Oblivion talk:A Knife in the Dark

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What are the stats for the Shrouded Armor and Shrouded Hood? Yoppula 14:46, 26 February 2007 (EST)

Shrouded Armor is based on a leather Cuirass, light armor, Weight 2.35, Health Points 440, Armor Rating 15, Fortifies Sneak, Illusion, Marksman, Blade and Acrobatics 8 points
Shrouded Hood is based on a leather Helmet, light Armor, Weight 0.5, Health Points 80, Armor Rating 2.5, Fortifies Sneak, Illusion, Marksman, Blade and Acrobatics 2 points
Should these be present in a list somewhere, such as Specialty Gear? --JustTheBast 15:07, 26 February 2007 (EST)
Yes you really would think so, I suggest you add them ;o) Jadrax 15:15, 26 February 2007 (EST)
I was about to save them as an addition to Other Specialty Gear, but stopped, when I realized those were all unenchanted items. I've added them to Unique Items for now, but that doesn't seem right either, since others in the brotherhood use them as well, so they're not unique. --JustTheBast 15:55, 26 February 2007 (EST)
Mmm, ok very good point. Are there nay other non-unique magic items like this? Jadrax 16:04, 26 February 2007 (EST)
It's not leveled, it's not unique, it's not random either. Non-Random Loot sounds like it should fit, but the page doesn't look like it.
There's also the Black Hand garb, which as far as I know still isn't anywhere. Somewhere there's a discussion about that, which kind of hit the same problem: where do enchanted items go when they're not random loot but they're also not unique? I doubt there are enough such items to justify having their own page. I think a call just needs to be made as to whether they're a better match for Oblivion:Unique Items or Oblivion:Magic Items and then reword the introduction to whichever page is chosen to make it clear that items like these are also included. This is something that's long overdue for being fixed, and I kind of feel like any type of decision is better than continuing to stall and not having the information available at all. --Nephele 16:12, 26 February 2007 (EST)

Well, Arena Raiments Which are enchanted but not unique are on the site, but in a pretty odd place. Jadrax 16:14, 26 February 2007 (EST)

Sorry, got distracted by vandals. Personally I think the place that's most useful and intuitive for these places is the Unique Items section, unless we totally Other Specialty Gear to be more than a list of redirects. I agree with Nephele that making a new page dosent make any real sense, items are already pretty split up and hard to compare as is. This has the added benifits of you ahve already done it, so it mkust have seemed the best to you? Jadrax 16:28, 26 February 2007 (EST)

It looked like a list of items that were most similar to what I was trying to place, namely enchanted armor, that was neither leveled nor part of random loot. It was only after I saved it, that I realized the set was not unique - only restricted to a very small list of NPCs. I guess my first idea, to put it in among Other Specialty Gear like the Blades and Blackwood Armor would technically be more suited, but it would be the only enchanted set there, making integration awkward.
Loosening the strictures of Unique Items is probably a better way to go, since this also allows the page to beacome a place to list other "homeless" items, like the arena raiments, etc. --JustTheBast 16:55, 26 February 2007 (EST)

Contents

[edit] Lachance's range

Can Lachance enter plug-in specific areas to welcome you to the Dark Brotherhood? E,g Dunbarrow Cove or the Wizard's tower? I know he doesn't function properly in the Shivering Isles, but does he in places for other plug-ins?

There shouldn't be any problems outside the SI. He could certainly enter the private quarters of Battlehorn Castle in my game.--LordDagon 08:57, 12 July 2008 (EDT)

[edit] Easy Completion

I didn't know it was possible, but I was able to complete this quest without ever killing Rufio. I simply went into the abandoned house in Cheydinhal and talked to Ocheeva - it finished the quest for me at that point. Does that always happen, or did I just hit a weird glitch? I think it should be added to the main page if more people than just myself can get this to happen.--Mikekearn 04:07, 11 November 2007 (EST)

Hm, nevermind, I figured out what happened. I have the PC version, and one of my mods lets you hold <shift> or <ctrl> to drop items in stacks or individually by bypassing the confirmation popups - this also can apparently "confirm" the answer to the question asked at the entrance, letting you in before you're supposed to be able to.--Mikekearn 04:10, 11 November 2007 (EST)

[edit] Night Mother, there's a Murderer sleeping in my bed...

To answer the burning question: "What would happen if Lucien recruited me while I was at his own home?" I initiated this quest by traveling to Fort Farrugut and spending an hour in Lucien's bed.

The quest progressed in the normal manner, but when Lucien was finished speaking, he Chameleon-ized, walked but a short distance and came to a stop beside the rope ladder. There he waited, rebuffing any attempt at new conversation until my character left the chamber. Quickly returning down that ladder, I found that Lucien was gone.

I have to assume that Lucien's AI package has him attempting to return to Fort Farragut from wherever he first recruits you, then disables him as soon as the two of you are a cell apart. All in all it's not a very interesting result, but it answers the question of just what he'll do if he comes to you while asleep— in his own bed!Dark Spark 23:31, 28 January 2008 (EST)

[edit] Door, door on the wall, will you let me in or not at all?

After Lucien told me to go to the abandoned house to complete my quest, I went there but the door wouldn't talk to me. I mean, the door wouldn't ask me the question that should be answered by 'Sanguine, my brother'. Help please?

Nevermind, reloading fixed this error. I'm not sure how it happened, though, as it is not listed in the wiki. --Behemothzero 04:55, 15 May 2008 (GMT+8)

[edit] I think this quest is an easter egg

When I played this quest I could've sworn it was a Lord of the Rings easter egg. Maybe it's just a coincidence, but chapter 11 in the Fellowship of the Ring (book 1) is called "A Knife in the Dark." In this chapter, the Ringwraiths go to an inn to kill the hobbits, kinda like when you go kill Rufio at an inn. Anyone agree?

Goldbrand43 12:40, 10 July 2008 (EDT)

Yes, and that's already on the article. Although the chapter you refer to has the hobbits and Strider being attacked on Weathertop, not in an inn. –RpehTCE 13:12, 10 July 2008 (EDT)
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