Oblivion talk:Azura's Star

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IIRC: Every armor you enchant has "constant effect", every weapon has uses, no matter if you use azura's star or not. - Irian

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[edit] Main Quest Usage

I wanted to note that Azura's Star can be easily duplicated using the arrows glitch, so anyone who wanted to do main quest without leveling past lvl2 could dupe it and keep the Star and Wabbajack...

[edit] Please confirm- The Star can be kept even after enchanting an item?

- Yes, I did just read the article, but the idea seems to good, so please confirm; The Star can be kept even after enchanting an item, and it counts as a grand soul gem right? This sounds like a stupid point to make, I know, but I want to ensure that I haven't just misunderstood the page. I'm sure any others who feel the same way will find this useful ~Tryzon

Yes. You get to keep it after enchanting an item.

- There you go, fellow doubters; the Star really does work as an infinitely reusable grand soul gem! Like I said, I'm sure this will be usefull to at least one other bloke ~Tryzon

The rule of thumb with me is if you're given an artifact, that it lasts after one use. For instance, the Skeleton Key. --Brandol 20:34, 30 December 2007 (EST)

[edit] cant use a dupe?

i duped azura's star (so that i could give one to martin and keep one, to avoid having to find and finish another artifact quest) and trapped a soul into one of them. the other is still empty (and is my only empty soul gem), but im getting "you do not have a soul gem large enough..." every time i try to trap something. can anyone confirm this to add to the Notes on the main page? —The preceding unsigned comment was added by Sparr (talkcontribs).

Problems caused by taking advantage of glitches do not belong on articles. --NepheleTalk 16:58, 26 April 2008 (EDT)

[edit] Is there a way to get the Star back after giving to Martin, ie steal?

69.139.160.88 20:37, 28 June 2008 (EDT)

No, but no one is forcing you to give it to him, there are many other artifacts to use. Once you give an Artifact to Martin, It is gone forever, as described on the quest page.-Puddle TalkContribs. 21:38, 28 June 2008 (EDT)

[edit] How does it work? (Construction Set)

What makes Azura's Star refillable? Because, in the Construction set, it looks just like a normal Grand Soul Gem, and I can't seem to find any scripts referencing why it can be reused. Does someone know? Iostream 09:59, 20 August 2008 (EDT)

Its behaviour is hardwired into the game, rather than being specified by Oblivion's .esm file. If you look in the Construction set before selecting any data files you can see a handful of items are already defined, including Azura's Star. These items are ones whose definition comes from the game's coding, generally because they make use of special functionality that is not available through scripting. --NepheleTalk 19:47, 22 August 2008 (EDT)

[edit] Soul Gem priority

If I have both Azura's Star and regular Soul Gems in my inventory and I soul trap a creature, which gem gets filled first? 80.193.169.232 09:04, 11 September 2008 (EDT)

From the article: "The game fills the Star before any empty grand soul gems in most cases. This is not a worry for souls requiring Black Soul Gems; Azura's Star can not contain Black souls." –RpehTCE 09:17, 11 September 2008 (EDT)

Ah, sorry. Must have missed reading the notes somehow. 80.193.169.232 15:08, 11 September 2008 (EDT)

It's supposed to work that way but apparently it isn't infallible. Playing on an Xbox 360 (with only Fighters Stronghold, Frostcrag, Darkscorn, and the Thieves Lair extensions), I have a game going right now where souls of all sizes are going into other soul gems first even though Azura's Star is empty. Last character I had it worked normally, though I might have gotten Azura's Star in that game before I added the extensions. GregR 00:38, 30 June 2009 (UTC)
I had the same problem and could solve it by dropping all Soul Gems including Azura's Star and picking them up again. You should save beforehand though, because it is possible that Azura's Star falls through the floor. —The preceding unsigned comment was added by 88.217.2.241 (talkcontribs) on 14:05, 6 October 2009.

[edit] Can't fill with grand soul

I try to trap an Xivilai in my Azura's Star and it says I don't have a gem big enough. Yes the star is empty. No I have not duped it. Obviously my Conj. is 100 because I summoned the Xivilai, but does my Myst. have to be 100 to use a "powerful" enough Soul Trap spell. I thought there was only 1. —The preceding unsigned comment was added by 68.189.10.64 (talkcontribs) on 3 April 2009.

Are you sure that you're targeting a Xivilai, and not a Dremora Lord (both of which can be summoned with a master-level spell)? The only souls that are "too big" for Azura's Star are black souls, i.e., souls from NPCs. Therefore, it's impossible to soul trap a Dremora using Azura's Star. However, Xivilai should work without problems, no matter what your mysticism skill and no matter what soul trap spell you cast (see notes on Soul Trap). --NepheleTalk 18:23, 3 April 2009 (EDT)

I'm having a similar problem accept for that the star won't accept ANY souls. It never has. I haven't tampered with the game at all. I'm not sure what I'm doing wrong. 128.187.0.178 01:21, 18 April 2009 (EDT)

Do you have any other soul gems in your inventory? The souls might be going in to those rather than the star. Is the spell effect still active? Xivilai can cast dispel, and I've often had them dispel my soul traps. Alternatively, the spell might have just run out. These won't explain the "no gem that's big enough" message, but might explain why you're not getting anything. –RpehTCE 01:45, 18 April 2009 (EDT)


My findings: Xivilai seem to have a resist magic spell or something, this may prevent soultrap from being succesful, furthermore a xivilai spell I had trouble getting it to work with was in fact added through typing a console command (curiously Borissean who is the only vendor of the spell, was no longer a vendor...), (succesfully) attempting to resolve this as a possible issue, I created a custom spell that summoned a Xivilai.. in case somehow my console derived spell was 'corrupted'. - Titan

Resist Magic doesn't prevent Soul Trap from being succesful, it just shortens the duration (unless it's at 100%, which it isn't). The effect you probably encountered is Spell Absorption. Xivilai have 33%-50% Spell Absorption, which gives a chance the Soul Trap spell is unsuccesful.
As for the Summon Xivilai spell. Make sure you use the right one, there are several more, but those are not the spell you can buy from Borissean. --Timenn < talk > 17:08, 14 June 2009 (EDT)

I've come across the same issue. I can't fill my star whith any soul of any size. I removed all soul gems from my inventory and tried to capture souls from enemies and summons, I only got the "no gem that's big enough" message. I've thought about the possibility of the soul trap spell being dispelled or running out but it makes no sense, If that happened than I shouldn't get the sound effect or the message. I would get no effect or message whatsoever, don't you think? I assume, it's a bug. I'm playing on the 360 and would like to know if anybody else had this problem and any ideas how to fix it w/o starting over or reloading an older save76.113.52.124 21:11, 3 November 2009 (UTC)

[edit] Black Star

can anyone confirm what occurs if Azura's Star is left in a necromancer's alter for the appropriate time? —The preceding unsigned comment was added by 166.166.213.191 (talkcontribs) on 1 June 2009.

It only works with empty Grand Soul Gems. --Mr. Oblivion(T-C) 22:22, 1 June 2009 (EDT)
Oh, crap, I was so hoping you could turn Azura's star into a black soul gem! Maybe I should look into this, it would be interesting to create a mod that allows Azura's star to contain black souls WRFan 18:29, 3 October 2009 (UTC)
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