Oblivion talk:Escape From Prison
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[edit] Deleted Text
- "Before you choose a class, your skills are lower (5 unless increased by racial bonuses) so they are much quicker to train."
Based on my tests, this actually is not true. I've added a new section on Skill Increases to explain how skill increases work during the tutorial. So your skills may go up quickly, but when you change your class, those skill increases can go away. --Nephele 02:51, 8 August 2006 (EDT)
[edit] Skill Increases
- I didn't want to delete this, as it looked like it would fit perfectly at another spot. It just doesn't fit here. --Aristeo 05:47, 13 August 2006 (EDT)
- I moved it all to Oblivion:Character Creation#Character Changes during the Tutorial. Since it fundamentally discusses character creation, that's probably the most appropriate page. As for where on that page it belongs, I'm not too sure, in part because I don't like how that page is currently organized. But that's a problem for another day. --Nephele 11:25, 2 September 2006 (EDT)
[edit] Baurus's Katana
You can also get Baurus's akaviri katana as well. Just make him attack you until it goes down to zero health and he will drop it. You can then yield and pick it up and repair it. It weighs 18 and has a value of zero. The good thing is that Baurus doesn't take it after like Glenroy's and Captain Renault's katana.
Your strategy either does not work or is incorrectly described. It is not possible to have enough potions or mana to survive Baurus attacking you until the katana breaks, and then yielding.
You could allow him to attack you several time, yield, and repeat the process.
However, his katana either has health in excess of 400, or it continuously regenerates. He is quite capable of breaking 4 weapons without his own weapon succumbing. —The preceding unsigned comment was added by 66.90.158.77 (talk • contribs).
- If you take his katana, won't he fight for the rest of the main quest bare-handed? Could anyone confirm this?--lordDagon
Is it possible to kill Baurus? I'm guessing not since isn't he a detrimental character to the storyline? Either way, I put down my difficulty slider all the way down and got him to break his Akaviri Katana. He just dropped it. What's weird is that he doesn't seem to actually fight bare-handed. He just follows me and shouts his normal battle cries. He just doesn't punch. -osiron23
- Nope. He's marked as Essential NPCs at this stage of the game and so can't die. —Rpeh•T•C•E• 03:30, 19 December 2007 (EST)
On my newest file (Hand-to-hand heavy armor khajit) I took it from him with ease. What to do is sneak and hold L1 and R1. Then press X a lot. Your hands can't degrade so no worries. You sneak you you won't accidentally talk to him. Also, you could press R1 repeatedly instead of holding it, more work but quicker. I haven't got his armor yet. You could pickpocket a bound sword onto him for the main quest if you're that concerned; the bound sword could be enchanted and hundreds times better than his katana. -Antikythera
- On another note: If you aquire Baurus' Katana if he dies in the Imperial Sewers during the Path of Dawn quest, when you return to Cloud Ruler Temple a topic apears when talking to Jauffre, I thought it was 'Baurus'. If you talk to Jauffre about this topic he will take away the sword after all, saying something about 'Honoring his death' by giving him Baurus' sword. —The preceding unsigned comment was added by Korunox (talk • contribs).
[edit] Emperor's Last Request
A question regarding the Emperor's last words, since I've so far experienced (seemingly random) different 'types' of speech with him before he's killed. One is the no-reply, quickie, and the other is a larger, more in-depth speech with possible options (i.e. I won't forget you).
Is there a specific way to go about things to get this speech, or is it triggered by a mod or something like that?
Thanks. —The preceding unsigned comment was added by 68.150.69.36 (talk • contribs).
- There are definitely two possible speeches (without any mods). The brief speech is:
- I can go no further. You alone must stand against the Prince of Destruction and his mortal servants. He must not have the Amulet of Kings!
Take the Amulet. Give it to Jauffre. He alone knows where to find my last son.
Find him, and close shut the jaws of Oblivion.
- I can go no further. You alone must stand against the Prince of Destruction and his mortal servants. He must not have the Amulet of Kings!
- The speech that starts the longer sequence is:
- My guards are strong and true, but even the might of the Blades cannot stand against the Power that rises to destroy us. The Prince of Destruction awakes, born anew in blood and fire. These cutthroats are but his mortal pawns.
Take my Amulet. Give it to Jauffre. I have a secret son, and Jauffre alone knows where to find him.
