Oblivion talk:The Renegade Shadowscale

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[edit] Amount of Gold in Stump

The amount of gold in the stump is level dependant. I only got a whopping 100 gold from it, but I was about level 5-6 at the time. Quillan 09:50, 26 April 2006 (EDT)

I was at level 16 and got 400 gold.--24.159.79.35 23:43, 18 May 2007 (EDT)
FWIW: I stumbled on Bogwater while exploring, without having started the quest. No one was there, and I got the gold from the stump anyway! Zompist 01:09, 13 June 2006 (EDT)
The gold is the leveled DB quest reward.

[edit] Purification

I did this mission after i did the purification .. what to do now.. can i write a message in console that i will get the next mission .. just as with caught in the hunt.. cause the argonian in Cheydinhal is gone.. :P —The preceding unsigned comment was added by Sacha007 (talkcontribs).

You could type a command to move the quest to completed quests, but it wouldn't give you the reward. You would have to do another command to add the reward item to your inventory. I'm not sure on the commands though, hope that helps.--BigRussian 09:52, 13 July 2008 (EDT)

[edit] Console Commands?

Can someone PLEASE post the console command to set this quest as done ?? I did the purification, now the quest is stuck in my diary...—The preceding unsigned comment was added by Sooker (talkcontribs).

Got it myself, place him in the Sanctuary with player.placeatme 00023E34, and finish the quest. - Sooker 09:36, 21 September 2006 (EDT)

[edit] Where's the Lizard?

I know the other assassin from the royal court is near the camp, to the west, under a tree, but for the life of me I can't find him! I'm doing this before I've started the Purification quest, so there's no bugs that should be hindering me here. Could someone please give me some really specific directions to the other dead assassin so I can finish this thing? --WerdnanoslenTalk 18:51, 21 May 2007 (EDT)

If you stand by the campfire and look west (maybe WSW) there's a pretty obvious large tree. It's really the only tree that stands out in that direction. The assassin's body is right under that tree (in my game his foot is actually touching the tree trunk) on the northwest side; he's somewhat gray and can blend in with the rocks, but his orange tail tends to stand out and make him obvious. Or else from the spot where you appear when you fast-travel to the camp, the tree is WNW; the distance to the tree is about the same as the distance to the campsite (although in a different direction of course). The assassin's body doesn't appear until you start this quest, but from then on it should be permanent... I just returned to the campsite 24 days after completing the quest, and it was still there. --NepheleTalk 23:48, 21 May 2007 (EDT)
Thanks for that. I haven't looked yet, but that should definitely be specific enough. I was looking around the site for about 10 minutes and got a headache from looking at the ground for so long :P. --WerdnanoslenTalk 16:41, 22 May 2007 (EDT)

[edit] Two Hearts?

Is it possible to agree to his offer, and then kill him so that you would have two hearts? —The preceding unsigned comment was added by 86.150.60.85 (talkcontribs).

Yes you can have two hearts. When I did the quest, I left one and picked it up later. I'm not sure what would happen if you have both hearts when you report back, but it may be a glitch similar to the one where you get to rings for Ahjardi, but she only takes one and it doesn't complete the quest. It is perfectly safe to take the other heart after the quest. It is even a non-quest item, so you can display it.--Xyntfos 14:49, 6 June 2008 (EDT)
It's safe to take both hearts when doing the quest, I've tried it three times or so with different characters. Icko 18:27, 7 December 2008 (EST)

[edit] Glitch

Pardon me for posting under the wrong category (Category fixed - RobinHood70), but my computer had a glitch, too. I looked around the tree for about ten minutes trying to find he body that just wasn't there. In my inventory, i found "potion of nighteye". I drank it and.....WhaLa!! The body appeared right next to the tree! :) —The preceding unsigned comment was added by 63.224.60.173 (talkcontribs).

[edit] Missing Argonian Agent

Moved here from article:

Sometimes the corpse of the sleeper agent will not appear. The map-marker will simply point towards the tree where the corpse is supposed to be found.

