Oblivion:Umaril the Unfeathered (person)

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Umaril the Unfeathered in the spiritual plane
Umaril the Unfeathered in the spiritual plane

Umaril the Unfeathered is an Ayleid sorcerer added by the Knights of the Nine official mod. Umaril is a survivor of the sorcerer-king Ayleids who once ruled Tamriel and enslaved the human population. According to The Song of Pelinal, Umaril is only half-elven, born of an Ayleid mother and a divine father. His alliance with Meridia has granted him immortality: killing his body just sends his spiritual form back to Meridia's plane of Oblivion. Umaril appears as an oversized Auroran with a golden face and wing-like appendages out of his back.

Umaril was defeated by Pelinal Whitestrake at the start of the First Era. However Umaril was able to cheat death by escaping to the plane of Meridia.

Umaril triggers the events of the Knights of the Nine questline by returning to Tamriel to seek vengeance upon mankind and the Eight Divines (now Nine) who had previously helped defeat him. In order to defeat Umaril, he must be conquered in both the physical and spiritual planes. The eight Crusader's Relics originally used by Pelinal can help to destroy Umaril's physical form. But in order to reach the spiritual plane, a ninth item is needed, namely The Blessing of Talos, bestowed by Talos (who was not yet one of the nine divines when Pelinal fought Umaril). This blessing allows the crusader to follow Umaril into the spiritual plane, where a second battle must be fought to truly defeat Umaril.

The game officially considers Umaril to be a leveled daedric creature, rather than an NPC. One implication is that his soul can be trapped using a Grand Soul Gem rather than a Black Soul Gem. With one hand, he carries a leveled elven claymore, Umaril's Sword, with Shock Damage and Damage Fatigue enchantments. He can cast the leveled spell Mortal Light, which does up to 42 points Damage Magicka and 42 points Shock Damage. Umaril is immune to shock damage and immune to Wabbajack. He has 33% Resist Magic, 33% Resist Fire, and 33% Spell Absorption (accompanied by Stunted Magicka).

However, Umaril is vulnerable to the Crusader's Relics. When fighting a character wearing the full six-piece set of crusader's armor he is weakened by the Holy Aura, reducing his Agility, Luck, and Strength attributes by 60 points each and his Blade skill by 50 points. In the physical plane, Umaril is additionally subject to Crusader's Bane, an 83% Weakness to Fire effect, when hit by either the Mace or Sword of the Crusader.

[edit] Related Quests

[edit] Quotes

The Prophet states during Pilgrimage:

He is the enemy of all who walk free on Tamriel today. A survivor of the ancient race of Ayleid slavemasters who once ruled Cyrodiil.
He was struck down by Pelinal, but by his art Umaril had bound himself to the realm of his mistress, the Daedra Lord Meridia.
So he was not slain, but simply cast adrift upon the waters of Oblivion.
Now he has returned to seek vengeance upon the gods who helped bring about his downfall so many ages ago.

During The Blessing of Talos, the Prophet adds:

You must first kill his living body. While beyond the power of most mortals, this is only the lesser of your two tasks.
His Daedric nature allows his spirit to escape into Oblivion after death. This is what Pelinal learned upon defeating Umaril the first time.
But you can do what Pelinal could not. The Blessing of Talos will allow you to follow Umaril's spirit when it leaves his body.
When Umaril joined with the Daedra, his spirit expanded beyond this realm. His physical form can travel between realms, but his spirit is bound.
When his body is destroyed, his spirit travels back to Oblivion and is reformed in the fires of creation.
With the armor of the gods and the Blessing of Talos, you will be able to follow him where Pelinal could not and destroy his very spirit.
Once his spirit is destroyed, he will be completely obliterated -- erased from all realms of existence.

Pelinal's description of events is:

I thought I'd won. But I should have known. The Slavemasters are a cunning breed. Umaril found a way to cheat death, as I could not.

Umaril's dialogue at various points is:

Heca!
Begone/Stand aside!
As balangua, Ehlnada racuvar!
By my power, the mortal gods shall be cast down!
Abagaianye Ehlnadaya!
I do not fear your [mortal] gods!
Rahtan Pelinale na anda!
Pelinal's reach is long!
Asma bala ni hilyat sino?
By what power do you follow here?


Books discussing Umaril:

[edit] Statistics

Creature CLvl App. Health Magicka Resist Magicka Resist Shock Resist Fire Attacks Soul
Umaril

xx000F9A

Lvl

Max:4

1 35×Lvl

Max:140

Lvl

Max:20

33 100 -83* <=Lesser+0
Umaril

xx000FA1

6 6 200 20 33 100 -83* Grand
Umaril

xx000FA0

9 9 260 30 33 100 -83* Grand
Umaril

xx000F9F

12 12 300 30 33 100 -83* Grand
Umaril

xx000F9E

15 15 340 30 33 100 -83* Grand
Umaril

xx000F9D

18 18 375 30 33 100 -83* Grand
Umaril

xx000F9C

21 21 425 30 33 100 -83* Grand
Umaril

xx000F9B

24 24 460 30 33 100 -83* Grand

* This only applies if the player is wielding the Crusader's Relics.


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