Oblivion talk:Horses

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[edit] "Useful" spell?

From the article...

Some other useful spells to consider for your horse are:
  • Invisibility allows you to ride your horse undetected. You need to first cast an invisibility spell on your horse, and then cast one on yourself, and quickly mount the horse. Mounting an invisible horse does not make it visible again.
  • NOTE: Mounting your horse will cancel out your own invisibility spell(your horse's will remain active). There is a glitch however, that causes you to become invisible along with your horse, although creatures/NPCs will still detect you. If you are not on your horse when its invisibility expires, you will be stuck in this state.

This is hardly a useful spell. Your horse may be invisible but if NPCs/creatures will still detect and chase you because you are not invisible while riding it, it negates any sense of purpose for casting invisibility on the horse in the first place. My first thought was to just remove it from the article (which I've done), but because the glitch does appear to be the case (even in a fully patched game) I've reworded the "Note" and put that in the Bugs section. I'm not sure if I've done a wonderful job of the rewrite, however, so would appreciate someone giving a second opinion on it. --Dalimyr(TC) 06:38, 21 March 2009 (EDT)

I agree, I don't see how it could have been useful. I've reworded the Bug a little but it was fine in general. My only perplexity is: when you saw "that state" at the end of the sentence do you mean the state that makes your character look invisible while you aren't? --SerCenKing 06:44, 21 March 2009 (EDT)
Correct --Dalimyr(TC) 07:28, 21 March 2009 (EDT)

[edit] Wild Horses

I went and found the wild horses mentioned here. They seem to be very weak and will either drown or be killed by mud crabs. Unless you following them stresses them out so bad they have a heart attack and die?!?! Anyways, if you want to follow/see them, you have to sneak. If you have low sneak, you need to walk. At best you will see only two at a time. One actually ran up to my character, so maybe they get used to you after a while like the deer?24.250.167.29 22:38, 22 April 2009 (EDT)

[edit] My Horse Problem

In my first ever Oblivion game I stole many horses, I usually only ended up using them once and so dumped them in plain sight in front of many city gates. when I discovered the chameleon suit I would regularly leave cities and use the horse again. now, 4 different characters down the line. in all games since i quit my first random horses pop up in exactly the same place as before in my previous game. the most recent time I escaped the dungeons and walked up to the imperial city. Prior Maborals paint horse was standing in front of the main gates. I now have nearly 15 horses gathering around various gates (Leyawin, Skingrad - most major cities) and one on top of dive rock. this would be no problem but as they count as stolen I cannot easily aquire horses anymore. has this happened to anyone else? have any other people experienced the horses which jump through the Time/SaveGame continuum? P.S the only mods I am running are Shivering Isles and Knights of the nine. I play with GOTY version of oblivion on Windows Vista PC. Regards Lewbot1 06:01, 14 May 2009 (EDT)

[edit] A Horse With Drained Speed :(

I had been riding Shadowmere for a long time when I noticed that she was moving a lot slower than she should. Using the console revealed that for some reason her speed attribute was at 29 instead of the correct 33. My only conclusion is that she got into a fight with some dumb bugger who sapped her speed. Does anyone have suggestions on how to easily correct this problem and check if any of her other attributes are damaged too? Has anyone else had problems with their horse's speed being drained? —The preceding unsigned comment was added by 69.73.94.114 (talkcontribs) on 02:13, 24 July 2009 (UTC).

Try using a Restore Speed spell/scroll on her. --Elliot(T-C) 02:13, 24 July 2009 (UTC)

[edit] Graphical Glitch

(moved from the article)

If you are on Shadowmere when it is knocked unconscious, you will be temporarily paralyzed, in which case the graphical image of your body will freeze in that position and you wont have a body when in 3rd person view, however the body disappears in first person view and you have a hand.

I don't understand this at all... –rpehTCE 06:26, 7 August 2009 (UTC)


[edit] Paint Horse

I just found a paint horse inbetween Bravil and Leyawiin, south of fort nomore. I was wondering who's horse this could be, or why its there? I know its not mine since riding it is considered stealing. —The preceding unsigned comment was added by 68.163.34.10 (talkcontribs) on 10 August 2009.

