Oblivion talk:Oghma Infinium
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[edit] Issue with Blade Skill
Okay, I got this book and read it went for the path of steel. Afterwards my xombat level went to 26, and my blade is only level 93, I've killed many demons and it has not shown any sign of experience on the bar next to blade...what can I do? —The preceding unsigned comment was added by 74.70.251.228 (talk • contribs).
- Installing the patch would fix this problem. Otherwise, just keep playing and eventually you will start to gain experience again (at the point when you would reached blade skill 93 without reading the Oghma). It means that the Oghma ends up really just being a temporary perk, giving you the benefits of skill=93 earlier than you would have got them otherwise, but longterm not helping you to get to skill>93 any faster. --Nephele 18:04, 28 January 2007 (EST)
Thanks....So I just keep playing until it's as I just got 93 without the book? So the book is only good if you are within 10 levels from 100 blade correct? I was about to start my game all over again because of this problem...but I have the 360 version of the game, anythign different because of that?
Alright, so If I just keep fighting I'll get back up to original blade level? what abotu rings that fortify it? Or skill books? —The preceding unsigned comment was added by 74.70.251.228 (talk • contribs).
- Without the patch, the Oghma is definitely less useful than it is supposed to be. Being on Xbox 360 doesn't make a difference; the same problem occurs in the unpatched PC version of the game (although on the PC there are a few more cheats available to make up for the glitch). Rings and other types of fortify blade enchantments/spells will work as normal, and will have no effect upon the amount of time it takes to train your natural skill up to 94. Skill books and purchased training will increase your skill as expected, but your skill will still not start going up naturally until you've made up for all the fighting you skipped. --Nephele 18:38, 28 January 2007 (EST)
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- Quick question, is it possible to fix this with the console rather than installing the patch? By setting your skill level or doing an advskill or something? --Vilhazarog 13:32, 13 March 2007 (EDT)
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- I think it should be possible, although I've never experimented with it myself and the various console commands that alter skill levels are somewhat confusing. If I understand Console correctly, then you should be able to use
setav. So if you were at blade=62 before using the Oghma and got a ten point increase to blade=72, then usingplayer.setav blade 72should set your experience to the right level. If you feel like experimenting with it, let us know what happens ;) --Nephele 01:21, 14 March 2007 (EDT)
- I think it should be possible, although I've never experimented with it myself and the various console commands that alter skill levels are somewhat confusing. If I understand Console correctly, then you should be able to use
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- I'll definitely be giving it a shot if I ever get all the shrine quests done and let you know. --Vilhazarog 11:07, 14 March 2007 (EDT)
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My blade is 100 without the Oghma Infinium, and so is my strength. If I use it and choose the Path of Steel, will I do extra damage with swords (Umbra and Shadowrend already are very powerful, and a Bound Sword is just silly).
- No, your blade skill is capped at 100. It can still be raised above 100, however, raising it above 100 will have no extra effect. Raising your strength past 100 will give you more fatigue and encumbrance points, however your melee damage will not get any higher (see here).--Willyhead/t 18:54, 13 April 2009 (EDT)
[edit] Training
- An exception is to train yourself between level ups. Training appears to be related to your numerical level, thus allowing you to gain some skill boosts above +1 for the second and third level ups.
Can anyone confirm this note (added in relation to "if you obtain a 2nd or 3rd level increase, those level increases only permit a +1 stat adjustment each")? In tests that I've done, attribute bonuses from training are not applied to your numerical level. Rather, those bonuses are applied to the level that you should have if you have slept enough to remove all level-up icons. (So if you're at level 10, but have trained major skills enough that you should be at level 15, any training will affect attribute bonuses when you level from 15 to 16). --Nephele 03:22, 13 March 2007 (EDT)
Less than three minutes ago I read the book, which gave me 20 major skill points (2 levels). After having slept off one level I went to a trainer and paid for 5 levels of athletics. Upon sleeping for the second level I had the option of taking a +3 to speed. I am under the opinion that skills bought from trainers are likely handled as an exception to the general system you described above. Thus I returned a similar ("some players have been able to...") statement to the main page. Whoever removed it needs to keep in mind that with a variety of patches and situations, that if you do not observe the same effect as another player has noted, it does not mean that player was wrong -Anon
- I've removed it again. The official patches don't cause this effect and if it is caused by a mod, we don't mention it. Nephele doesn't just remove text on a whim. A few minutes' looking around the site will demonstrate to you that she is arguably the most knowledgeable user on the site. --Rpeh•T•C•E• 07:53, 28 October 2007 (EDT)
- Could you provide more details on your leveling? Where were you in gaining experience for your new level when you read the book (how many major skill increases had you had since your last level up)? When you got the training, was the level-up icon already displayed on your screen? What other skill increases happened during these levelups, and when?
