Oblivion talk:Nothing You Can Possess
The UESPWiki – Your source for The Elder Scrolls since 1995
Removed notes about enemies fighting amongst themselves -- this is a not uncommon bug in Oblivion caused by one accidentally hitting another. Endareth 01:36, 11 April 2006 (EDT)
In the notes section it says that there is an option for "20% and no more." When I played through this there was no option such as this, but it may be related to mercantile skill or some other attribute. Is there any indication of what that may be? -Arador
In the quest description it says that when you meet the Khajiit named S'razirr he will join you for half of the gold. But in the Journal entries it says for a Quarter of the reward he will help you. Anyone know which one is true? - 01:25, 22 February 2008 206.223.208.20
Contents |
[edit] Bugfixing
No chance anyone can list some of the key mission states for un-breaking it, theres a few ways you can break the sequence which results in Umbacano never giving you the mission to go to the fane if you have already acquired the tablet (This can be achieved by using high acrobatics to leap up and go backwards through the level as there are no one way safety doors to prevent this, the tablet isn't immediatly obvious but can be recovered, triggering the goons spawn outside the cave but not giving umbacano the requried dialogue to complete the task, nor will he give the task in the future) --85.62.18.3 05:44, 7 September 2007 (EDT)
[edit] PS3 Notes
After arriving at Malada I approached S'razirr who is at the top of a steep hill facing the entrance. I got his disposition up to 100 and proceeded to enlist his help. At first, he demanded 50% of the reward so I refused and countered with a 10% offer. He then refused that and gave a 25% ultimatum. I accepted then went into Malada and retrieved the carving. Just before exiting the ruin I saved so I could try the various possibilities:
1. Hand the carving over and attempt to pickpocket it back - I tried this numerous times and was not successful. Once you exit Malada you can not get very close to Maric before the dialog freezes you. Then after it is finished it is impossible to catch him before he jumps on his horse. This is with 100 skill in both Athletics and Acrobatics. I then tried to chase him on his horse and was also not successful since the track he takes is very erratic like running in circles and doubling back. Perhaps if one were fast and accurate with a Paralyze on Target you could stop him.
2. Let S'razirr do all the fighting for you and maybe he will get killed so you don't have to pay him - This does not work either since the two henchmen just stand there and let S'razirr sink arrows into them. Also, after one of them is dead he runs off to let you fend for yourself.
3. Fight all of them - this works and is quite easy if you have high sneak, marksman, and acrobatics. Once the dialog ends run around the pedestal to your left, away from the henchmen towards Maric, then get to the top of the hill as fast as you can. The goons down below will never see you or come up and you can fling arrows or magic at them.
4. Let S'razirr assist you and then make sure he does not make it back to town alive - This is the easiest as S'razirr will kill one of the goons while you take the other. When this is done, quickly catch and trail S'razirr back to town. Since the game puts creatures and bandits in your vicinity S'razirr will have to fight them also. It is simple to just lead in front of S'razirr then when the Danger music starts run back to him and jump over him leaving him to take the brunt of the attack. Since he does not heal himself he does not last long. At level 4 he was gone after two wolves, a bandit archer, then an Imp. When I looted his body he yielded a couple hundred iron, steel, and silver arrows! Zack - 07 Mar 2008
[edit] Killing Claude
I've just killed Claude several times and verified that it always counts as murder. Killing him whilst his allies are alive even results in them shouting the usual "Murder!" response. I suppose the fact that he tries to run away from you at the start means that the murder logic is triggered. –Rpeh•T•C•E• 10:33, 29 April 2008 (EDT)
- I think because he never really gets into Combat with you, he just runs to Roxey Inn while the others fight you. I could be wrong though. Lucky the Cat Guy 21:29, 6 August 2008 (EDT)
[edit] Claude and Thugs
I left Malada and Claude didnt come nor did his thugs, why is this? -Wobbo10 10-- July 2008
- It is possible that the thugs had been killled before; none of them are ever essential. This doesn't explain why Claude didn't turn up though... --LordDagon 04:06, 10 July 2008 (EDT)
-
- You could have killed them in Roxey Inn. Claude appears there even before you ever meet Umbacano, too. Lucky the Cat Guy 21:30, 6 August 2008 (EDT)

![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)