Oblivion talk:Blade
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Can we add formulas for the power attacks? Do they perform the same % damage increase for blades (and different size blades) as they do for blunts or for hand-to-hand? Also, has anyone found a good way to use the backwards power attack? Since the character moves backwards while performing it, even with a longsword I find myself out of attack range when I try to perform this style. It's only when it's timed perfectly, such as while an opponent is charging, or when I'm already backed into a corner and can't back-up any more, that I am able to use this very effectively. Nevertheless, the knockdown is quite useful and if I can get it off, I can often kill the opponent before they can regain their feet. Disarm looks cool but often its very difficult to keep the opponent from regaining their own weapon or finding another nearby. Krep 12:47, 30 October 2006 (EST)
- Could someone find and put in the percentage for power attack perks? It would be nice to have. Vethrian 20:07, 6 April 2007 (EDT)
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- The construction set lists the following values:
- fDamagePowerAttackBonus = 2.5
- fDamagePowerAttackForwardBonus = 2.5
- fDamagePowerAttackSideBonus = 2.5
- fDamagePowerAttackStandBonus = 3
- fDamagePowerAttackBackBonus = 2.5
- A factor of three increase in damage from a power attack is consistent with the only tests that I know of (at Oblivion Talk:Molag Bal). I'm going to go ahead and add this information to the various articles, although if anyone else could confirm these numbers using in-game testing I'd appreciate knowing the results. --NepheleTalk 23:35, 8 April 2007 (EDT)
- The construction set lists the following values:
[edit] Practice Manikins
I'm sure we've all seen practice targets with archers shooting them, or manikins with an NPC wailing away at them. I was wondering though, can you use those targets to skill up in weapons, or are they just there for looks? --Mole126 04:42, 16 February 2008 (EST)

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