Oblivion talk:The Battle for Castle Kvatch

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Archives
Archive 1: Feb 2007 - Jan 2012

Signet Ring Bug + Potential Fix[edit]

I just played this quest on the Game of the Year version for the Xbox 360. After finding the count, I expected the quest to have given me his ring, so I went back the the quest-giver. He told me to get the ring, so I travelled back to the Count's body. This time I searched his body and saw a "brass topaz ring" on it, but nothing else other than clothes and some gold. I took the topaz ring back to the quest giver, but he still asked for the signet ring.

Eventually, after trying rest, restoring the game, and searching the courtyard for more monsters, I looted the Count's corpse completely. Strangely enough, I then had the signet ring in my inventory, even though I didn't see it in the Count's inventory. Weird stuff. I thought I might post that here, as I found this site while looking for a way to solve the quest.

--- Potential Fix confirmed ---

I also had this problem in the game. I looted what I thought to be the Signet ring required to finish this quest. However, Savlian Matius was not taking it. After 5 minutes of frustration I looted all the items found on the Count, and low and behold a new ring (not present on the counts body) appeared in my inventory. I then returned to Savlian Matius a finish off the quest. Hope this helps.

--- Potential Fix confirmed (PS3)---

Thanks to the user who wrote the above fix, it worked for me on PS3.

--- Potential Fix confirmed (PC) --- Looting all the items from the count enabled the proper dialog option.

I've rewritten this bug on the page. The problem is that the signet ring is not displayed when you loot the Count, not that it isn't there or isn't recognised by Savlian. If a generic ring is spawned in his inventory, it is possible that only that ring is displayed, which may cause people to take it thinking it's the ring Savlian wants. To fix the problem, you can either do a 'Take All', which will take the signet ring even if it isn't displayed, or take the generic ring, exit and re-enter the room, and the signet ring should appear in his inventory. --Gaebrial 08:23, 2 March 2012 (UTC)

Matius courtyard bug[edit]

There is a discussion on this archived page about a problem with Matius refusing to advance past the courtyard. It appears to be caused by Mart's Monster Mod.

I tried the suggested set ms49.courtyardkilled to 9 which didn't seem to work. Instead I just advanced the quest stage:

setstage ms49 70

and that did the trick. Dbbolton (talk) 19:09, 9 May 2014 (GMT)

Pacifist method[edit]

I'm attempting a pacifist run through Oblivion, and was able to successfully complete this quest without killing anything.

The obvious method is to simply make use of your allies and be sure to keep them alive. Savlian is essential, but none of the other allies are (in particular, none of your allies are essential during the gatehouse section), and it's... really, really hard to keep them alive. (If you bring Martin along, he's essential too, and will follow you through the gatehouse section.)

However! There's an easier method. Basically, just run for it. Either shepherd Berich along until he unlocks the gatehouse, or just wait for him to die and loot his key. At any rate, once you're at the gatehouse, open the gate and just run or sneak past all the daedra until you reach the count's body. You can then take the ring directly to Savlian and finish the quest while the courtyard is still full of enemies. (not sure if you can talk to him when he's fighting, but I was able to talk to him immediately after he stood up from being knocked unconscious) Good luck with your castle full of daedra, my dude. Alynnidalar (talk) 21:38, 16 September 2017 (UTC)