Find the last of my blood, and close shut the marble jaws of Oblivion.
- My guards are strong and true, but even the might of the Blades cannot stand against the Power that rises to destroy us. The Prince of Destruction awakes, born anew in blood and fire. These cutthroats are but his mortal pawns.
- Following that speech there are then several dialogue options (up to six additional dialogues).
- I can't figure out what triggers the long version of the speech, however. I can't see anything in the scripting that chooses one over the other. And in a dozen or more tests I just did, I always got the short version. If there's something that triggers the long speech, my guess is that it happens pretty early in the tutorial (all my tests started right before the birthsign-choice dialogue). The official game guide suggests that if you wait with the Emperor in the last room (as suggested by Baurus) that then you have time to chat with him. And the long version does seem to be intended for a situation where there's time to talk; the short version, on the other hand, definitely only gets triggered right when the final assassin appears, so there isn't supposed to be any time for idle conversation. However, just standing and waiting with the Emperor is not by itself enough to get the long speech.
- I'm pretty sure that I've been given the long version at some point; since you also say you've heard the long version, I don't think it's just an orphaned, inaccessible bit of dialogue. But I'm unable to find an answer to the question of what you need to do trigger it. --NepheleTalk 03:12, 2 August 2007 (EDT)
- I think the longer version is for more nerdy people, while the short one is reserved for impatient people. there could be any number of ways to determine if you're impatient66.102.198.141 03:12, 9 October 2007 (EDT)
- nah, i realized that probably isn't the case. But i wonder, what do you mean by 'dialogue options'???66.102.198.141 03:16, 9 October 2007 (EDT)
[edit] when baurus suggests a class..
I know this is irrelevant, but is he ever going to suggest anything besides mage, warrior, marksman(w/e) or thief? ie witchhunter? i dont think so.. —The preceding unsigned comment was added by 66.102.198.141 (talk • contribs).
I got "pilgrim" once. —The preceding unsigned comment was added by 80.177.48.3 (talk • contribs).
- And I've Knight, Monk and Bard. I believe it's down to how your skills have gone up during the game up to that point. --RpehTalk 03:47, 9 October 2007 (EDT)
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- no. wait. u got bard!? who specializes in speechcraft?? wow..66.102.198.76 21:50, 9 October 2007 (EDT)
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- Baurus has dialogues to suggest each of the 21 possible standard classes, plus one backup dialogue that does not suggest a class (in case one of the standard classes didn't work for some reason). The selection is done based upon a default class (
GetIsClassDefault), the code for which is hardwired into the game so it's not possible to see how exactly the selection is done. Two options seem likely: either the single highest character skill is taken, and each skill maps to a single class. Or else all 21 character skill levels are taken into account, and compared with major skills and specializations of each class to find the best overall match. Even if it's not one of those two possibilities, I'd say the developers wouldn't go to the trouble of coming up with 21 different dialogues and recording all of them unless all of them were possible. And given that polling just 4 people so far we've seen at least 9 different classes pop up (without even checking my save games, I know my first character was given Agent as a suggestion), there's no evidence that there's a bias towards just one or two of the classes. --NepheleTalk 18:22, 14 October 2007 (EDT)
- Baurus has dialogues to suggest each of the 21 possible standard classes, plus one backup dialogue that does not suggest a class (in case one of the standard classes didn't work for some reason). The selection is done based upon a default class (
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- The very first time I played Oblivion, Baurus guessed I was a Rogue. =) IWon'tFightUndead 04:38, 15 October 2007 (EDT)
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- Also for some of the classes he just says, "There are rats and Goblins down there but I'm guessing you're experienced enough to handle them. Am I right?" Spellsword I think is one of them. --Sundar 21:42, 23 October 2007 (EDT)
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- Good point. I thought I'd counted 22 total dialogues, but in fact there are only 21 total (20 for individual classes plus 1 backup dialogue), and Spellsword is the one missing class. Therefore when your default class comes out as Spellsword, you end up with the backup dialogue (i.e., the one that does not mention any specific class). But unless I've miscounted again, that should be the only class without a custom dialogue. --NepheleTalk 23:47, 23 October 2007 (EDT)
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[edit] Escape Glitches
Is there any way using the console or something you can escape the prison withouth going through the gates at the end of the sewers, like unlocking that door in your cell? If so, are their any glitches caused by the game still being in tutorial mode? Do the tuorial again, then save just before you exit, and never overwrite that save. Instead of starting a new game just load your save, and you will not have to go through the tutorial. (Because it gives you an option to change your race-class and birthsign at the end) —The preceding unsigned comment was added by AnIrIsHbOy (talk • contribs).
