Oblivion talk:Rosethorn Hall

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This already exists under the Houses section. Does it need its own entry? QuillanTalk 18:16, 31 August 2006 (EDT)

I agree the information is redundant. But instead of deleting, would it make sense to move the info from Houses to this page, and then transclude it? Just a thought. --Nephele 18:28, 31 August 2006 (EDT)

Contents

[edit] Page Content

If we're going to insist on having pages for individual houses, these pages should at least include complete information on the houses instead of just being redundant stubs with no useful information to add. If the only argument for creating this page is because Arborwatch has a page, then fix the Arborwatch page instead of creating a new stub. Or if really is so important to have individual pages for the houses, at least move everything from the Houses page here and change the Houses section into a redirect. --Nephele 12:25, 18 October 2006 (EDT)

[edit] Fast Travel

Please correct me if I am wrong but I believe that you can fast travel anywhere from within Rosethorn.

I've moved this comment here from the article page. You can fast travel anywhere from inside any house that you own; there's nothing special about Rosethorn Hall in that regard. --Nephele 19:32, 15 February 2007 (EST)

Not entirely correct. You cannot fast-travel from inside Benirus Manor. GenocideHeart 13:30, 10 March 2009 (EDT)

[edit] Fame Requirement

In order to purchase Rosethorn Hall, you need a minimum amount of Fame. What is it? —Dark Spark 00:59, 8 January 2008 (EST)

"You need 70 disposition with Shum gro-Yarug and 15 Fame points before he will agree to sell it to you". The details are on Buying a house in Skingrad rather than the Rosethorn Hall page itself. —RpehTCE 01:53, 8 January 2008 (EST)
So, we have an article about Rosethorn Hall, an article about how to purchase Rosethorn Hall, and an article about Houses (which includes details on Rosethorn Hall). Yet they are so independent from each other that information fails to carry over from one to another. Interesting. —Dark Spark 02:26, 10 January 2008 (EST)
No - there's one article for Rosethorn Hall, one article on a quest relating to Rosethorn Hall and a Houses page that, for completeness, transcludes the first page so all the pertinent details are on both pages. –RpehTCE 03:01, 10 January 2008 (EST)
Here's a thought. We can keep the Primary house page, but provide secondary pages for each house with in depth information on each. -Blackmystix 08:48, 16 October 2009 (UTC)

[edit] Bugs

I can confirm the bug with sitting on a chair under the garlic in the basement. On a fully patched UOPed game. Playing Mystic Elves. I suppose the height of the character model got something to do with it. The thing with it is that whatever you'll position the cursor you will always select the garlic, hence you cannot get up. Havner 18:40, 13 January 2008 (EST)

What happens after you have harvested the Garlic? The Garlic Cluster should no longer be selectable with the cursor. If a custom race mod is the only cause of this bug, then it should not be covered on this page. --Timenn < talk > 11:02, 14 January 2008 (EST)
Nope, it's not a custom race. Once one activation of the stool has been broken by the garlic cloves, it won't work anymore and a reload is required. I found this with a plain unmodded Breton. The fix is in upcoming UOP v2.3; simply moved the stool elsewhere. v2.3 will also have a fix in it for the sitting camera perspective being as high as if the player was standing on the chair which also may make a difference but a tall race would still have the problem. Kivan 00:33, 15 January 2008 (EST)
I can now confirm this too. Even after harvesting the Garlic, you can't get up anymore. It is still possible to pick up stuff lying on the ground (and is nearby), but this has no effect. (I'm not running an UOP patch). --Timenn < talk > 18:31, 15 January 2008 (EST)
Actually I've found a way to get up even though the garlic clusters are above my head. I play on Xbox 360, and if you just point with the crosshairs towards the left you can actually get up without fast-travelling. SwedishBerzerker at youtube.com 14:08, 3 May 2009 (EDT)

I'm not sure if this is a bug or not, but I'm not sure what it really is. My friend was playing her character on my vanilla X360 copy, and she was in the Skingrad house. After exiting the jewelry box container she proceeded to move toward the balcony door along the shelves. As she was moving along it, a silver urn proceeded at an extremely high velocity (I think it would have killed her if it managed to contact and objects did collision damage) at the corner of the wall on the left side of the door and passed through said wall and escaped the cell. I don't know what exactly caused it, and neither I nor she really mind that the urn escaped, but I wanted to let you all know and see if possibly anyone could explain why it happened. 72.183.203.37 22:51, 2 July 2008 (EDT)

NEW SUBJECT: Something really annoying happens from time to time. I've placed all my precious artifacts and unique items on shelves etc. But sometimes, about two times a (virtual) week, objects tend to fall down, even though I never touched them. Some robes I've put on a shelf can sometimes rise and get stuck inside the shelf (!), although I can always grab them and put them back. But it takes time and is pretty tough work sometimes. It seems like the entire building resets itself similar to random loot-chests etc, although items don't disappear of course. Does anyone know why this happens? The only upgrade I haven't purchased yet is the Servant's Quarters. It doesn't seem to happen in my Bruma house. Please help me out SwedishBerzerker at youtube.com 14:15, 3 May 2009 (EDT)

[edit] Stealing from Hammer and Thongs

Is it really useful to say that it is 'easy' to get stolen stuff for fences from the store next to Rosethorn Hall? I prefer to just go into any other random house and steal stuff rather than buying a 25K house so I can jump balconies for some heavy stolen armor. (I do presume that you need the key to reach the balconyof the Hall, thus at least spending 25,000 septims) - Korunox 13:33, 19 February 2008 (EST)

You're absolutely right. Now deleted. You should feel free to to this kind of thing yourself - as long as you post an explanation for a deletion on the talk page. –RpehTCE 15:46, 19 February 2008 (EST)

[edit] Original Price

I don't know if anyone ever actually declines to buy Rosethorn from Shum gro-Yarug, because you get an interesting bit of dialogue if you do. The reply you give him is "25,000 gold is too rich for my blood." However, he replies with "Your blood... I wouldn't pay 10,000 gold for your blood. But it is the price for this house." It seems Rosethorn was originally a bit of a bargin!

I think he's implying that the house costs more than your own blood. Saying he wouldn't pay 10,000 gold for your blood.

[edit] Respawning Boxes,

hey, are there ANY containers that respawn? --98.66.146.86 17:01, 13 November 2008 (EST)

Having just looked at every single one to make sure I can say with certainty: Not in here. –RpehTCE 17:39, 13 November 2008 (EST)

[edit] Eyja

A few games ago, I came to Skingrad and Eyja was leaving my house for some reason. The guards attacked her for apparently no reason, and she obviously died. While I didn't mind no longer hearing, "G'day, m'lady" while decorating my house, it was rather depressing to lose a named NPC for no apparent reason. (Hadn't saved in a while, honestly didn't care enough to replay it all.) Does anyone know of a reason for this? I've also had it happen where a guard will follow me into my house while fighting/chasing, and she'll attempt to assist my character in the fight, where if I surrender, she continues to fight and eventually gets killed. Now I can understand and prevent this on my own, but I'd like to mention that as far as I can tell, this is completely unrelated to the random killing of Eyja earlier mentioned. Andi 23:18, 31 January 2009 (EST)

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