|Archive 1: July 2007 - July 2008|
 Quest Items
This was the closest section I could find to post this question. On 360, is there anyway to get rid of quest items for ongoing quest? For example, in the big heist, I picked up the arrow of extrication after opening the door, and saved the boots of springheel jack when falling down the big hole, and also the book "the big heist" that the gray fox gives you, and now I can't get any of them out of my inventory. By the time I get through with all the quests, my inventory is generally packed with extra items I can't drop.
- No. Unfortunately there is no way you can drop Quest Items. Only with the console (PC) is it possible to remove that flag from an item. The only advice I can give you that you save prior to picking up an item you suspect of being a Quest Item. This list can help you determine what items are Quest Items. --Timenn < talk > 05:55, 16 September 2008 (EDT)
On PS3, a guard managed to disarm Umbra off me. When I picked it up, the game crashed, so i don't recomend this as a solution.
(Broxigar 03:44, 26 July 2011 (UTC))
 The Bow "Hatreds Soul" Is missing
A bow which I believe is called "Hatreds Soul" is missing from this page. I was just trying to find out where it is, i think its in Chorrol Oblivion gate but I could be wrong. I dont know how to link pictures etc so i will leave that to an expert to add it in here. — Unsigned comment by 220.127.116.11 (talk) on 24 December 2008
- It's on the Leveled Items page. It's not considered to be an Artifact as it's not really unique (you can get more than one of it), and it has no unique appearance. See Hatreds Soul. --Timenn < talk > 10:09, 24
December 2008 (EST)
 deadric cresent blade
- I'm pretty sure that no such blade exists and I don't know what book you are talking about. In any case, if it's not listed in the main article you won't find it anywhere. --SerCenKing 02:55, 16 February 2009 (EST)
 Drunk Gauntlets
You should include the gauntlets you can buy from the Flowing Bowl in Anvil. Thier enchantment is mediocre at best but they are unique in appearance sooooooo. — Unsigned comment by 18.104.22.168 (talk) on 17 February 2009
- You mean these? They aren't an artifact so go on the Unique Items page instead. –Rpeh•T•C•E• 04:03, 17 February 2009 (EST)
I haven't seen these gauntlets but if they're unique in appearance, there's only one set, and they're enchanted, why aren't they "artifacts" by your made up standards? 22.214.171.124 05:08, 11 October 2009 (UTC)
I have found several of the artifacts listed on this page most of them non daedric. My game is only listing that I have found 2 artifacts, does the game have a different definition of an artifact? HighDrive 16:29, 28 July 2009 (UTC)
- Mentioned in the article:
- Many of the artifacts are of Daedric origin. These items are formed from the essence of a Daedric Prince, providing the items with their power. Fifteen Daedric Artifacts in particular are identified by Martin, one for each of fifteen Daedric Princes. These artifacts are listed at Daedric Quests, and are the only artifacts that will be accepted by Martin for the Blood of the Daedra quest, even though other artifacts in the game may also be associated with Daedric Princes and therefore may be considered Daedric artifacts. These are also the only artifacts that count toward the "Artifacts Found" on your character's statistics pages.
- –Elliot talk 16:57, 28 July 2009 (UTC)
"These are also the only artifacts that count toward the "Artifacts Found" on your character's statistics pages." Missed that bit thanks. HighDrive 19:17, 28 July 2009 (UTC)
This page is actually pretty unencyclopedic. This site has arbitrarily decided what it's going to call an "artifact". I find this odd considering how pedantic and anal the admin can be in some instances when it comes to what belongs on what page. The game specifically identifies what items are and aren't artifacts with the "Artifacts Found" stat. I understand the point of the page, to display unique looking, unique enchanted items but you need to call the page something else because "artifact" is a term already used by the actual game.126.96.36.199 04:33, 11 October 2009 (UTC)
 thank you
who ever made this you are a god send thank you. it helps me so much.
