Oblivion:The Collector
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[edit] Quick Walkthrough
- After selling an Ayleid Statue to a merchant, a messenger will approach you with a message from Umbacano. Or you can go straight to Umbacano's manor and directly sell him the first statue.
- Continue by finding the nine remaining statues and returning them to Umbacano.
While doing this quest, Umbacano will offer you two followup quests, Nothing You Can Possess and Secrets of the Ayleids. Be sure to the finish The Collector before finishing Secrets of the Ayleids, or you will never be able to finish The Collector (losing out on at least 5500 gold).
[edit] Detailed Walkthrough
[edit] Ayleid Artifacts
To begin this quest, find an Ayleid Statue. There are ten in total, one in each of the Ayleid ruins listed in the section below. Perhaps the easiest statue to find is located in Vilverin, as it is the Ayleid ruin directly across Lake Rumare, which is next to the Imperial Prison sewer exit. The Ayleid statue is worth 250 septims when sold to any merchant. After selling the statue, expect to be approached by a messenger after a short period of time. Alternatively, take the first statue directly to Umbacano at his home in the Talos Plaza District. Enter his manor and show the statue to his butler, Jollring who will act as an escort and introduce you to Umbacano. Umbacano will then buy the statue for 500 gold, which is double its base value.
[edit] The Collector
After being requested and given the message to speak with Umbacano, follow the messenger to Umbacano's Manor in the Talos Plaza District. Umbacano will have purchased the statue from the merchant. While meeting with Umbacano in his home (either after receiving a message or from already speaking directly to him), Umbacano will say that the statue is one of the Ten Ancestors, statues that once resided in the Temple of the Ancestors, now known as White Gold Tower. Before the fall of the Temple to the rebellious Cyrodiil, the statues were removed for safekeeping and held within ten different Ayleid cities. He wishes to acquire the full set of ten, but he lacks a resourceful treasure hunter.
To continue this quest, search Ayleid ruins until another statue is found - see the section below for locations. When the second statue is sold to Umbacano, he will say that his research has discovered five Ayleid settlements he believes statues were taken to - Moranda, Mackamentain, Wenyandawik, Ninendava, and Fanacas. Map markers for all of these will appear on the journal, but manual travel is needed for the first visit to any previously undiscovered location.
[edit] Next Assignment
Once the third statue is sold to him, he will give you another assignment as well: the quest Nothing You Can Possess. He will pay 5500 gold when the tenth statue is delivered (500 for the statue, plus a 5000 bonus for completing the set).
WARNING: It is recommended to find and sell all ten statues to Umbacano before starting Secrets of the Ayleids, which follows Nothing You Can Possess. After the completion of Secrets of the Ayleids, The Collector cannot be completed successfully, and uncollected statues shall disappear from their respective Ayleid ruins.
[edit] Locations of Statues
Culotte — A small Ayleid ruin southeast of the Imperial City containing undead (quest-related). (map):
Find the words “The Yellow Road” on your map. It’s the road running from The Red Ring Road (around the Imperial City) to the eastern side of Leyawiin. Now, see the letter “T” in words “The Yellow Road”? That’s where this ruin is located.
Fanacas — A small Ayleid ruin north of Cheydinhal containing vampires (quest-related). (map):
North of the “Ch” in “Cheydinhal” on your map. Mostly vampires inhabit this ruin, invest in a cure disease potion if you wish to prevent becoming a vampire yourself.
Mackamentain — A medium Ayleid ruin containing necromancers northeast of Bravil (quest-related). (map):
There is a small lake located just to the left of the word “Basin” in “The Nibenay Basin”. On the northwestern shore of this lake is your ruin.
Moranda — A medium Ayleid ruin between Chorrol and Bruma containing monsters (quest-related). (map):
Just south of "The" in "The Orange Road".
Ninendava — A small Ayleid ruin northeast of Chorrol containing vampires (quest-related). (map):
If you’ve visited Sancre Tor in the Main Quest, just fast travel there and head east. If you haven’t, head directly northwest from Moranda and it is about half-way to Hermaeus Mora's Shrine.
Vilverin — A large Ayleid ruin northeast of the Imperial City containing bandits and undead (quest-related). (map):
Remember that ruin on the island across the water when you exited the Imperial Prison sewers? This is that ruin.
