its duration.

[edit] Creatures

Icon Creature Health Attacks Soul Spell
Level
Effect
ID
Effect
Base Cost
Summon Bear Black Bear 150
  • 22pts melee
Common Expert Z005 47.3
Used by Spriggans. Available to the player with the Spell Tomes official plug-in.

[edit] Undead

Icon Creature Health Attacks Soul Spell
Level
Effect
ID
Effect
Base Cost
Summon Skeleton Skeleton 20
  • 5pts melee
Petty Appren ZSKE 11.25
Summon Rufio's Ghost Rufio's Ghost 18×lvl LeveledL:+0 None Z001 13.0
Only available through the unique Summon Rufio's Ghost scroll
Summon Zombie Zombie 80
  • 10pts melee
Lesser Appren ZZOM 16.67
Summon Ghost Ghost 15×lvl
Max:60
<=LesserL:+0 Appren ZGHO 22.0
Summon Skeleton Guardian Skeleton Guardian 170
  • 8pts melee
Lesser Journey ZSKA 32.5
Summon Ancestor Guardian Ancestor Guardian
(Dunmer Ability)
12×lvl
Max:48
<=LesserL:+0 None Z002 33.3
Summon Headless Zombie Headless Zombie 175
  • 27pts melee
Common Journey ZHDZ 56.0
Summon Skeleton Hero Skeleton Hero 280
  • 12pts melee
Common Expert ZSKH 66.0
Summon Faded Wraith Faded Wraith 280 Common Expert ZWRA 87.5
Summon Skeleton Champion Skeleton Champion 350
  • 14pts melee
Greater Expert ZSKC 152.0
Summon Gloom Wraith Gloom Wraith 500 Grand Master ZWRL 260.0
Summon Lich Lich 360 Grand Master ZLIC 350.0

[edit] Daedra and Dremora

Icons Creature Health Attacks Soul Spell
Level
Effect
ID
Effect
Base Cost
Summon Scamp Scamp 16×lvl
Max:80
  • 12+1×lvl pts melee (Max:17)
  • Flare
<=LesserL:+1 Appren ZSCA 30.0
Summon Flame Atronach Flame Atronach 150 Common Journey ZFIA 45.0
Summon Spiderling Spiderling 75 None None Z003 45.0
Used only by Spider Daedra
Summon Dremora Dremora leveled Black Journey ZDRE 72.5
Summon Clannfear Clannfear 180
  • 36pts melee
Common Expert ZCLA 75.56
Summon Frost Atronach Frost Atronach 280 Greater Expert ZFRA 102.86
Summon Daedroth Daedroth 280 Greater Expert ZDAE 123.33
Summon Storm Atronach Storm Atronach 350 Greater Master ZSTA 125.0
Summon Dremora Lord Dremora Lord leveled Black Master ZDRL 157.14
Summon Spider Daedra Spider Daedra 300 Greater Expert ZSPD 195.0
Summon Xivilai Xivilai 240 Grand Master ZXIV 200.0

[edit] See also

Related effects:

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