shouldn't the orb of vaermina be added to the non-important/non-useful artifacts list?--Arch-Mage Matt 18:32, 10 October 2009 (UTC)
- Well, in all technicality, seeing as it's your ticket to getting the Skull of Corruption, it's KIND of important. 188.8.131.52 18:52, 10 October 2009 (UTC)
- In addition to the artifacts listed on this page, there are a few other items encountered in the game which could be considered artifacts, except that the items do not have an enchantment that can be used by the player. Therefore, from a gameplay perspective these items are not valuable, and their statistics are not detailed in this article. These items include:
Amulet of Kings: Aedric artifact associated with Akatosh (and Saint Alessia) Brush of Truepaint: Aedric artifact associated with Dibella Eye of Nocturnal: Daedric artifact associated with Nocturnal Great Welkynd Stone: Ayleid artifact Statuette of a Dog: Daedric artifact associated with Clavicus Vile ... that one--Arch-Mage Matt 21:34, 11 October 2009 (UTC)
 The grey aegis
It is possible to obtain the grey aegis, it is a unique item, it is powerful (resist magic 100%). To obtain it, create a clone of the arena contestant, than loot the body with the save and load glitch. I have not tested it, but it maybe be possible to obtain that one dagger that another arena contestant has with the same glitch. Mikeyboy52 12:22, 3 January 2010 (UTC)
- There's already a link on how you may obtain it in Oblivion:Resist Magic#Notes --MC• S'drassa •T2M 17:39, 3 January 2010 (UTC)
My mistake, I did not realize that it was already mentioned on this website, I tried searching, but all I found was the arena page. anyways the main reason I left that comment is to point out why it should be on the artifacts page, its an obtainable powerful unique item, I did not add it to the page myself because I was not sure if others would agree with me and one of the suggestions somewhere on this wiki was something along the lines of "when in doubt, ask a friend" and as I am new, therefore have no friends on this website, I thought it would be appropriate to ask on the talk page, and wait for a patroller or admin, or someone who was familiar with wikis so that I might discuss it with them. I'm new to wikis so I'll "live and learn" as I like to say :D Mikeyboy52 06:37, 4 January 2010 (UTC)
 Brusef Amelion's Armor
I understand that it's enchantments aren't unique, but it still skirts veeery close to the definition of an artifact. Rogumph's Sword's enchantments are largely useless, and the absorb strength effect on the Mace of Molag Bal is glitched, making it have only one enchantment that is shared with Generic Magic Weapons. However, I think the biggest reason to just include this on the page is that, to my knowledge, there is no other item that gets this close to being an artifact without being one. No other piece of armor, apparel, or weapon is unique in appearance and only exists in one place in the game. When you combine this fact with it's enchantments, I think it's obvious that the designers intended it to be an artifact, even if the enchantments are not as powerful as the others. Finnaly, yes I know that I'm not a regular contributor, but this has bothered me for a while, and I just had to say something.--184.108.40.206 22:50, 11 February 2010 (UTC)
Well, it gets 2 out of three requirements:
* Be unique in appearance. * Only appear once in the game. * Have a unique and useful enchantment.
Unique enchantments not so much, but I think it would be an okay addition. Thanks for the suggestion!--Corevette789 22:56, 11 February 2010 (UTC)
Well as it turns out, we don't really have any good screenshots that I'm seeing but just a small mention here, so if you have the ability to take screenshots and have a good amount of information (like what markings that make it unique) please add them to the page.--Corevette789 23:01, 11 February 2010 (UTC)
 Problem with the page?
I noticed that tables for the items are not displaying correctly and at least for me the items only say title rather than their name? Not sure how to fix TakaRai 18:13, 2 June 2010 (UTC) edit the problem only occurs on my fire fox browser
- Something is completely wrong with the page at the moment - it is not only the Artifacts page. I have PM'd Nephele - hopefully, she can figure it out. --Krusty 18:20, 2 June 2010 (UTC)
- appears to have been fixed TakaRai 18:24, 2 June 2010 (UTC)
I know that the information is being brought in from other pages, but the titles of the sections (the actual artifacts) looks somewhat...awkward (e.g. ===Blackwater Blade===. Is there something that could be done with this? --DKong27 Talk Cont 23:19, 28 June 2010 (UTC)
- Oops, that was my fault (introduced by this edit). It should now be fixed. --NepheleTalk 03:40, 29 June 2010 (UTC)
 Knights of the Thorn Medallion
- But it appears more than once in the game; You get one, Farwil has one, Bremman has one, and Pyke has one. --Arch-Mage MattTalk 01:07, 29 July 2010 (UTC)
 Staff of the Everscamp
"The definition used for artifacts on this article is that the item must meet all three of the following requirements:
- Be unique in appearance.
- Only appear once in the game.
- Have a unique and useful enchantment."