[edit] Baurus' Katana Part 2
- (moved from the article)
- It is possible to claim Baurus' katana. Engage him in battle and eventually he'll break his weapon and release it to the ground. Yielding to him will end the fight allowing the player to retrieve the sword from the ground. And unlike his comrades' weapons, it's not removed from the player's inventory when talking to Baurus after the Emperor is assassinated. (Note: Might be humorous the leave his comrades' katanas lying around for him to break on you as well, though it's doubtful they'll be retained after the Emperor dies.) It seems that Baurus is scripted to draw his sword when he engages an assassin even when it's in the player's possession, meaning one could engage him again and stock up on Baurus' Akaviri Katanas! —The preceding unsigned comment was added by 68.56.206.57 (talk • contribs).
The reason I've moved this is twofold. Firstly, the previous discussion on this subject indicates that it's virtually impossible for this to happen in any kind of realistic manner. Secondly, the point about the katana respawning needs verification rather than direct insertion onto the article. Even if it does turn out to be theoretically possible I'd still be against the inclusion of this information as one would need to spend hours fighting, yielding, healing, etc given that the weapon's health is as high as it is. I think we should only list the realistic rather than the improbable. –Rpeh•T•C•E• 06:53, 31 January 2008 (EST)
- (moved from the article AGAIN)
- It is possible to claim Baurus' katana during the tutorial if you attack him and let him break his weapon on you. It's best to set the difficulty slider to the lowest possible setting and get Baurus alone. A great place to engage Baurus is after the emperor is murdered. Once Baurus drops his katana, yield to him and retrieve the dropped sword. (Or you could obtain his weapon in a later quest if you allow Baurus to die.) Getting Baurus to spar with you will net you a bounty. —The preceding unsigned comment was added by 68.56.206.57 (talk • contribs).
I refer the reader to the answer I gave above. –Rpeh•T•C•E• 13:48, 6 February 2008 (EST)
[edit] Emperor's Shortsword
- (Also moved from the article)
- It is also possible to claim the Emperor's silver shortsword, along with his shoes and robe, by NOT turning in the Amulet of Kings to Jauffre, as doing so locks the sewers and access to the Emperor's body. You then need to obtain either the Staff of Worms (reward for completing the Mage's Guild quest line) or the Greater Power: Risen Flesh in the Shivering Isles expansion (from finding the skulls of the ghosts on the Hills of Suicides) both of which allow you to reanimate a corpse. Also obtain the Vaermina Daedric Quest reward: Staff of Corruption which allows you to clone most NPCs in the game. Reanimate the Emperor and lead him out of the tutorial sewers and into a nearby cave or ruins, possibly Sideways Cave or Vivern. It may take a few reanimations to get him there. Once inside, reanimate him again with your Staff of Worms or Risen Flesh, then clone him with your Staff of Corruptions. Drop the Staff of Corruption and use Illusion magic to Command or Dominate the Corrupted Clone back to the surface world before the spell timers run out. Once outside, because you left the Staff of Corruption in the cave/ruins the Clone will not disappear. Now kill the Emperor's clone. Once dead, save your game and reload. Now loot the clone's body for the robe, shoes, and sword. (Note, however, that the robe is now generic and does not have the uber-enchantments the real robe has, yet now you have an Emperor's Robe and shoes to enchant yourself. They can also be duped using the scroll glitch as well as sold, dropped, dragged, and displayed in your house or whereever. Also, note, female characters wearing the robe look the same as male characters wearing the robe, meaning a lack of upper-body curves.) Now return to the cave/ruins and retrieve your discarded staff. —The preceding unsigned comment was added by 68.56.206.57 (talk • contribs).
- This is ridiculous. Finish half the rest of the game just to get a sword and a couple of bits of clothing? Come on people - keep it real. –Rpeh•T•C•E• 13:52, 6
February 2008 (EST)
I think this is good. Along with the spelldrinker amulet glitch (After level 15, excluding level 20-24 it is identical in appearance to the amulet of kings, or you could use the real amulet from two sides of a coin quest) It would be a good roleplaying opportunity. It may be alot of work, but I think it is worth it. —The preceding unsigned comment was added by AnIrIsHbOy (talk • contribs).
