Oblivion talk:Dremora

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[edit] I just realized

I have no way of telling how much health these guys have or how much damage they do. Unlike in Morrowind, Dremoras are NPCs, not creatures, meaning their health attacks are all calculated based on attributes and skills, and they all have leveled weapons, and use leveled spells, which makes it even more confusing. Their locations are random, so I took out that column. The names are all the same, so that didn't need to be there. Their souls, like NPCs, can only be captured with a Black Soul Gem, and are thus all Grand. No need for the Soul column. All in all, these guys are refusing to let me find any useful data on them. Not sure if there's much more information I can put on this page besides their Form IDs. --TheRealLurlock 22:04, 16 July 2006 (EDT)

Does anybody know a reliable way to calculate health + attack damage on an NPC based on level & stats? I'd like to be able to fill some of this in, but there's nothing I can really add other than IDs. I suppose I could put the Dremora gear information I've been holding for a while here, but I think that might warrant its own page. I'd especially like to know the stats on the two summonable Daedra, but I can't tell just by looking like I can with creatures. Any help? --TheRealLurlock 00:21, 2 August 2006 (EDT)

Could you not just start up a game, bring up the console, give yourself the summon dremora spells, then summon a dremora at various levels (1, 5, 10, 15, 20...) and each time do a 'getav' in the console on the dremora to get all it's stats? Kinda tedious, but useful information. —The preceding unsigned comment was added by 208.29.163.248 (talkcontribs).
Actually, all of this information is now provided in gory detail on NPCs (I forgot this question had been posted here, so I didn't post an answer earlier). --Nephele 19:53, 31 January 2007 (EST)

[edit] Dremora Armor

During the Battle for Castle Kvatch, I just encountered a Dremora Valkynaz whose armor I could remove: daedric boots, cuirass and greaves, apparently identical to standard daedric armor. I have no idea what was different about this Dremora, since most Dremoras' armor is not lootable. It is somewhat odd that I was fighting a Valkynaz, since I'm level 21 and Valkynaz are supposed to be level 24 and up. --Nephele 03:38, 13 October 2006 (EDT)

I have seen the same, during the "allies for bruma" side quest I regularly encountered Dremora with lootable armor. They were Valkynaz(I took a screenshot of a dead one, both with and without clothes) and were usually found close to the sigil stone. This was at level 22-23 btw. Bongo 02:59, 1 February 2007 (EST)Bongo

Yes, I've since realized that all Valkynaz are wearing Daedric armor which can be looted. You start regularly meeting Valkynaz at level 24. As bosses (i.e., standing by the Sigil Stones) they will start to appear at level 22. There is a special leveled list used just for "Kvatch Town Boss Creatures", so that is one of the only locations in the game where you can find a Valkynaz as early as level 18. --Nephele 11:18, 1 February 2007 (EST)

[edit] Dremora

Could this (or some other) page include more info on what dremora actually are, such as on wikipedia? Or have I missed something? --Justthisguy 10:55, 15 December 2006 (EST)

Read Varieties of Daedra for everything you ever wanted to know about Dremora but were afraid to ask. --66.23.133.52 13:10, 7 March 2007 (EST)

[edit] Incomplete Lists

Hi, do we need these lists that have nothing in them on this page, or should we just add a link to NPCs? Grandmaster z0b 21:32, 25 March 2007 (EDT)

Eventually, this page should be fleshed out to have complete information on Dremora but it just hasn't happened yet. --Nephele 22:08, 25 March 2007 (EDT)
Cool, should someone add a tag to this page to indicate that? Grandmaster z0b 22:15, 25 March 2007 (EDT)
If you want. It's something that's basically on my todo list (and actually not even too far from the top of my todo list), since filling the page in will require a half-decent understanding of NPC statistics. But having a tag there would probably help readers to know that there are plans for the page. --Nephele 22:23, 25 March 2007 (EDT)

[edit] Outside Oblivion

where can you find a place not on oblivion with dremora respawning? —The preceding unsigned comment was added by 80.47.218.106 (talkcontribs).

Bravil Wizard's Grotto is the only place I know of; it contains one regular dremora and one boss dremora, both respawning. It's part of the Arrow of Extrication quest, but you can access the area without being on the quest. --NepheleTalk 22:47, 8 April 2007 (EDT)
Fort Teleman, 2nd section. There's a daedra boss there. At levels 22+ it'll ALWAYS be a Dremora Valkynaz. --Sundaroct131088 06:19, 14 August 2007 (EDT)

[edit] Revamping the article

Just an FYI, most of the information I added to the article comes from the book Varieties of Daedra. I just extrapolated a number of things and threw in a lot of buzzwords. Just so ya know it's not entirely fictitious. --Saruuk 06:56, 30 August 2007 (EDT)