Unique in appearance? I'm horrible with visual details, so I couldn't say either way. I'd guess yes though, since it hasn't been challenged yet. Only appear once in the game? Yeah, that one's true. Have a unique and USEFUL enchantment? Uh... short of glitch abuse to get the scamps to follow you, I can't see how four scamps who won't help you in combat AND a -20 hit to speed is considered a "useful enchantment". I get that you can cheese the game practicing your blade/blunt/marksman/sneak/whatever on the scamps, but once again, the -20 speed makes that at best, ARGUABLY useful, and even then only to a small group of players (as far as I know, most people wouldn't practice their skills that way, but I could be wrong...). Then, there's the quest itself, that suggests that the staff is dreadful to find yourself in possession of. Has this been brought up before? -- /\/\oses 01:57, 17 August 2010 (UTC)
- Looking at the Archived Discussion, that fourth criteria has always been a bit subjective. (Take the totality enchanted Azura's Star for example). It seems to have been added to stop disappointed players tracing down artefacts that are utterly useless, and I think if we want to act on that logic, the the Staff of Everscamp really does not belong on the page. Jadrax 06:31, 17 August 2010 (UTC)
- There is a already section where the Staff of the Everscamp clearly belongs. It's description reads as follows:
- In addition to the artifacts listed on this page, there are a few other items encountered in the game which could be considered artifacts, except that the items do not have an enchantment that can be used by the player. Therefore, from a gameplay perspective these items are not valuable, and their statistics are not detailed in this article. These items include: AThousandYoung 03:15, 26 December 2010 (UTC)
 Artifact Page Redesign and Standardization
I'm not sure what the best approach is to solicit major changes to page content is, but I'm posting this as a suggestion to create a more uniform definition of Artifact as derived from in-game data, rather than lore, so as to provide a more objective and useful listing of Artifacts & Unique items. As has been mentioned before, 'Artifact' is an in game term and statistic. I think that this page would better serve wiki readers if it were to reflect to the in game usage of the term in Oblivion. This would mean moving certain item references to the 'Uniques' page.
- Limiting of the current classification of Artifacts to only the 15 items tracked in the player's log and eligible for the Blood of the Daedra quest to avoid confusion and historical interpretation of the term.
- Relocate items where for all intents and purposes; the item's only quality is unique appearance, unique effect, or historical reference in lore or prior title as an artifact but with no practical application in-game for Oblivion.
- The adding of a hyper-linked explanation of why items previously referenced as artifacts in other sources are listed elsewhere(ie. Unique items page). 220.127.116.11 20:02, 23 November 2010 (UTC)
- There was a long discussion about this that has been archived here - check down that page for more discussions.
 Armor of Tiber Septim
I think the armor of tiber septim should be added to the non-useful items since its an aedric thing and has a unique appearence aside from the imperial dragon armor and emperors armor
 Page Needing Clean Up?
Why is this page in the category All Pages Needing Clean up when its a featured article? The Bry 15:55, 24 June 2011 (UTC)
- Looking into that, I think that it is being transcluded from one of the individual pages. I can't find it anywhere on the page because it is within a transcluded link. One or more pages are making it show up. It could be a long and dull search to find it/them. I might do it later if someone doesn't already have it done. --DKong27 Talk Cont 19:51, 25 June 2011 (UTC)
 I'd like to Nominate an Artifact
Duskfang/Dawnfang is indeed very much an artifact. It has a unique appearance. Wait, scrath that. It has two unique appearances. It changes depending on the time of day. Its only obtainable once ever, making it unique. And it has enchantments that allow the blade to soul trap no matter what time of day it is, and really good fire and ice damage depending on the time of day. Not to mention it recharges itself when it changes into the other sword. Also, its 4 swords in one, with the dawnfang superior and duskfang superior. Do you really need anymore evidence that its an artiface? I'm really surprised to not see this on the artifacts page. Its more of an artifact than the Ugdrumph sword or the thornblade.
Doom Knight 07:49, 1 July 2011 (UTC)
- That's a Shivering Isles item, not an Oblivion one. It gets its own page in the relevant namespace. rpeh •T•C•E• 09:11, 1 July 2011 (UTC)
 Crusader's Relics
Should't the crusader's relics be added here since they have both unique appearence AND totally unique enchancements? (Broxigar 03:07, 25 July 2011 (UTC)) Whoops, I just realized this is a different patch. I bought gm of the year edition, so I didn't know. Nevermind...
(Broxigar 03:11, 25 July 2011 (UTC))
 Rose Of Sithis
I've been searching for an artifact for some time now...and I finally found it! Rose Of Sithis is an artifact, since it has a unique appearance (similar to ebony arrow but red) can only be recieved once, and has a unique enchancement since it is able to assasinate Adamus Philida with one shot!