Could someone please help with this? I have lured him to the exit of the sanctum, but he wont follow me into the sewers. Any idea why? —The preceding unsigned comment was added by AnIrIsHbOy (talk • contribs).
Hey nevermind I just got the robes! :) My characters appearance is exactly like the emperor. This is great for roleplaying. I am on PS3, and I will make a gamesave for PS3 owners. —The preceding unsigned comment was added by AnIrIsHbOy (talk • contribs).
I gave it a try and the sewers were locked as soon as i left them. —The preceding unsigned comment was added by 82.168.40.186 (talk • contribs).
[edit] Goody 2 shoes
Not that this is an important note, but I want to share this with you guys anyway
I recently went to jail after 60+ hours of gameplay, and only then did I get quest stage 140 (All of your possessions have been confiscated by the guards. You will get them back when you have served your sentence. Activate the bed to begin serving your sentence.) I never really payed attention to this matter, since I usually get in trouble after quicksaving, then murdering half the Imperial City, then loading my save game again. Getting in trouble isn't out of the ordinary, but I appeared never to have chosen to go to jail before. I guess Armand Christophe must be pretty rich given my nose for trouble.. —The preceding unsigned comment was added by Korunox (talk • contribs).
[edit] Prison Console Code
I coced to testinghall but now there seems to be no way to get back to where I entered the testinghall from?, I coced there from my startingcell in the prision before I ever did the quest so I have no race or class nor can I do the MQ can someone tell me if there is a console code for the starting cell location so I can go continue the game where I left off during the mq in the prisoncell? —The preceding unsigned comment was added by 71.232.205.79 (talk • contribs).
ImperialDungeon01. Or you could just as easily start a new game, given that you haven't done anything yet in the game. --NepheleTalk 20:40, 26 April 2008 (EDT)
[edit] Experimentation
I went through the door that the Blades and Uriel Septim go through before the two rats come through the wall via console to try and go through the dungeon's cave sequence but after they go through the door the Blades and Uriel Stptim move for a bit then stop. How do I make them advance to the part where the assasins come through the door? --99.237.166.44 21:43, 17 May 2008 (EDT)
- You have to go over to the area where you would have exited the cave. To get up on the ledge you need to use TCL or change your acrobatics really high to jump up there. --4.90.12.190 13:09, 18 May 2008 (EDT)
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- Thanks! --99.237.166.44 07:56, 19 May 2008 (EDT)
- Also, would someone add this to the page in case someother person tries what I did? --99.237.166.44 07:57, 19 May 2008 (EDT)
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- As a general rule, main articles do not cover situations that can only be achieved through the use of the console. --Robin Hood (Talk • E-mail • Contribs) 13:58, 22 May 2008 (EDT)
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[edit] The Date
On what date does the game begin? (Gromir the Wasted)24.2.171.37 20:07, 28 May 2008 (EDT)
- 29th of Last Seed. I think. —The preceding unsigned comment was added by 66.29.169.1 (talk • contribs).
[edit] Stuck - Cant get into the sewers
Just after the emperor is killed and Im expected to carry on I figured that I cant find a way into these supposed sewers. Am I supposed to go through the doorway where the assasin jumped in? If so, then Im really stuck because I can't seem to get through there. Is this a glitch? If so how can I fix it???
[edit] Dreth shouldn't have made the "kitty" angry
During a recent new game i threw a cup toward dreth, it clattered off the gate and lay on the floor. the emperor came and i stood back. Now here is the weird bit. as they walked in uriel kicked the cup and it got stuck by the open door. when the door closed the cup was jammed and the door would not close fully it kind of vibrated and banged. i ran up to the gap and tried to get out. I did. well i killed dreth and tried to run - no go the screen went grey and when i cast flare millions of fireball images appeared and sat there. this proves that you can't get out of prison without doing the tutorial. I have been unable to replicate this since but as soon as i do i will provide screen shots. I write only to inquire whether this has happend with anyone else, it is totally useless but very amusing. respond if this has occured with you. Lewbot1 14:23, 3 July 2008 (EDT)

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