Oblivion talk:A Watery Grave

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Hello everybody, I'm new here, so if this doesn't belong here, please say so.

There is a other way to do this quest, I wanted to use the ship to store my stuff in there. So when I was about level 5 I stepped on the ship, this caused three pirates to attack me, the guard took care of them all. The funny thing is that when you have done so, you'll have to kill a other pirate, and that seems easier than the way described on this page. You just sneak inside at night, go to the captains cabin and attack him. you can kill him in about three blows. You loot his body and take his key and go out through the back, his fellow pirates will be too late too come in. I heard them knocking on the door and they we're about to come in, but you can just run away throught the back. It's very simple.

  • I wonder if I 'broke' this quest - before I got the quest, I triggered a fight outside the ship (by taking stuff from the crates in plain sight of the pirates). Town guard came running in, killed some of them - other characters fought the remaining pirate until he was dead. I wonder when I try to go through these missions whether the captain/crew will still be alive, or if all those NPCs are dead? —The preceding unsigned comment was added by 70.48.5.75 (talkcontribs).
I don't think the captain actually exists until you start this quest; two of the pirates are also only enabled when you are given the quest. So I doubt that you broke the quest. --Nephele 03:01, 9 January 2007 (EST)


I haven't done this quest (I am not in the DB), but I accidentally triggered part of it when I innocently strayed onto the ship and got unexpectedly attacked by what I learned (after they were killed by the guards) were pirates. Following this I proceeded to search the now deserted ship for loot, and I found (I think both on the same ship, but one may have been on the ship in Anvil) a couple of cryptic notes. One of them contained vague directions to a location near to a house with a collapsed roof where you were told to knock twice to gain entry, and the other referred to something (a treasure?) hidden in a mechanism somewhere. Does anyone know for certain if these are both the red-herrings that I suspect them to be?These are just random notes placd everywhere in the world to make it seem more realistic. I've seen about 10 notes like that before.

Also, those players who want to keep a clean criminal record should be aware that when I took the nirnroot plant from the captain's cabin thinking that it was OK because the hand icon was not red, I later discovered that it had been counted as a theft (this isn't the only instance of entrapment that I have encountered in the game). --Armod195.92.67.75 21:26, 27 February 2007 (EST)

Killing the pirates outside of the ship before starting the quest is a great idea and running to a guard so he kills them is also good.Once you finish the quest,you can use the ship as a house since it has lots of containers and space to decorate it with the cutlasses you got from the pirates :).

[edit] Safe as a House?

Is the pirate ship safe as a house? Or do the containers and various things inside the ship respawn?

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