Oblivion talk:Ayleid Guardian
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[edit] Page not needed
Just looking at the page will tell you why it's not needed. I have no idea how to do that "report page" thing. 77BeTa77 22:45, 30 March 2008 (EDT)
- I added the proposed deletion templete for you. --Michaeldsuarez (Talk)/(Contribs) 22:56, 30 March 2008 (EDT)
- I moved the prod tag to the main article. If the article is deleted, the talk page will go with it. –Eshetalk23:00, 30 March 2008 (EDT)
- Thanks. --Michaeldsuarez (Talk)/(Contribs) 23:05, 30 March 2008 (EDT)
- I moved the prod tag to the main article. If the article is deleted, the talk page will go with it. –Eshetalk23:00, 30 March 2008 (EDT)
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- Except that we probably do need an article on the Ayleid Guardians. They are NPCs, and we have pages describing every other NPC, whether named or generic. There are at least a few details on the Ultimate Heist quest page that only apply to these NPCs, and therefore the quest page could be cleared of a bit of the excessive clutter if that information was moved to an NPC page. The current content of the article isn't what eventually needs to be here, but cleaning up the article requires some editing, not deletion, IMO. --NepheleTalk 23:50, 30 March 2008 (EDT)
- Agreed. There are several answers that the page can supply. Stats, resistances. quirks in behavior? Can they be harmed before becoming animated (no)? Are they NPCs, Undead, or creatures? Can they be affected by Turn Undead (no), Command Creature (no), or Command Humanoid (yes) effects? —Dark Spark 00:38, 31 March 2008 (EDT)
- Except that we probably do need an article on the Ayleid Guardians. They are NPCs, and we have pages describing every other NPC, whether named or generic. There are at least a few details on the Ultimate Heist quest page that only apply to these NPCs, and therefore the quest page could be cleared of a bit of the excessive clutter if that information was moved to an NPC page. The current content of the article isn't what eventually needs to be here, but cleaning up the article requires some editing, not deletion, IMO. --NepheleTalk 23:50, 30 March 2008 (EDT)
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one, i agree we need a page on them. two,it needs more information like if you calm and charm them do thay talk? Diobern 16:06, 8 November 2008 (EST)
[edit] sword
I was wondering if using the skull of corruption on the guardian will still make the corrupt copy sword disintegrate if you try to pick it up? —The preceding unsigned comment was added by 24.233.128.66 (talk • contribs) on 19 September 2009.
- I believe so. The corrup copy is just another instance of the same sword. That means that the same script is applied to it. In other words the sword will still disintegrate if you try to pick it up. --Timenn-<talk> 11:32, 24 September 2009 (UTC)
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- No, it is possible to get both the guardian mace and sword. In fact, I got both of those. I duplicated both guardians using the Skull, disintegrated the clones' weapons and picked them up. I then repaired those and got myself two cool weapons. WRFan 18:26, 15 October 2009 (UTC)
[edit] By the way
You really can't ask them about rumours, they have no speech for anything and cannot be persuaded.--VergilSparda 16:28, 15 October 2009 (UTC)

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