Oblivion talk:Reflect Spell

The UESPWiki – Your source for The Elder Scrolls since 1995

Jump to: navigation, search

Contents

[edit] The Application of Reflect Spell

How is a Reflect Spell (constant effect) applied to an incoming bolt, first or last, summatively or consecutively?

Example: An NPC mage casts a bolt of Fire Damage measuring 100 points toward the player. The player is a Breton with 50% magick resistance and wearing constant effect items providing 25% fire resistance and a 10% spell reflection.

Case 1. Player suffers 15 points of damage and the casting mage suffers 10 points damage. That is the three defenses are cumulative with the reflection applied first to the whole bolt.

Final score: NPC -10, Player -15

Case 2. The bolt is reduced to 25 points by the resistances which summed to 75%. 10% of that remainder is reflected, so the player suffers 22.5 points of damage and the NPC mage suffers 2.5 points of damage.

Final score: NPC -2.5, Player -22.5

Case 3. The reflect spell is applied first sending 10 points against the NPC mage. The resistances are applied to the remaining 90 points at 75%, reducing 67.5 damage points so the player suffers 22.5 points of damage.

Final score: NPC -10, Player -22.5

Kalevala 02:29, 4 May 2007 (EDT)

Your question is a really good one, but unfortunately I don't think anyone has taken the time yet to test how different types of defense interact, which is why noone has been able to answer the question :| If you're interested in finding out the answer, the best way might be to do some tests yourself. Any information you'd be able to provide would be greatly appreciated. If you'd like to do some tests, but just aren't sure what the best way is to do them, feel free to ask and I'd be happy to provide some input! --NepheleTalk 12:45, 7 May 2007 (EDT)
Yes, I would be willing to conduct some research and I would most appreciate your input. However, I have the Xbox 360 version so will that limit what can be done? Does the PC version's "construction kit" provide direct access to fromulae and code, or is everything dependent upon sampling? Kalevala 02:04, 8 May 2007 (EDT)
It does not. Most stuff like this is hard-coded, and not visible in the Construction Set. However, the in-game console available on the PC makes it easier to see the exact numbers of damage done. --TheRealLurlock Talk 09:25, 8 May 2007 (EDT)
None of the above. Reflect Spell is a chance of occuring, not a reflection of a portion of damage. The actual possible results:
  • NPC takes 100 fire damage, modified by whatever resists/weaknesses the mage has. (10% chance)
  • Player takes 25 fire damage. (90% chance)
--Deathbane27 14:27, 7 May 2007 (EDT)
So that the average over say 100 attacks would work out to be Final score: NPC -10, Player -22.5 Kalevala 02:04, 8 May 2007 (EDT)
Good point (and I even forgotten that I'd done tests on the related effect, Reflect Damage). Some day all of that needs to be summarized somewhere.... some day when I've finished everything else I want to do around here ;) --NepheleTalk 18:54, 7 May 2007 (EDT)

Thanks for the replies! Kalevala 02:04, 8 May 2007 (EDT)

[edit] How does Reflect Spell interact with Absorb Spell

Similar to the above, I wish to know how does the game calculate damage when absorb spell is in effect basically, which calculation does the game do first? in a scenario, say I have 50% absorb and 50% reflect; another one is 100% absorb and 100% reflect. What will happen in each case? May 12 2007

I've added a section to the talk page of Magical Effects on this, that basically answers both this and the above question, though more work needs to be done to verify my work. --Mikekearn 08:41, 9 June 2007 (EDT)

[edit] Blessings

It can also prevent you getting blessings from Altars in Chapels - so you would like to unequip any reflect spell items you have.

I've deleted this comment added to the article, because I've never had problems with receiving blessings while using Reflect Spell. My character has 95% Reflect Spell, and to double check this I drank a Reflect Spell potion to boost my Reflect Spell to 112%. I had no problems receiving a blessing from an altar in a chapel, and I didn't even have any problems receiving a blessing from the Lucky Old Lady in Bravil. This is with all the latest patches installed, but there's nothing in any of the Patch release notes to suggest that the behaviour of Reflect Spell has been altered by any patch. Any chance you're thinking of Spell Absorption instead of Reflect Spell? --NepheleTalk 13:21, 2 July 2007 (EDT)

[edit] Reflect Spell vs. Dispel

This has been marked as a question that needs to be answered.

If we take Caster 1 and Caster 2, they are engaged in battle. They both use these spells, not scrolls or powers. Caster 1 uses Reflect Spell 100% on Self. Caster 2 uses Dispel 120pts on Target. Is the Dispel reflected, or does the Dispel rid Caster 1 of Reflect Spell? —The preceding unsigned comment was added by 89.241.244.116 (talkcontribs).

Sponsored Links
Personal tools