- My comments about leveling are based on keeping track of nearly every detail of my characters' skill levels for three characters now (70+ level ups in all). I specifically tested whether the method of gaining skill levels makes a difference. From my tests, skill books, paid training, and natural experience are treated as equivalent for experience, attribute bonuses, and level-ups. And the original comment that I deleted was not completely accurate. In the example I used above (you're at level 10 but should be at level 15), I seriously doubt that any training that you do at that point is going to affect your attribute bonuses for level 10, whether or not you read the Oghma.
- On the other hand, there aren't many situations where your character gains 20 skill levels instantaneously, so it is possible that there are some quirks in the code that get triggered when using the Oghma for two major skills. It would just be nice to have enough information to know what to test before experimenting more with the Oghma. That is the basic reason for moving comments like this to the talk page: to be able to gather enough information to figure out what really happened in these individual cases and therefore be able to make an accurate statement that does apply to all readers. I never said that the player was wrong. I'm just of the opinion that adding comments saying "sometimes X happens for unknown reasons" is not too useful to readers. I'd rather wait until it's possible to add a statement saying "if you do A and B, X will always happen." In the meantime, I try to use the talk page to gather relevant information. --NepheleTalk 19:36, 28 October 2007 (EDT)
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- I just had something similar happening to me. Out of curiosity I used the Oghma Infinium near the marksmanship trainer and received +10 for three major skills. As far as I remember, I was only missing one skillup for the next level. I bought five points in marksmanship before sleeping, slept, leveled and did it again and again. After I was finished, I raised from level 5 to level 10. I was able to buy +5 points inbetween every sleeping session, although it seemingly messed up the attributes a bit. --84.174.232.43
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[edit] Unable to Read Book
My game crashes every time I try and read the book - no matter what path I choose. I've changed the data files loaded to see if it was a clash with any mods and it works fine with all my mods except Oscuro's Oblivion Overhaul (version 1.3 I think). I had to manually increase the stats and skills via the console. --—The preceding unsigned comment was added by 80.7.16.161 (talk • contribs).
- I would think this would be something you'd want to report to Oscuro. We don't general deal with 3rd-party mods on this site. --TheRealLurlock Talk 11:22, 22 April 2007 (EDT)
- Does the same thing to me. I'm really beginning to hate OOO
- I don't mean to intrude in case I'm wrong, but couldn't you hotkey the book to use it?
[edit] Over 100
soo.. the only advantage to raising skills/attributes above 100 is increasing your level? 110 speed is no faster than 100 speed? because that's what i'm hearing.
- SKILLS don't do much over 100, but ATTRIBUTES do. Speed, Strength, Endurance, etc. can all gain additional benefits from being raised above 100. Skills, with only two known exceptions (Acrobatics and Athletics) do not improve beyond 100. --TheRealLurlock Talk 14:08, 17 September 2007 (EDT)
[edit] Skills over 100?
If i read the book will my skills go over 100? I know they won't actually improve but it will allow me to raise my overall level, which would be handy seeing as ive maxed my major skills out. —The preceding unsigned comment was added by 90.196.8.158 (talk • contribs).
- As it already says in the article: "Skills can be increased above the usual maximum of 100 points. This is of limited use, however, because skill increases over 100 do not grant special abilities and in general they do not increase damage/armor rating/spell effectiveness/etc. One advantage is that you are able to gain extra levels if the Oghma Infinium raises major skills.". I don't see that there's any information missing from the article requiring a discussion on the talk page. --NepheleTalk 16:42, 12 November 2007 (EST)
Just found a mistake in my own question lol. instead of "it will raise my overall level" i meant "will it raise my overall level?" so say i have blunt and blade as major skills and read the path of steel, will i gain 20 skill points and therefore 2 levels? or does it stick at 49?
