Oblivion:Telekinesis

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Image:O-Telekinesis.gif
Telekinesis
School   Mysticism
Type Other
(Non-hostile,
No enchanting)
Effect ID TELE
Base Cost 0.49
Barter Factor 0
Availability
(Click on any item for details)
Spells
Scrolls
Staves

Telekinesis M feet for D seconds.

Allows you to move an item located up to M feet away for D seconds.

Usage of Telekinesis spells is not necessarily intuitive. When you are ready to cast a Telekinesis spell (but you have not actually cast it yet), moving your icon over an item will indicate whether it is within reach of the spell. The icons are the same ones used when you are standing next to the item; i.e., you will see an open hand with the message that the activate button will "take" the item. However, the activate button will in fact do nothing. Also, icons will appear for items which you cannot interact with using Telekinesis, i.e. containers.

Once you've decided on an item to target, cast the spell at it. If you miss the target (easily possible with Welkynd Stones, where the bracket holding the stone gets in the way), a Telekinesis icon flashes in the upper right corner and immediately disappears. If, on the other hand, the spell was successful, the Telekinesis icon will stay up in the upper right corner, indicating that the spell is active. You should now be able to move the item. Breaking line of sight for more than a split second—by moving or jumping, for example—will terminate the spell, and the item will sometimes fly off in unexpected directions. Putting the item in your inventory ends the spell.

There are several common uses of Telekinesis:

  • Retrieving items that are out of reach, for example retrieving Welkynd Stones and Varla Stones that are mounted in elevated brackets.
  • Tripping tripwires and other Traps.
  • Moving items you would like to steal out of an observer's line of sight (moving an item using Telekinesis is not considered stealing).

[edit] Notes

  • Telekinesis is one of the enchantments available for making a custom mage's staff (it is also found on random generic staves).
  • On the PC, move the item using the left and right mouse buttons to push the object away or pull it towards you. When the item is close enough, you can press the space-bar to "activate" the item and put it in your inventory. This is considered theft if the item belongs to someone else. You may also drop the item by pressing the left and right mouse buttons simultaneously.
  • On the Xbox 360, like the PC version, you can use the left and right triggers to push the item futher away or pull it towards you, as well as press the 'activate' button to place it into your inventory when close enough. Pulling both triggers will also, like the PC version, drop the item.
  • Also, if you're pushing the item away, then drop it, it will instead get flung in that direction. Not very useful, since the object doesn't hurt anyone, but it's still a little funny to see someone get hit in the face with a flying axe.
  • When you have a Telekinesis spell selected, you can see the name of any object that can be activated when you move your cursor over it, as long as it is within reach of the spell. This can be helpful for, as an example, finding unharvested plants in the wilderness, even though you will still have to harvest them by hand.
  • It should be noted that having active Spell Absorption effects can block the use of a Telekinesis spell.
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