Should I add it to the page, or am I wrong?
(Broxigar 10:06, 25 July 2011 (UTC))
- -It's already listed under special items on the Ammunition page. I don't know if it's an artifact, because it's not actually magical, and it's effect only works on Adamus Phillida. Kitkat1749 10:27, 25 July 2011 (UTC)
- There was a long discussion about what should be listed on this page. One of the criteria is that an artifact must be "useful to the player", and I'd say the Rose isn't. It only gains its special properties during one quest and is specific to one NPC, so I'd say keep it off. rpeh •T•C•E• 10:33, 25 July 2011 (UTC)
 Brusef's Amelion set
In one of the fighters guild quests you find some armor pieces spread around the dungeon. Even if the rest aren't necessarily artifacts, what about Brusef's amelion armor and sword? They certainly are unique in both looks, and enchancemnts (frost damage, frost shield, and bluish green colour) Come on, yo got to admit, THIS time I found an artifact. :)
(Broxigar 20:52, 25 July 2011 (UTC))
- It's already been mentioned above why Brusef Amelion's sword and shield aren't mentioned, one of the reasons given was that the enchantments aren't entirely unique, nice try though! Kitkat1749 21:01, 25 July 2011 (UTC)
- Yeeeah...I just noticed that too. But remember my name guys...because one day, Broxigar will come...and he WILL explore a totally brand new awesome artifact!
- The hunt goes on...
- (Broxigar 21:07, 25 July 2011 (UTC))
- Actually, scratch that, my bad, if you can find a screenshot if it, it might be a worthy addition to the page, not to sure about those unique enchantments though....Kitkat1749 21:18, 25 July 2011 (UTC)
- Nah wait, I was about to get a screenshot when I found these items on the unique items page...But don't worry, I'll find something in no time! Actually,I might already have...
- (Broxigar 03:14, 26 July 2011 (UTC))
 Great Sigil Stone
I found that the great welkyd stone was notes on this page, so what about the great sigil stone?
(Broxigar 03:21, 26 July 2011 (UTC))
- It's mentioned in the game that there's a great sigil stone in each great gate. If there's more than one it's not an artifact. rpeh •T•C•E• 06:19, 26 July 2011 (UTC)
- well in that case the great welkynd stone shouldnt be mentioned because its mentioned in game that there used to be plenty but they all got looted (Eddie the head 06:24, 26 July 2011 (UTC))
- Yeah, but you can't find two of neither, and that's my point.
- (Broxigar 06:39, 26 July 2011 (UTC))
- So either Sigil stone get added, or Welkyd stone removed
- (Broxigar 06:40, 26 July 2011 (UTC))
 Shivering Isles Artifacts
Shouldnt alot of the items in SI be added?Critias 01:26, 1 August 2011 (UTC)
- Not to this page. We should probably have a Shivering:Artifacts page though, if somebody wants to make one. rpeh •T•C•E• 09:55, 1 August 2011 (UTC)
 Artifact Values
I've noticed that several artifact values are above their base cost in the CS. For example, the 25+ Blackwater Blade is listed at 6670 while the CS says 3100. Are the values on the site incorrect, or is a modifier being applied that I'm simply not aware of? Peterpeterohsofeeter 05:46, 5 August 2011 (UTC)
- The CS doesn't take the enchantment into account. We use the in-game values for magic items and artifacts, as those are of more use to players. rpeh •T•C•E• 09:59, 5 August 2011 (UTC)
 Level Based Artifacts
I have completed the Unfriendly Competion quest and I recieved two level based artifacts. I was only a level 3 at the time. Is there any way to increase them as I level up? A clone perhaps? I have the X-Box GOTY version, if that matters at all. — Unsigned comment by 18.104.22.168 (talk)
- If you had the PC version, you could use a mod that makes leveled items increase in level with you. Apart from that, the only way I know of is to use the console. --Gaebrial 13:35, 22 December 2011 (UTC)
 Calibens Grim Retort?
Well its useful as it has decent enchantments and it is 1 of a kind and some dont have a clue on how to find it so I'd like to think that its a decent idea for being an artifact even though it isnt daedric NaughtySeaplant 22:18, 21 July 2012 (UTC)NaughtySeaplant
- Caliben's Grim Retort is identical in apearence to an elven mace, and therefore is a unique item rather than an artifact.--Playerjjjj 13:53, 25 August 2012 (UTC)Playerjjjj