- OK, I'm still having a hard time figuring what you're asking that wasn't already answered in the article and in my previous answer. "...you are able to gain extra levels if the Oghma Infinium raises major skills." Where's the confusion or lack of information?? --NepheleTalk 02:01, 20 November 2007 (EST)
I beleive he is asking that because two skill effected by Oghma Infinium, will he get 2 extra lvls or just stay the same?
[edit] PS3 Glitch
- On the PS3, you will need to use a shortcut (see notes), else the game will freeze. This is caused by the PS3 needing to load all the images you have in your inventory, and all the stuff's ID's, making it overload, by using shortcuts the inventory isn't displayed.
I moved the previous text here from the main article to find out whether it could be confirmed by other PS3 users. I find it hard to believe that every single PS3 player has to use a workaround or else the game freezes up here. And the explanation provided doesn't really make any sense to me either: how is the PS3 any different in terms of needing to load images? And how does loading images make the game overload? The game doesn't overload every other time you open your inventory, so what's different when you activate the Oghma? If most of this information is not PS3 specific it needs to be rewritten (and/or incorporated into the existing note). And clear information on what is different between the PS3 version and other versions is really needed (especially since so far there is no evidence that glitches on the PS3 are fundamentally different from those on any other platform). --NepheleTalk 04:25, 8 January 2008 (EST)
- I have tried. I am on the PS3, this bug never happened. DENIED. Kantor 01:07, 10 February 2008 (EST)
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- Bug happened to me too. 77BeTa77 21:55, 7 March 2008 (EST)
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- Just for clarification, the question here isn't whether there is a bug that occasionally occurs. Because there is a known bug that has been documented on PC and XBox 360, and therefore would presumably also happen on PS3. That bug is already described in the article, along with known workarounds.
- The main question here is whether there is anything different about the PS3 than the other platforms. The original implication was that the bug always occurred on the PS3. However, given that at least one PS3 player has not encountered this bug it seems clear that the bug does not inevitably occur on the PS3. --NepheleTalk 22:48, 7 March 2008 (EST)
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[edit] Bug patched?
Taking the Path of Spirit does not properly increase Willpower, because the script tries to raise it as a skill. This was not fixed by the v. 1.1.511 patch. On the PC, you can use a console cheat to get the willpower you deserve: modpca willpower 10
Can anyone confirm whether this is fixed by 1.2, so I know whether it is safe to take? I am on PS3. Kantor 23:30, 2 February 2008 (EST)
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- It is still there be warned, your willpower will stay the same. Kantor 01:06, 10 February 2008 (EST)
[edit] Duping?
I have been wondering if you were to permaclone yourself and then made the clone lootable, would you be able to get a (droppable) copy? 77BeTa77 18:51, 7 March 2008 (EST)
- No. It is removed from your clone's inventory upon cloning.--66.183.229.164 22:09, 25 May 2008 (EDT)
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- Does this include the reanimated corrupt clones?
http://www.uesp.net/wiki/Oblivion:Glitches#Duplicate_Items_using_the_Skull_of_Corruption Because if it does, then it should state that that method can clone everything except Umbra, Wabbajack, AND the Oghma Infinium. 12.206.59.238 16:03, 15 July 2008 (EDT)
Would Scroll Duping work for cloning the Oghma or is it as the above comment stated undroppable?--LuciusZelgius 22:13, 19 November 2008 (EST)
[edit] Text
Has anyone managed to translate the text in the background? I was kind of wondering if it said anything interesting.
- Actually, I believe the background is the same as the Mysterium Xarxes. On that page there is a link to the Imperial Library, where you can find a translation.--LordDagon 07:07, 21 May 2008 (EDT)
it is thy pulled a chepo and reused the pages from the xarxes Diobern 09:46, 3 November 2008 (EST)
shouldent it say on the page that the inside is the same as the xarxes? Diobern 09:49, 3 November 2008 (EST)
thank you next question its a book so shouldent it at the very least get a rederect on the oblivion books page? Diobern 21:29, 5 November 2008 (EST)
[edit] XBox 360 version exploitable glitch
I saw this on youtube: http://www.youtube.com/watch?v=nGjd3wAi_5I
The main points I'm not sure on are needing THREE spells to drain the skill and using Wizard's tower instead of the Arcane University, also if the level cap is 225 (can someone verify this?)...but this is an INCREDIBLE glitch nonetheless - referring to the final paragraph involving getting clones of O.I. to get past level 225...also, I assume that his current level, 325, is the most possible cap (as I assume that at that level all attributes are at max, including felldew use, at this level, assuming you only increase 3 skills by 1 point each time you level up).