That would likely be Hlidara Mothril's horse. She must have dismounted to fight a creature, and not cared to mount again. Or worse, she was killed. --Timenn-<talk> 14:21, 10 August 2009 (UTC)

[edit] Moved note

It is possible to get a horse inside a city to do this you need to get Jauffre or Martin on their horses (when they are following you) and fast travel into a city,(so far it has only worked with the Market District). You may need to try this many times and it is not possible to get that horse out of the market district.

I moved this from the page because it seems a little bit sketchy. Can anyone confirm this? –Elliot talk 06:24, 24 August 2009 (UTC)

[edit] Question

I took the Weynon Priory horse way at the beginning of my game and many, many quests later it's still there against my wishes. How do I get rid of it without killing it? —The preceding unsigned comment was added by 90.221.235.209 (talkcontribs) on October 18, 2009.

You'll have to get a different horse. Try buying a horse from a stable if you like (consider it an upgrade!), or even just stealing one should get rid of your problem. See this note from the article:
"If you own two or more horses, the one you rode last is "active", meaning it will be the one that appears by your side when you fast travel. Your other horse(s) can still be found in the place you bought or acquired them.
Stealing a horse replaces your previous horse as your "current" horse."
Hope that helps! –Eshetalk 15:49, 18 October 2009 (UTC)

It does, thanks.

[edit] Do Stables Ever Restock Horses?

I have bought up all the Black Horses and unfortunately I take terrible care of them. Needless to say, all of my Black Horses are dead and Shadowmere is off in Limbo. Does anyone know if the stables restock their horses or am I just out of luck for a Black Horse now? Vashmanseven 17:27, 19 October 2009 (UTC)

The article says that the stable will sell you a new horse when your old one dies. I've never tried it myself, but I'm guessing it should work. Are you sure your most recent horse is dead? –Eshetalk 22:44, 19 October 2009 (UTC)


[edit] Horses Can't Call The Guards.

When I read that bit about "if a horse can see you commiting a crime, you get a bounty" I laughed. First of all, horses have a Responsibility of 0, like all animals, which means they don't care if you commit a crime in front of them. Secondly, horses are creatures, not NPCs. They can be soul-trapped with ordinary gems. Therefore, horses cannot report crimes or give you a bounty. Thirdly, I have owned many horses myself, as I am fond of them, and I have gone through various crimesprees with my horse. Even if he could see me, nothing happened. Sorry, but that bit of the article is so obviously not true that it's funny. For the person who included it, I think what happened was there was a person nearby that you didn't see, and he reported the crime, not the horses. 121.221.82.105 01:35, 24 October 2009 (UTC)

Actually, as far as I can tell, all horses except the Unicorn have a Responsibility of 50. I'm not sure how the scripting is set up to handle animal Responsibility, but from what I'm seeing it's possible that the bit in the article is actually true. After all, it's been there for over three years--you'd think someone would have taken it down by now if it had been proven false! –Eshetalk 02:06, 24 October 2009 (UTC)

Not necessarily. If information is left up long enough, people believe it is true. Like the Loch Ness Monster, and UFOs. Also, I have Construction Set and it says all horses have 0 Responsibility. However, I have not downloaded any patches. 121.221.82.105 09:29, 24 October 2009 (UTC)

I'm looking at the CS right now and all of the horses (again, except the Unicorn) have 50 Responsibility. I suppose it could be the patch that makes the difference, but it sure does seem like an odd thing to patch. Also we've done some testing, and while no one could get the horses to report horse theft or horse assault, committing a crime in front of a horse (specifically murder on the PS3 version, I believe) does result in a bounty. So obviously the statements on the page are at least partially correct, though we'll need to do more testing to figure out what exactly is going on. –Eshetalk 15:34, 24 October 2009 (UTC)

Downloaded the patch. He now has Responsibility of 50. Sorry for the trouble. 121.221.82.105 08:28, 6 November 2009 (UTC)


[edit] Kangaroo Black Horse

I was at Lord Rughdump's Estate when my Black Horse went retarded. His head disconnected itself from his neck, his bridle vanished, his tail is horizontial, he has six legs (his front legs are now ridiculously short, and two other legs are growing out of his back legs), and moves around like a kangaroo. Seriously, he moves by jumping on his back legs. He runs just as fast as a normal Black Horse, he can die like a normal horse, and he can fight, so I guess there's nothing really wrong, but it's kind of disturbing to see him like that. I tried fast-travelling to a city, I tried waiting, I tried fast-travelling on him, nothing can fix him. 121.221.82.105 08:26, 6 November 2009 (UTC)

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