Is it possible to get more details on the conditions under which this has been seen to occur? Because right now I'm inclined to suspect that it's caused by a third-party mod, in which case it doesn't belong in the bugs section. The corpse is a quest item, so it won't disappear on its own. And it is set to appear when the quest is started, so I don't see how it would be possible to get the quest without the corpse appearing. Furthermore, without some details on what causes it or how to avoid it, it's not really a useful tip for readers. --NepheleTalk 01:48, 23 November 2007 (EST)

I came to this place because this bug occurred for me. I am using the Xbox 360 version of Oblivion, and there are no modifications installed. I'm right at the tree described above, the map marker is pointing here, and no body. --Rimbo —The preceding unsigned comment was added by 71.128.207.162 (talkcontribs).
OK, that was weird... I saved the game, quit back to the Main Menu, reloaded... and the body has magically reappeared. Recommend this for anyone else having this problem. —The preceding unsigned comment was added by 71.128.207.162 (talkcontribs).
This happened to me as well on XBox 360 and after "searching" for a good 15 minutes I found your suggestion. Saving and reloading made him appear. Thanks for your help! -D
It happened to me as well, but on the PC version. I was looking everywhere for so long, 'til I read this. Saving, closing the game and reloading my saved game also worked. Strange. I do use mods, but none of them should be tempering with the quest. I am also using the latest unofficial patches. —The preceding unsigned comment was added by 206.248.153.209 (talkcontribs).
Ditto above solution. I have no mods on my Xbox version so that cannot be the cause. —The preceding unsigned comment was added by 81.102.184.191 (talkcontribs) on 09:04, 4 August 2009 (UTC).
This also worked for me. I quicksaved facing the tree, instantly reloaded the save and he appeared (along with a weird noise). --86.31.101.196 20:37, 6 August 2009 (UTC)

[edit] Shadowscales are forbidden to kill each other...

...so, is this quest unavailable if your character is also a Shadowscale (an Argonian born under the sign of the Shadow)?Nifhelton 10:49, 6 June 2008 (EDT)

No it's still available to argonians born under the sign of the shadow. --Volanaro 10:54, 6 June 2008 (EDT)
Your character is not a shadowscale under those conditions, as the shadowscale is a government agent of the Black marsh, not a breed of Argonian. The birthsign is just what the government of Black Marsh decided its assassins should be born under, for the special ability. Your character was, apparently, not born in Black Marsh. Lem0nhead 22:14, 11 August 2009 (UTC)

[edit] You don't have to drop a heart

"Note that if you decide to kill Scar-Tail and take both hearts to Teinaava, the automatic conversation with him will not start. To proceed, you will need to drop one of the hearts." Can anyone confirm this? I've done this quest at least three times with both hearts in my inventory and I have never needed to drop a heart in order to complete it. I'm playing on the Xbox 360, if that matters. Icko 18:40, 7 December 2008 (EST)

Good spot. I've tested that and it's definitely false. The scripting clearly says that you can complete the quest if the number of hearts in your inventory >= 1, not == 1. I've removed that line from the article. –RpehTCE 04:10, 14 December 2008 (EST)

[edit] Bug in the quest description

At one point, after you've spoken to Scar-Tail and chosen to let him live, it says "I have agreed to spare Scar-Tail's life. I must take the heart of the dead Argonian assassin, and present that to Teinaava instead. To thank me, Teinaava has shared the secret hiding place of his treasure -- in the hollowed-out rock near Bogwater campfire." This isn't right at all! Teinaava didn't share the hiding place of his treasure, Scar-Tail did! It reminded me of this bug: "After you defeat the Gray Prince, the commentator incorrectly states "See the Blademaster to collect your winnings..." when in fact you have to see the Battle Matron." From this page: http://www.uesp.net/wiki/Oblivion:Arena_(faction) So I figured I'd post it. —The preceding unsigned comment was added by 124.176.217.11 (talkcontribs) on 16 June 2009.

It's already covered at this page. See the Journal Entries. It's just a simple journal error. --Timenn < talk > 09:47, 16 June 2009 (EDT)
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