Oblivion talk:Paralyze
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"Therefore, Paralyze effects only last for a few seconds." I suggest either adding usually to that sentence or removing it. I've got a spell that paralyzes the target for 20 secs. True, it drains about 65% of my mana, but in those 20 seconds it can regenerate almost fully (with a high enough Willpower). You can actually keep one target constantly paralyzed easily (provided you have high Illusion) Lisan al Gaib 09:58, 16 January 2007 (EST)
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[edit] Weapons with Paralyze Effect
You cannot enchant weapons with paralyze, but every once in a while you may find a random NPC with a weapon that has this enchant (although it's very rare).
Mellee-fighting an NPC that has a weapon like this can be quite humorous (or annoying), since you'll pretty much spend the entire time lying on the ground until the weapon runs out of charges. After the battle, KEEP THE WEAPON, you will not be able to recreate it using an altar of enchanting. Regardless of its level/damage, it can be quite useful and fun. —The preceding unsigned comment was added by 98.197.15.51 (talk • contribs).
- While there are two randomly-found weapons with the paralyze effect (Oblivion:Generic Magic Weapons#Paralyze), neither of those weapons are included in any of the leveled lists used to equip NPCs. So unless you're using a third-party mod, I don't see how it is possible to encounter a NPC that has a paralyze weapon. --NepheleTalk 01:33, 1 September 2007 (EDT)
Some may not agree but i find paralize weapons useless, because of their low uses by the time you've killed someone with it, half if not all of it's charges are used, unless there is a weapon with paralize and damage or very high amount of uses then it is not that effective, apart maybe the staff of paralyzing burst.
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- Actually many of the Dremora (wich count as NPCs) have paralyze weaponry (Quintessence of Remorse).--Willyhead 06:41, 1 September 2007 (EDT)
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- Hehe no problem ;)--Willyhead 15:34, 1 September 2007 (EDT)
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Can a person be pickpocketed while paralyzed? Could you take their weapon and armor?
[edit] Paralyze Drag
Is it possible to drag a paralyzed NPC?
No. I tested this on mudcrabs and adoring fan, and they wouldn't budge, although I don't see any point in dragging them when you could use those few seconds to finish them off. --TheTamrielTerror 01:42, 20 June 2008 (EDT)
No, but you can blast them (off cliffs, into lava, down pits the AI is too dumb to escape) with Weak Fireball or something like that. -- Scezumin 06:36, 3 January 2009 (EST)
[edit] Items falling through the ground
When I paralyzed a guard and killed him while he was still paralyzed, his shield sometimes fell through the ground when the shield was under his body. The "corpse" of a wraith would also fall through the ground if it was killed while paralysed (I used goldbrand to kill it). Has anyone else experienced these? --TheTamrielTerror 10:48, 19 June 2008 (EDT)
[edit] Duration?
Whats the maximum duration for this spell effect at spellmaking altars?218.215.66.132 00:25, 4 July 2008 (EDT)
- Maximum duration is 120 seconds, same as any other effect. But good luck finding enough Magicka to cast a 120 second Paralyze spell: even for a master of illusion, it costs 1140 Magicka. --NepheleTalk 01:09, 4 July 2008 (EDT)
Thank you!218.215.66.132 23:21, 5 July 2008 (EDT)
[edit] Cannot resist weapon attack paralysis
I have both Resist Magic 100% and Resist Paralyze 100% (Breton, Mundane Ring, Ring of Vitality), and I still get paralyzed by NPCs that use their power attacks on me. When that happens, I bring up my spell effects menu and it shows a "Paralyze: Marksman" effect. I also get paralyzed for a really long time... easily 10+ seconds. Can someone actually confirm that expert level weapon attacks are actually resisted? I have no problems resisting the Spider Daedra summon's paralyze spells. ZirePhoenix 23:21, 2 January 2009 (EST)
- The Paralysis delivered by a Master-level weapon attack is applied to your character as an Enchantment, not as a Spell or Poison. This is how the paralyzing power of the attack bypasses those defenses. Your report tells us that even Resist Paralysis cannot overcome a Master attack, and the information on that particular article should be reviewed.—Dark Spark 15:48, 3 January 2009 (EST)
[edit] Permanently Paralyzed Dead Creatures and NPCs
- (Following entry moved here from Oblivion:Glitches/Proposed)
This glitch will cause a dead creature or NPC to be stuck in a paralyzed state instead of a ragdoll state.