Excellent stuff! The images look good too - which probably means everybody else will find 'em too dark. --RpehTalk 07:09, 30 August 2007 (EDT)
Nice. Though none of their stats have been filled up yet, it feels like this page has moved a step closer towards being complete. --Sundaroct131088 08:24, 30 August 2007 (EDT)
Question: Is there really a difference in appearance between the various ranks of Dremora? The armor all looks just like Daedric, regardless of rank. (On the Valkynaz's, it actually IS Daedric.) The only ones that'd be different are the spell-casters, who wear robes. And that one female Dremora archer. Unless there's some significant difference between their faces? (And yes, the images are all too dark. I can barely see some of them.) --TheRealLurlock Talk 08:53, 30 August 2007 (EDT)
I'm with Lurlock. The images are too dark, and it looks as though there is very little difference between the different varieties of Dremora. --Gaebrial 09:18, 30 August 2007 (EDT)
They're similar but definitely different. They go to a different barber for a start... Are the pictures really that dark? The Dremora Markynaz one is a touch dark but the rest are fine. You know there's a contrast button on your monitor, right ;-) --RpehTalk 10:26, 30 August 2007 (EDT)
Yes they're a bit too dark, especially the Valkynaz. In terms of appearance, they all have different hairstyles and the higher the rank the bigger the horns. --Sundaroct131088 11:58, 30 August 2007 (EDT)
Ok, I fiddled with the levels tool to make the screenshots lighter. Hope that works better. --Saruuk 17:49, 30 August 2007 (EDT)
Well, the images definitely look better. The Marknyaz is still a bit dark, but the rest are much better. As for hairstyles, I guess that's true - but in that case, you'll note that each of the different IDs even within the same rank all have different hairstyles, just like any NPCs of the same race. Not that we really need 10 screenshots for every rank, but if the only distinguishing features are hairstyle, then it still seems mildly redundant to me to have different pictures for all of them. It's not like you could see a Dremora out of context and immediately identify its rank just by looking - or could you? --TheRealLurlock Talk 22:57, 30 August 2007 (EDT)
Probably not. But still, it took me over an hour to find where Vista hid the screenshots, so I'm probably going to complain a bit if you remove them... ;) --Saruuk 03:39, 31 August 2007 (EDT)
I'm a nerd but not that much of a nerd! However, I can't tell a Timber Wolf from a Wolf either. Sometimes the only reason needed for an image is that "It makes the page look better".

[edit] Markynaz Bowwoman

I was just wondering if there's any place in Cyrodiil(not Oblivion) where you're guaranteed to find the Markynaz bowwoman? I've seen her a few times but couldn't spend much time looking at her because I was under attack by other daedra. --Sundaroct131088 18:10, 30 August 2007 (EDT)

I don't think there's anywhere in Cyrodiil where it's even possible to find her, let alone guaranteed. She only appears in places where Dremora Archers are specified, and there are only 12 such spots in the entire game, all of which are in Oblivion worlds. --NepheleTalk 19:04, 30 August 2007 (EDT)
Does she continue appearing even after level 24 or does a Valkynaz archer replace her? --Sundaroct131088 19:14, 30 August 2007 (EDT)
In four of the instances (the four during MQ14), the Valkynaz archer will replace her. So in those four places she'll appear only at levels 20 to 22, and she is guaranteed to appear at those levels; the levels are shifted by one because its a quest-specific leveled list. In the other eight instances, she'll continue to appear even past level 24, with a 1 in 3 chance. --NepheleTalk 19:41, 30 August 2007 (EDT)
Does she have a higher pitch voice or the same one used for all Dremora? --Sundaroct131088 07:30, 31 August 2007 (EDT)
I tried charming her and all she says is, "I HAVE NO GREETING". She doesn't actually say it but the subtitle appears. All other Dremora say, "Be quick about it mortal". I know this happens to NPCs who follow you into the Shivering Isles but I don't have SI so it's likely that they didn't record voices for females. She doesn't even make flinching sounds when attacked. --Sundaroct131088 15:30, 5 October 2007 (EDT)

[edit] Soultrap Problem

I Soul-trapped the Dremora you can summon, "Dramora Caitiff" and when I did it said I didn't have a Gem large enough to hold it's soul (which was untrue as I had around 200+ Grand Soul gems in my inventory, with no souls in them. ImmortalKaine 02:12, 14 January 2008 (EST)

As it says on the article: "Dremora are treated as NPCs, and as such, their souls can only be trapped using Black Soul Gems." –RpehTCE 02:25, 14 January 2008 (EST)

[edit] Stopping attacks from dremora?

I am at a low level, And I know I can charm them, but I want it to be permanent, even when the charm runs out,How would I do this, Would I need a certain charm spell/scroll?

While it is technically possible to permanently calm Dremora, there is no workable method to achieve this. Dremora have an Aggression of 100, which means you have to raise their disposition towards you to more than 100. This might be possible if you have a high Speechcraft skill and get them to talk to you. But since the only way to get them to talk to you is with a powerful Charm spell, there is no way to raise their disposition even further above 100 for when the Charm spell runs out. There are no spells (or scrolls) that can remedy this. --Timenn < talk > 09:09, 15 January 2008 (EST)
I haven't tried this,but you could Lower their Aggression if you are on a PC, if you aren't, listen to Timenn--Puddle 17:43, 28 February 2008 (EST)


[edit] Picture

I am sorry, but I don't know how to make tables.

Is the picture of the....forgot the rank...a female daedra? I am getting my comrads to find her.... 77BeTa77 22:48, 29 February 2008 (EST)77BeTa77

Nope. The picture (of the Dremora Markynaz) is one of the Wizards. The female is an archer and wears the usual armor that looks daedric. –RpehTCE 02:12, 1 March 2008 (EST)


I see. Do you have a picture though? I can't seem to find one that isn't a mod. And I'd prefer not to level to 21-24 again. 77BeTa77 13:00, 1 March 2008 (EST)

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