Welke — A medium Ayleid ruin east of Bravil containing undead (quest-related). (map):
There should be a smaller river southwest of the words “Panther River” on your map, follow that body of water up to the actual Panther River and where they meet is Welke.
Wendelbek — A large Ayleid ruin east of Bravil containing necromancers (quest-related). (map):
If you look at your map, right above the “P” in “Panther River” there is a smaller river. Now look at where the smaller river splits into two smaller ones. Wendelbek is right where they split.
Wendir — A medium Ayleid ruin between Chorrol and Skingrad containing undead (quest-related). (map):
Find “The Black Road” just south of Chorrol. South from the “c” in “Black” is Wendir.
Wenyandawik — A medium Ayleid ruin northwest of Bravil containing undead (quest-related). (map):
South of the “R” in the “Road” portion of “The Green Road” which is northwest of Bravil.
[edit] Notes
- In the unpatched version of the game, be careful with the Ayleid statues. If you place them on the floor of a house, especially Rosethorn Hall in Skingrad, they tend to fall through the ground after some time. Keep in mind that the statues are perfectly safe once placed in Umbacano's cabinet. In the patched version of the game, there seems to be no problems storing the statues in houses.
- The first statue that is sold to Umbacano is placed on his desk. When you find a second statue, the first one is moved from his desk to the Ayleid Statue Display cabinet, on the northeast side of his Private Quarters (the room where he always meets with treasure hunters). Thereafter, every statue sold to Umbacano is placed directly into the display cabinet once you end the conversation with him and give him a chance to deposit the statue. Normally, at the end of the quest all ten statues end up in the display cabinet. However, if you find all ten statues before selling any or giving any to Umbacano, the first statue will stay on his desk and only nine statues ever make into the display cabinet.
- If you are a sneaky character you can steal the statues back from Umbacano at any time. You cannot sell them back to Umbacano, but you can sell them to a fence.
- It is not possible to clone the Ayleid Statues via the duplication glitch.
- The Ayleid Statues are not affected by Telekinesis spells, but you can use "grab" to place them for display.
- The first edition of the Prima Official Game Guide lists Sardavar Leed as a location containing an Ayleid Statue. However, there is no statue in Sardavar Leed.
- If you sell the first statue to a merchant, it will disappear from their inventory as soon as Jollring begins seeking you out. This makes it impossible for you to buy the statue back from the merchant and deliver it to Umbacano after receiving the invitation.
[edit] Journal Entries
| The Collector (MS21) | ||
|---|---|---|
| Stage | Finishes Quest | Journal Entry |
| 5 | ||
| 10 | I've received a note from a man called Umbacano; he's interested in the Ayleid statue I found and sold. I should find him in the Imperial City and see what he wants. | |
| 15 | I've spoken to a collector of Ayleid artifacts named Umbacano. He has offered to pay me handsomely for any Ayleid Ancestor statues that I bring him. | |
| 20 | Umbacano has offered to pay well for any more statues I find. I should look for more of them in Ayleid ruins, and bring them to him. If I can find all ten of the statues, he will pay me a large bonus. | |
| 40 | Umbacano's research has uncovered evidence that some of the Ayleid statues he is looking for may be hidden in these ruins: Moranda, Mackamentain, Wenyandawik, Ninendava, Fanacas. | |
| 52 | I have brought Umbacano a second Ayleid statue. | |
| 53 | I have brought Umbacano a third Ayleid statue. | |
| 54 | I have brought Umbacano a fourth Ayleid statue. | |
| 55 | I have brought Umbacano a fifth Ayleid statue. | |
| 56 | I have brought Umbacano a sixth Ayleid statue. | |
| 57 | I have brought Umbacano a seventh Ayleid statue. | |
| 58 | I have brought Umbacano a eighth Ayleid statue. Only two more to go. | |
| 59 | I have brought Umbacano a ninth Ayleid statue. If I bring him one more he will pay be[sic, not me] a bonus of 5,000 gold. | |
| 60 | I have brought Umbacano all ten of the Ayleid statues. He was very pleased and rewarded me well. | |
| 100 | ||
- Notes
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order.
- If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
- On the PC, it is possible to use the console to advance through the quest by entering
setstage quest stage. Wherequestis the internal name of the quest, andstageis the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages. See SetStage for more information.
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Next: Nothing You Can Possess |


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