In order to do this, you will need to be able to paralyze a target as well as damage a target's fatigue to below zero. First, damage the target's fatigue until they drop to the ground in a ragdoll state. This means that their fatigue is below zero. When the target starts to stand up, damage the target's fatigue with an effect that happens over time, then quickly paralyze the target. A longer paralyze effect is more useful in this case. The target's fatigue must drop below zero while the target is paralyzed. If done properly, the target will remain paralyzed for as long as its fatigue is below zero. If you kill the target during this time, it will remain permanently paralyzed. Then you can enjoy bouncing the dead paralyzed body around with an area effect spell.
Just to let you know, that glitch occurs whenever you kill and paralyze a creature or NPC at the same time. Say you have Master skill level of Blade, and you're holding a non-enchanted sword. You attack a someone/thing with a forward power attack, it gets paralyzed and dies on the same hit, it has the same effect.
- I just made a comment about my experience with this glitch on "Tyrellius Logellus" page. I thought it was a glitch with that NPC, but perhaps it is a general game-wide glitch. Long Story short, in the Two Sides of the Coin quest, Tyrellius is waiting to interact with you at one point. If you get close enough to him while he is waiting, he starts moving towards you. If you move away from him at that point, he will follow you anywhere. I lead him up to the watchtowers within Cloud Ruler Temple and hit him with a 4-second Paralyze spell before he could speak to me. He became permanently paralyzed. I did not otherwise hit him or cast a spell at him, so your idea about reducing fatigue to zero prior to casting paralyze may not be accurate. Or maybe it is accurate and there are just multiple ways to generate this glitch. I think the glitch has something to do with Paralyze more than anything else. 169.145.3.13 16:26, 2 June 2008 (EDT)
[edit] NPCs Fall Apart In A Puddle Of Them Selves!
- (Following moved here from Oblivion:Glitches/Proposed)
I did this on the Xbox 360 so, it may not work for PC. I killed an NPC then revived with the staff of worms and paralyzed them with a paralyze spell and waited. I did this repeatedly and the NPC fell apart! Can someone explain whats happening?
- I just made a comment about my experience with this glitch on "Tyrellius Logellus" page. I thought it was a glitch with that NPC, but perhaps it is a general game-wide glitch. Long Story short, in the Two Sides of the Coin quest, Tyrellius is waiting to interact with you at one point. If you get close enough to him while he is waiting, he starts moving towards you. If you move away from him at that point, he will follow you anywhere. I lead him up to the watchtowers within Cloud Ruler Temple and allowed him to start a dialogue with me. That meant we would fight when he was done speaking. At the start of combat I hit him with a 4-second Paralyze spell. He got up and continued to fight normally, but when he died, he "melted" over the screen. What I mean is, he left a smear of graphics from the point where he hit the ground to the point where he stopped rolling down the Watchtower walkway. When he stopped rolling, at the bottom of this screen "melt" was a pile of body parts - head, hands, feet - that you could pickup separately. This was on the 360 as well.
- So I don't think the Staff of Worms had anything to do with it.. I think it is Paralyze that has the glitch. Perhaps Paralyze cast on NPCs who are defined a certain way will activate this error.
169.145.3.13 16:33, 2 June 2008 (EDT)
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- When playing Oblivion on the Xbox 360,I found a very strange glitch. When you reanimate a dead NPC with the Staff of Worms cast a Paralysis spell on them and wait they will stay in their paralyzed state but dead. If you do this repeatedly the NPC will melt in to a puddle themselves. In this state you can still grab the head,hands,and feet. They seem to be infinitly strechable. And when you save a game next to a melted NPC the game will fix them when you reload the save game, sometimes it fixes them by throwing them up in the air.

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