I'm also stumped as to HOW this glitch with O.I. only appears in the 360 version, and the fact that it requires 100 base luck makes it seem as if Luck had something to do with the chance of an enemy carrying an O.I. as 'ultra rare loot' in earlier versions of the game, but was never removed from the 360 version...
I can't playtest this as I have a PS3, but this seriously needs to be looked into, mainly for 'ultimate god character' kicks, to be honest.—The preceding unsigned comment was added by 212.187.194.74 (talk • contribs) on 24 July 2009.
- I have already been working on finding out if this is correct and I've found out a few things. First, his comment discription on how these glitches are supposed to work are not very clear and I have made mistakes that would have alowed me to get an even higher level if it would have been more clear. Also, the natural level cap is 53 and the glitch level cap is believed to have been 255. I am possitive that you need THREE spells for this to work because later on you would need to drain your skill by more than 200(200-255)and that would require 3 spells, and that he only went to Frostcrag Spire because he wanted to. Making three spells at the university would produce the same results. Right now I've been able to use these glitches to get to level 102. Level 325 could be the maximum level but I really don't think so. I believe that getting a bounty, going to jail, losing levels, then retraining those levels will always result in a higher level. 97.126.169.25 15:37, 28 July 2009 (UTC)
[edit] Maxed attributes bug
If all your attributes are maxed and you read the book, increasing major skills, the game will display a message stating that attributes cannot be increased any further ("perfection cannot be improved upon"). Sometimes the message will not go away, but will loop infinitely. I think this is caused by some mods, might be a problem with vanilla Oblivion too, I don't know. I solved this by feeding on someone, which reduced my vampire state to 25%, basically lowering my strength below 100. I then levelled up three times (all three skills increased by the book are my major skills, so I got a boost of +30 to my major skills) and increased my strength to 92 points. I then waited for 3 days and got an additional +15 to strength (100% vampire), which increased it above 100. Not bad. +7 Strength, +10 Int, +10 Willpower, +10 to 3 major skills respectively, +3 levels. Don't care much about strength, but increases to mage attributes are great. WRFan 19:54, 11 October 2009 (UTC)
- Try it first without mods. The message exists in the game settings but it's helpful to test whether the looping problem is caused by your mods. --Timenn-<talk> 10:49, 12 October 2009 (UTC)
[edit] Bug not a Bug?
i was just thinking about the supposed bug that the Oghma Infinium stays a quest object, i believe that this was done on purpose to ensure the player can complete the main quest line(when he/she has accidentally sold/lost all of the other artifacts for example, this artifact would ensure they could complete it). is there anyone else who agrees with me, or am i wrong? Drane 20:17, 1 November 2009 (UTC)
- You have a point, and, being the last artifact you can get, that is highly likely. Another possibility is so that, as lore states, it cannot be kept, ensuring that you read it and it disappears forever. 24.233.128.66 21:46, 1 November 2009 (UTC)
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- I agree, but the note itself doesn't state it's a bug, merely pointing it out. What does imply it is the Unofficial Oblivion Patch note, it seems the creators of the patch felt it was a bug. Since the default UOP note always says "This bug was fixed ..." it implies it. --Timenn-<talk> 13:30, 2 November 2009 (UTC)
[edit] Dropping/Not Using it Right Away?
I have the 360 version, and whenever I receive the Oghma Infinium, it prompts me right away to pick a path. Is there any way to opt out of it so I can drop the book somewhere in my home and come back to it later? I realize the main article states you don't have to choose right away, but I'm unaware how to opt out of it. Filia 22:26, 8 November 2009 (UTC)
- I'm afraid you can't drop it since it is always a quest item, of course until you read it.--S'drassa 23:10, 8 November 2009 (UTC)
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- I see, well, what about opting out of it? In each game I've played, I'm always forced to choose as soon as I acquire it, and then it disappears. Filia 03:42, 9 November 2009 (UTC)

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